Commit History

Author SHA1 Message Date
  Teravus Ovares bb824eadee * Refactored Permissions into ScenePresence as requested by MW 17 years ago
  Jeff Ames f195725db4 keeping opensim safe for children -- made some namespace references less explicit 17 years ago
  Sean Dague 8f58a9a107 From Justin Casey (IBM) 17 years ago
  Sean Dague c29105aa3e This is a simple patch which just renames an IClientAPI method to 17 years ago
  MW cac98171e5 Very partial Avatar Appearance (ie, clothes/body parts) "storage". In standalone mode it will mean that when you log off and log back on ,as long as the region server hasn't been restarted , your avatar will start with wearing the clothes that it wore on log off. In grid mode its even more limited in that wearing/removing clothes/body parts are only stored in the region server instance you are one. so if you are in a different region to your login region (which are on different region server instances), and then change clothes, those changes won't be remembered. So as said, its very limited but is a small step towards having proper appearance persist. 17 years ago
  MW 0a2425432a Rezzing multiple copies of a inventory prim should now work. 17 years ago
  MW 96ac8f00c7 Due to popular demand, a rezzed prim should no longer delete the original inventory item. (hasn't been tested to make sure no conflicts happen if that new rezzed object is then taken back into inventory but don't think there will be any) 17 years ago
  MW 495cf040be Attempted fix for mantis issue# 66 17 years ago
  MW 27f182ac54 Part 1 of a commit. This revision will not compile, part 2 will be added in a couple of minutes that should fix that. 17 years ago
  lbsa71 d2b1b54f49 * Removed permissions flag appliance from Xml deserialization 17 years ago
  lbsa71 7704bb6f63 * Fixed neighbour range bug 17 years ago
  Teravus Ovares 5a71d03b7a *Huge* structural changes in ODE/OdePrim to get all of the calls in threadlocked code. ODEPrim was almost completely re-written. 17 years ago
  Jeff Ames d10c79d421 first stab at implementation of CopyInventoryItem 17 years ago
  Teravus Ovares 46ccfa1741 * Found several cases where prim set physical were not subscribing to physics events. 17 years ago
  Jeff Ames a473289738 minor cleanup of some dodgy bits 17 years ago
  Teravus Ovares ec77e1eb17 * adds flag in OpenSim.ini for disabling physical prim. Look at OpenSim.ini.example in the bin folder for an example. 17 years ago
  Jeff Ames f86a65f14b refactored some duplicate SceneObjectGroup searching code in Scene 17 years ago
  MW 039f2c46c0 Added support for OpenSim application plugins (as requested by Adam), which use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management. 17 years ago
  darok f8e0cf0f1d Changes in BulletXPlugin: Added new class BulletXActor class inherits from PhysicsActor and it's the ancestor for BulletXCharacter and BulletXPrim.Physical modifications: Changes for pass the value of Physical flag in the SceneObjectPart class to the Physics engines. New call for AddPrimShape so it has a new parameter called "isPhysical". The old call will be obselete soon (i believe). PhysActor and its descendants have a new property called IsPhysical. By the way no new special funcionallity added. It's more like preparing the way for new modifications. 17 years ago
  lbsa71 67e12b95ea * Optimized usings 17 years ago
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. 17 years ago
  lbsa71 070047ce1b * Added prototypical AvatarFactory module interface to load avatar parameters 17 years ago
  Sean Dague d4bb430f78 get rid of all the ^M line endings 17 years ago
  MW 19f8b14120 small bit of refactoring 17 years ago
  Tleiades Hax 05df857132 Possible fix for: Remoting exceptions with adjacent non-running sims. 17 years ago
  lbsa71 849eaffbe5 * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru 17 years ago
  Sean Dague c3d8f1f425 getting all our line endings consistant again 17 years ago
  lbsa71 5a65521203 == The "right name and place" commit == 17 years ago
  dan miller a0265300aa Hollow prims (box only), thanks Gerard! Enjoy 17 years ago
  lbsa71 1302ef44e3 * Started major restructusing of comms to prepare for better grid and region functionality 17 years ago