Commit History

Author SHA1 Message Date
  Melanie 924df14c5e Merge branch 'master' into careminster 12 years ago
  Justin Clark-Casey (justincc) 8f02fd926e If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds. 12 years ago
  Justin Clark-Casey (justincc) a0d0c9f751 If the GetTexture capability receives a request for a range of data beyond that of an otherwise valid asset, return HTTP PartialContent rather than RequestedRangeNotSatisfiable. 12 years ago
  Melanie 899337b4a0 Merge branch 'master' into careminster 12 years ago
  Justin Clark-Casey (justincc) c1cece4b82 Add experimental DynamicTextureModule.ReuseTextures flag, currently only configurable on compile. 12 years ago
  Justin Clark-Casey (justincc) aa44df9c04 Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove mismatching ConvertStream() where there is no AsyncConvertStream and neither IDynamicTextureManager implementer implements this method. 12 years ago
  Justin Clark-Casey (justincc) ab9bfe5156 minor: Simplify return of vector render module name and some very minor removal of unncessary syntax clutter 12 years ago
  Melanie f8603a215d Merge branch 'master' into careminster 12 years ago
  Justin Clark-Casey (justincc) 1369058280 Lock disposal of separate gdi+ objects under different threads since this prevents malloc heap corruption seen under Ubuntu 10.04.1 and 11.04 - probably a libcairo issue 12 years ago
  Melanie 9b014a7167 Merge branch 'careminster' into avination 12 years ago
  UbitUmarov 8ad1d79003 fix build on win 12 years ago
  Justin Clark-Casey (justincc) faffe2f2f9 Fix the recent windows compile error by putting newFont for case "R" in VectorRenderModule inside its own context, rather than disposing of the old font before using it as a prototype for the new. 12 years ago
  SignpostMarv 5181bdae0a attempting to fix a build issue 12 years ago
  Justin Clark-Casey (justincc) eeef9d7e99 Properly dispose of all GDI+ entities used in VectorRenderModule for dynamic textures. 12 years ago
  Justin Clark-Casey (justincc) 72923134e9 Get some hopefully more useful exception information when OpenJPEG.EncodeFromImage() fails in VectorRender and DynamicTexture modules 12 years ago
  Marck b512ecd1dc Normalization of OSSL function names. 13 years ago
  Justin Clark-Casey (justincc) f1b99c4a7f minor: one method doc 14 years ago
  Melanie a87a247f05 Revert "Updates all IRegionModules to the new style region modules." 14 years ago
  Revolution ec3c31e61e Updates all IRegionModules to the new style region modules. 14 years ago
  Jeff Ames ee205e7e81 Formatting cleanup. 15 years ago
  dr scofield (aka dirk husemann) 5209305615 oops. fixing missing argument. 15 years ago
  dr scofield (aka dirk husemann) 86521adb7e adding log message to vector render to inform about default font being used 15 years ago
  dr scofield (aka dirk husemann) 953581698d - making font name used by VectorRenderModule configurable: can be set 15 years ago
  Arthur Valadares 3d6edc04a3 Implements osDrawPolygon, similar to already implemented osDrawFilledPolygon 15 years ago
  Arthur Valadares efb287f28f Implemented osPenCap, that sets EndCap and StartCap to Pen. This allows using arrow, diamond, round and flat caps. 15 years ago
  Arthur Valadares 7923fd29a0 Adds osDrawPolygon to OSSL. Works a little different then other OS Drawing functions, this one has no start and end point, but a number of points that will form the desired polygon. Only FilledPolygon implemented so far. 15 years ago
  Dr Scofield 074b66ddcf From: Chris Yeoh <[email protected]> 15 years ago
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
  Charles Krinke aa86305a41 Thank you kindly, StrawberryFride, for a patch that: 15 years ago
  Charles Krinke 8f55b9d735 Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that: 15 years ago