Justin Clark-Casey (justincc)
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30f1b424bb
Change RootRotationUpdateTolerance from 0.01 to 0.1 in code as well.
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10 years ago |
Oren Hurvitz
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e36e416637
Fixed crash when using Allowed/Denied Viewers, and the viewer's name is shorter than one of the test strings
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10 years ago |
Justin Clark-Casey (justincc)
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78ccadb27e
Add RootPositionUpdateTolerance, RootRotationUpdateTolerance, and RootVelocityUpdateTolerance parameters to [InterestManagement] in OpenSimDefaults.ini
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10 years ago |
Justin Clark-Casey (justincc)
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961cb9cc77
refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance for better accuracy and consistency with other similar parameters
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10 years ago |
UbitUmarov
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3d81f25e34
Revert "start sending terrain in scenePresence after well defined avatar. Minor"
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10 years ago |
UbitUmarov
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05a2feba5d
start sending terrain in scenePresence after well defined avatar. Minor
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10 years ago |
UbitUmarov
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ca8b0e6a1d
replace debug msgs by others
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10 years ago |
UbitUmarov
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ed47874197
several debug msgs, need to be removed asap
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10 years ago |
Justin Clark-Casey (justincc)
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fcf5fb5dfd
Implement "scene debug set root-upd-per" for dropping 1 in N root agent updates except to originator
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10 years ago |
Justin Clark-Casey (justincc)
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0f87a99e54
Add debug mechanism for only sending 1 in N AgentUpdate packets to child agents.
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10 years ago |
Justin Clark-Casey (justincc)
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f54fccba1e
Make it possible to change avatar position update, rotation and velocity tolerances on the fly.
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10 years ago |
Justin Clark-Casey (justincc)
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3654ae8d8c
Allow the "debug scene set physics false|true" command to work when bulletsim physics is running in a separate thread.
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10 years ago |
Justin Clark-Casey (justincc)
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f6f7585ec5
Add a "debug scene set child-repri <double>" command that allows child reprioritization distance to be changed on the fly.
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10 years ago |
UbitUmarov
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b6af41ec11
dont standup avatar on crossing
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10 years ago |
Justin Clark-Casey (justincc)
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3a87cce2e0
Fix recent regression in 3c6becd5 where login or hg login to variable sized regions failed with outdated simulator message.
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10 years ago |
Justin Clark-Casey (justincc)
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3c6becd524
On login and first HG entrance to a foreign grid, perform query access checks before proceeding.
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10 years ago |
Diva Canto
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82b875317b
On logout, delay the removal of AgentCircuitData until the very end, because that data structure contains important information about the agent that may be needed by modules.
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10 years ago |
Diva Canto
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60ad72357e
This fixes the bug related to rebooting neighboring varregions while avatars are logged in; the avies would not see the region anymore until they relogged. Same problem as before: inconsistent calculation of scope.
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10 years ago |
Justin Clark-Casey (justincc)
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889194db63
Actually call Close() for shared region modules when the simulator is being shutdown.
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10 years ago |
Justin Clark-Casey (justincc)
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fe6dab7f13
minor: Change default max phys prim size in code to match OpenSimDefaults.ini
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10 years ago |
Justin Clark-Casey (justincc)
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cd031d129a
minor: change allow script crossings default in code to true in order to match OpenSimDefaults.ini
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10 years ago |
Oren Hurvitz
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5aeaa7fcdd
Prevent login to a region if the Telehub or Landing Point are in a banned parcel
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10 years ago |
Justin Clark-Casey (justincc)
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1b156b7fe8
Add regression test for in-range chat between neighbouring regions from east to west.
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10 years ago |
Oren Hurvitz
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47b84875fd
Tell QueryAccess explicitly whether the user is coming in via Teleport or Cross, because the permission checks are different.
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10 years ago |
Oren Hurvitz
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dd30a29ba0
Return more specific error messages if an attempt to enter a region fails due to permissions (in QueryAccess and IsAuthorizedForRegion)
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10 years ago |
Oren Hurvitz
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a780e01a54
Fixed: the parcel flag "Allow Scripts from Group" should only check if the parcel has a Group set; it doesn't have to be *deeded* to the group
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10 years ago |
Oren Hurvitz
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06e0528d0b
In teleports, pass the source region to the destination (similar to an HTTP referrer)
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10 years ago |
Oren Hurvitz
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85d51e57a9
When sending QueryAccess to a region, also send the user's Home URI
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10 years ago |
Oren Hurvitz
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55cc8044cb
Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a user
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10 years ago |
Justin Clark-Casey (justincc)
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99308d64c6
minor: Add some doc to Scene.Backup() detailing its direct invocation if the indepedent backup thread is not running (e.g. in a regression test)
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10 years ago |