Histórico de commits

Autor SHA1 Mensagem Data
  Justin Clarke Casey 266d0fbaae * Apply http://opensimulator.org/mantis/view.php?id=2927 with some changes 16 anos atrás
  Charles Krinke 17e43dcc0f Mantis#2566. Thank you kindly, Diva for a patch that: 16 anos atrás
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 anos atrás
  Jeff Ames 6ef9d4da90 Formatting cleanup. 16 anos atrás
  Mike Mazur 2270b25265 Thanks, sempuki, for a patch that moves all Grid Server's plugins to 16 anos atrás
  Justin Clarke Casey 7fa00f9ecd * remove redundant sync locking in AssetServerBase since this is already being done by the lower database layers 16 anos atrás
  Justin Clarke Casey 1813946937 * remove unused CommitAssets() hook for now 16 anos atrás
  Justin Clarke Casey 4af6286512 * Start recording asset request failures 16 anos atrás
  Justin Clarke Casey d6519924ba * refactor: catch asset service request exceptions at the AssetServerBase level rather than in the GridAssetClient 16 anos atrás
  Justin Clarke Casey c2581c9577 * Cache knowledge in the region server that the asset service has reported an asset to be missing 16 anos atrás
  Jeff Ames 65c5efe43b Formatting cleanup. 16 anos atrás
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 anos atrás
  Jeff Ames 47180080f0 Formatting cleanup. 16 anos atrás
  Justin Clarke Casey 42123770de * Add comments and slight corrections to ClientView.AgentTextureCached 16 anos atrás
  Justin Clarke Casey fed46ba6a7 * Winnow the debug and info messages associated with stat fetching 16 anos atrás
  Tedd Hansen 7102ac7769 "threads" command now works. I've added manual tracking of threads (only if compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging. 16 anos atrás
  Justin Clarke Casey f3190810d3 * Properly guard removal of asset request lists on AssetCache.AssetNotFound (my own bug) 16 anos atrás
  Justin Clarke Casey 53d5aeec24 * Remove unused texture dictionaries from AssetCache 16 anos atrás
  Justin Clarke Casey 877713999c * Report 'asset not found' situations back to UserTextureDownloadService 16 anos atrás
  Tedd Hansen 47c909ca0a Playing "Name that thread". Adding names and isbackground=true to all threads so it will be easier to debug. 16 anos atrás
  Jeff Ames 001ce95e4c Clean up more unnecessary String.Format calls 17 anos atrás
  Jeff Ames e207284fef Clean up logging calls using String.Format explicitly 17 anos atrás
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. 17 anos atrás
  lbsa71 c0252073d0 * removed another superfluous debug message 17 anos atrás
  lbsa71 4b4ee98070 * Trying to address TextureSender issues 17 anos atrás
  lbsa71 20653830fb * Refactored out function to load specified AssetSet Xml 17 anos atrás
  Justin Clarke Casey 4ae10034bd Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main 17 anos atrás
  lbsa71 efd90b56b7 * Optimized usings 17 anos atrás
  lbsa71 87e2a694e2 * AssetServerBase: _ProcessRequest is now called GetAsset 17 anos atrás
  Jeff Ames be2ad79e52 Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. Works with LibSL rev>1532 17 anos atrás