Commit History

Autor SHA1 Mensaxe Data
  UbitUmarov 040c8d5e9a dynamic textures: add ' lossless: [true|false] ', default false, extraParam %!s(int64=4) %!d(string=hai) anos
  UbitUmarov dd43e613f0 oops that went bad on linux, reverting %!s(int64=5) %!d(string=hai) anos
  UbitUmarov d86bb08c28 change GetDrawStringSize so result better matchs rendering size %!s(int64=5) %!d(string=hai) anos
  UbitUmarov eb7715e2f8 a few changes to last commits %!s(int64=5) %!d(string=hai) anos
  UbitUmarov 5fc44398fe actually .. do take the trim out %!s(int64=5) %!d(string=hai) anos
  UbitUmarov 373ec7afa2 try to not lose start and end spaces in osDrawText %!s(int64=5) %!d(string=hai) anos
  UbitUmarov 04f44bcf99 mantis 8442 more changes to alpha blending (mono does not like last) %!s(int64=5) %!d(string=hai) anos
  UbitUmarov b2810c4ca7 mantis 8442 more changes to alpha blending %!s(int64=5) %!d(string=hai) anos
  UbitUmarov 7838689dda why where map and dynamic textures compressed lossless? %!s(int64=6) %!d(string=hai) anos
  Kevin Cozens bf175d1f01 Added important comment missed from my previous commit (hash 8af2d99b). %!s(int64=6) %!d(string=hai) anos
  Kevin Cozens 16c72dce5d Whitespace change. %!s(int64=6) %!d(string=hai) anos
  UbitUmarov 76c4296e39 remove a extra source line i left behind %!s(int64=6) %!d(string=hai) anos
  UbitUmarov c6c386cd80 recover previus behavior of FontProp %!s(int64=6) %!d(string=hai) anos
  Kevin Cozens 8af2d99ba9 Do dispose and new Font only once when handling FontProp drawing command. %!s(int64=6) %!d(string=hai) anos
  UbitUmarov a9a44eaeb5 add vectorrender string command ''ScaleTransf x,y;''. this allows scaling of objects to draw next. -1,1 will make text be drawn with x direction flipped (it is like the texture scale) %!s(int64=7) %!d(string=hai) anos
  UbitUmarov 5d776fca3a add dyn textures vectorrender comands ''ResetTransf;'', ''TransTransf x,y;'' and ''RotTransf x'' string only, no ossl helper api still %!s(int64=7) %!d(string=hai) anos
  UbitUmarov 8d1dd44edb simplify vectorrender background draw %!s(int64=7) %!d(string=hai) anos
  UbitUmarov c3dbf91152 osDrawFilledEllipse or string comand FillEllipse identical do Ellipse one %!s(int64=7) %!d(string=hai) anos
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
  Melanie 710381e838 Merge branch 'master' into careminster %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) b7216f4daf minor: save some commented out log lines which will be useful again in future debugging of VectorRenderModule %!s(int64=11) %!d(string=hai) anos
  Melanie 578174d21c Merge branch 'master' into careminster %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 80c19b7cac Make sure we dispose of WebResponse, StreamReader and Stream in various places where we were not already. %!s(int64=11) %!d(string=hai) anos
  Melanie d9b149b375 Merge branch 'master' into careminster %!s(int64=11) %!d(string=hai) anos
  Diva Canto db418bff2b Fix issues with the DynamicTextureModule and corresponding unit tests. %!s(int64=11) %!d(string=hai) anos
  Diva Canto 4de8915ddd One more module converted: VectorRenderModule. %!s(int64=11) %!d(string=hai) anos
  Diva Canto 91a5c602e3 Revert "Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow." %!s(int64=12) %!d(string=hai) anos
  Diva Canto 531edd51d8 Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow. %!s(int64=12) %!d(string=hai) anos
  Melanie 71dd55a1ce Merge branch 'master' into careminster %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 3db10fdbef Lock GDI+ portion og VectorRenderModule.GetDrawStringSize() to prevent concurrent thread use provoking mono crashes. %!s(int64=12) %!d(string=hai) anos