Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 94e58ff6b9 Use SP.ParentPart instead of ParentID in places where it's more efficient (saving extra null checks, etc.) 12 years ago
  Melanie dc5f831ca8 Merge branch 'master' into careminster 12 years ago
  Melanie fca8c82232 Move KeyframeMotion from SOG to SOP because we can't persist it any 12 years ago
  Melanie 985526b662 Merge branch 'master' into careminster 12 years ago
  Justin Clark-Casey (justincc) 84184708de Fix a bug where changing shape parameters of a child prim in a linkset would not persist. 12 years ago
  Melanie 0c1074537b Merge branch 'master' into careminster 12 years ago
  Justin Clark-Casey (justincc) ebe5e1731d In ObjectTortureTests, run garbage collector on Teardown and run scene loop update when scene objects have been deleted. 12 years ago
  Melanie 7c888f6af1 Merge branch 'master' into careminster 12 years ago
  Justin Clark-Casey (justincc) dfa19e23f0 Stop a scene object from attempting to link with itself (which results in an exception and constant complaints in v3 viewers). 12 years ago
  Melanie 0dbfa70443 Merge branch 'master' into careminster 12 years ago
  Dan Lake 146d78edfa ObjectAddedToScene event should be fired when duplicating objects 12 years ago
  Dan Lake c10193c72b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 12 years ago
  Melanie 1b63b21a4d Merge branch 'master' into careminster 12 years ago
  Justin Clark-Casey (justincc) 10b9348071 Remove scene object null check on SceneGraph.AddSceneObject(). Complain explicitly if there's an attempt to add any object with a zero UUID. 12 years ago
  Justin Clark-Casey (justincc) f3780b9eae Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scene objects. 12 years ago
  Melanie cfe924e4a8 Merge branch 'master' into careminster 12 years ago
  Justin Clark-Casey (justincc) 9d93c4808e lock SceneObjectGroupsByFullID in SceneGraph.ForEachSOG() to stop failure if SceneObjectGroupsByFullID is updated elsewhere at the same time. 12 years ago
  Melanie 2ca80add14 Merge branch 'master' into careminster 12 years ago
  Dan Lake 3d1f43046d Removed unused delegates in SceneGraph: ObjectDuplicateDelegate, ObjectCreateDelegate, ObjectDeleteDelegate 12 years ago
  Melanie 427ab55058 Merge branch 'master' into careminster 12 years ago
  Dan Lake 488fe0ae9c Removed unused events in SceneGraph: OnObjectCreate, OnObjectRemove, OnObjectDuplicate 12 years ago
  Dan Lake 2c6272d11a Add a version of GetGroupByPrim to Scene which accepts UUID instead of localID 12 years ago
  Melanie eef6f92029 Merge branch 'master' into careminster 12 years ago
  Justin Clark-Casey (justincc) f7dbdba447 Remove unused m_physicalPrim parameter from SOG.ApplyPhysics() 12 years ago
  Melanie 759f1d2dbe Merge branch 'master' into careminster 12 years ago
  Justin Clark-Casey (justincc) f9137c923b Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. 12 years ago
  Dan Lake 10e664eedc Fix compile error from an earlier commit 13 years ago
  Melanie a5838cf0a6 Prevent linking objects while they are deeded. On unlinking deeded objects, 13 years ago
  Melanie a081df75e2 Prevent linking objects while they are deeded. On unlinking deeded objects, 13 years ago
  Melanie c803ed28c3 Replacing te linking code with the code from Avination. Link sets prims are now 13 years ago