Commit History

Author SHA1 Message Date
  lbsa71 101369e25a * Some more presence refactoring 17 years ago
  lbsa71 7335e5710b Rev 1971 : The Lbsa71 vintage commit 17 years ago
  lbsa71 3c7161d128 * Rewired Touch to route to group/part (Still triggering EventManager as well) 17 years ago
  lbsa71 8f0b03597b * Modernized ScriptManager to new interface-based module calls. 17 years ago
  lbsa71 f8ddf7429e * Wired up chat so that channel goes into OnChatFromViewer. However: 17 years ago
  Sean Dague ffe9c9374a mass update of urls in source code to new website 17 years ago
  MW bfd36e2e83 Some work on Module loading/management. 17 years ago
  MW 36fba5e7e2 Various small changes (some likely to be removed again soon) 17 years ago
  MW c16aafee09 Taken the old scripting engine out of Region.Environment and moved it into a separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.) 17 years ago
  MW 8e3b2392d1 Start of trying to make Region/Scene more modular. 17 years ago
  MW 76379a415b A bit more work on prim building related code. Think most of the building tools are now connected up and its now just a case of doing some bug fixing. 17 years ago
  MW b7134c834c Shift and Drag copying should now work correctly. [This was one of those stupid little one line bugs that was so much fun to track down that I decided to spend a few hours on it) 17 years ago
  MW 252b48fb3e Can now turn on/off server side permission checking (on prim editing etc) from the opensim.ini file. Just add a line to the Startup section like : serverside_object_permissions = true 17 years ago
  MW 31a81e17be The regionUUID is now being passed to the datastore calls. 17 years ago
  MW 4af33c4da6 Instant Messages between users in the same region should actually now work. 17 years ago
  MW 3dffc3e3f6 small clean up. 17 years ago
  MW c89db49f3c Sqlite datastore should now save the textures and extraparams data (used by sculpties) correctly. [Really need to add a ExtraParams field to the sqlite database though, but for now I have combined their data so that we don't lose backward compatibility, know a couple of people have been using the datastore already]. 17 years ago
  MW cb90510e16 Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict with Rotation in entitybase (couldn't override as they are different types (LL vs Axiom) and didn't want to add new). 17 years ago
  lbsa71 25fd8d0273 * Introduced IScriptHost as an interface to fetching object data from scripts. 17 years ago
  MW 531f64a53b Taking Prims (SceneObjectGroups) in and out of inventory should now work and if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on). 17 years ago
  lbsa71 94af938742 The 'Party Party Groupie Groupie Life is a game' commit: 17 years ago
  MW 94dded470d More work on inventory, can now create other inventory types, like Clothes and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.] 17 years ago
  Adam Frisby 5699bb2e64 * Permissions! - You can now only perform certain functions (such as editing other peoples objects) if you have permission to do so. 17 years ago
  MW a979808493 preliminary support for editing notecards and scripts. 17 years ago
  MW 181a90967e Start of inventory items, when you upload a texture the data will now be stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.) 17 years ago
  MW b3c6920328 added Sample OnObjectGrab event to SceneEventManager for script engines to subscribe to. 17 years ago
  MW f147d8e0f0 Few small fixes 17 years ago
  MW d451dddcd0 Start of replacing the old SceneObject/Primitive classes with the new versions. 17 years ago
  lbsa71 9924f35613 * encapsulated firstname/lastname on ScenePresence 17 years ago
  Adam Frisby a250d24492 * Attempted to Fix an issue whereby X and Y coordinates on terrain brushes were reversed. 17 years ago