Melanie
|
924df14c5e
Merge branch 'master' into careminster
|
12 years ago |
Justin Clark-Casey (justincc)
|
8f02fd926e
If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds.
|
12 years ago |
Justin Clark-Casey (justincc)
|
a0d0c9f751
If the GetTexture capability receives a request for a range of data beyond that of an otherwise valid asset, return HTTP PartialContent rather than RequestedRangeNotSatisfiable.
|
12 years ago |
Melanie
|
899337b4a0
Merge branch 'master' into careminster
|
12 years ago |
Justin Clark-Casey (justincc)
|
c1cece4b82
Add experimental DynamicTextureModule.ReuseTextures flag, currently only configurable on compile.
|
12 years ago |
Justin Clark-Casey (justincc)
|
aa44df9c04
Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove mismatching ConvertStream() where there is no AsyncConvertStream and neither IDynamicTextureManager implementer implements this method.
|
12 years ago |
Justin Clark-Casey (justincc)
|
ab9bfe5156
minor: Simplify return of vector render module name and some very minor removal of unncessary syntax clutter
|
12 years ago |
Melanie
|
f8603a215d
Merge branch 'master' into careminster
|
12 years ago |
Justin Clark-Casey (justincc)
|
1369058280
Lock disposal of separate gdi+ objects under different threads since this prevents malloc heap corruption seen under Ubuntu 10.04.1 and 11.04 - probably a libcairo issue
|
12 years ago |
Melanie
|
9b014a7167
Merge branch 'careminster' into avination
|
12 years ago |
UbitUmarov
|
8ad1d79003
fix build on win
|
12 years ago |
Justin Clark-Casey (justincc)
|
faffe2f2f9
Fix the recent windows compile error by putting newFont for case "R" in VectorRenderModule inside its own context, rather than disposing of the old font before using it as a prototype for the new.
|
12 years ago |
SignpostMarv
|
5181bdae0a
attempting to fix a build issue
|
12 years ago |
Justin Clark-Casey (justincc)
|
eeef9d7e99
Properly dispose of all GDI+ entities used in VectorRenderModule for dynamic textures.
|
12 years ago |
Justin Clark-Casey (justincc)
|
72923134e9
Get some hopefully more useful exception information when OpenJPEG.EncodeFromImage() fails in VectorRender and DynamicTexture modules
|
12 years ago |
Marck
|
b512ecd1dc
Normalization of OSSL function names.
|
13 years ago |
Justin Clark-Casey (justincc)
|
f1b99c4a7f
minor: one method doc
|
14 years ago |
Melanie
|
a87a247f05
Revert "Updates all IRegionModules to the new style region modules."
|
14 years ago |
Revolution
|
ec3c31e61e
Updates all IRegionModules to the new style region modules.
|
14 years ago |
Jeff Ames
|
ee205e7e81
Formatting cleanup.
|
15 years ago |
dr scofield (aka dirk husemann)
|
5209305615
oops. fixing missing argument.
|
15 years ago |
dr scofield (aka dirk husemann)
|
86521adb7e
adding log message to vector render to inform about default font being used
|
15 years ago |
dr scofield (aka dirk husemann)
|
953581698d
- making font name used by VectorRenderModule configurable: can be set
|
15 years ago |
Arthur Valadares
|
3d6edc04a3
Implements osDrawPolygon, similar to already implemented osDrawFilledPolygon
|
15 years ago |
Arthur Valadares
|
efb287f28f
Implemented osPenCap, that sets EndCap and StartCap to Pen. This allows using arrow, diamond, round and flat caps.
|
15 years ago |
Arthur Valadares
|
7923fd29a0
Adds osDrawPolygon to OSSL. Works a little different then other OS Drawing functions, this one has no start and end point, but a number of points that will form the desired polygon. Only FilledPolygon implemented so far.
|
15 years ago |
Dr Scofield
|
074b66ddcf
From: Chris Yeoh <[email protected]>
|
15 years ago |
Jeff Ames
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 years ago |
Charles Krinke
|
aa86305a41
Thank you kindly, StrawberryFride, for a patch that:
|
15 years ago |
Charles Krinke
|
8f55b9d735
Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
|
15 years ago |