Commit History

Author SHA1 Message Date
  UbitUmarov 4df19ece53 framework main thread pool is always active and in use ( even id hard to catch) so show in on show stats. Disable ServerStatsCollector by default, since most don't use it, Adicionally it uses shared framework performance counters system that may be affected if a region crashs 7 years ago
  UbitUmarov 10d526f961 Merge branch 'master' into httptests 7 years ago
  UbitUmarov 822574df9f change the clock source for EnvironmentTickCount so it does get a bit more resolution if avaiable (1ms) specially on windows. This until all calls to this are removed. Coment out some stats in workpool/threads creation path 7 years ago
  UbitUmarov 969d5f742c update inventory item permissions on deattach 7 years ago
  UbitUmarov 1c64b5018a fix llsd DeserialiseOSDMap cast from boolean to int, this seems to fix alchemy beta 5.0 scripts upload, but this viewer seems to be of no use for opensim, sice it does crash.. insists lbsa is at second life etc 7 years ago
  UbitUmarov d9a300fa8e some cleanup.. remove some stats that only some do look at once on a lifetime 7 years ago
  UbitUmarov 8e3a50212c remove options about script compilers the got back somehow on defaults also 7 years ago
  UbitUmarov ef87370cf1 remove options about script compilers the got back somehow 7 years ago
  UbitUmarov 84946e3061 Merge branch 'master' into httptests 7 years ago
  UbitUmarov 5e67bd5778 main generic use JobEngine also does not need a permanent thread.. actually doesn't even seem to be in use 7 years ago
  UbitUmarov 614a5266c5 guess HGEntityTransferModule jobengine does not need a permanet thread 7 years ago
  UbitUmarov ed8526bcfb coment out tests that now depend on active thread pool 7 years ago
  UbitUmarov ad43cc6784 change llclient async udp packets processing. Removed the shared Jobengine that made only one thread do some packets for all users, and removed the FireAndForget, so each user could issue a unlimited number of threads. Added a new JobEngine per client, so each gets at most one thread,and that thread can be released if iddle (for 5 seconds ) 7 years ago
  UbitUmarov 482ff06e13 make JobEngine be a workitem of mail pool (smartThread), with the option to release thread after a idle time, so is free to do other service elsewhere 7 years ago
  UbitUmarov 5ce15566ac add option for Fireandforget not timeout (our access to main smartThreadPool) 7 years ago
  UbitUmarov f33a871d61 hope gc does remove a little dic and contents 7 years ago
  UbitUmarov fd8836e493 dont let time go back 7 years ago
  UbitUmarov 9526a96b4f some cleanup 7 years ago
  UbitUmarov 3ba63dde6e udp is not tcp. If mono versions have bronke udp sento, better update, also having 300 threads because object select is not funny 7 years ago
  UbitUmarov e650a4ff16 remove excessive notion of paralelism 7 years ago
  UbitUmarov 25371933b4 update Robust32.exe build files 7 years ago
  UbitUmarov 46ba2ead1a add Robust32.exe so recovering the option to run it also in 32bit on windows 7 years ago
  UbitUmarov a18d45fbdc fix some issues on ubOde physics shape type changes 7 years ago
  UbitUmarov f62400c4ca improve english on few messages (thx) 7 years ago
  UbitUmarov 70be8ba6de make some web request errors visible, so cause of later asset not found is clear 7 years ago
  UbitUmarov 617f42bcfa try to mk jenkins happy 7 years ago
  UbitUmarov dd7ab862ab stop doing UpdateMovementAnimations on avatar collisions, that may cause incorrect changes 7 years ago
  UbitUmarov 953872510f add/replace sources of OpenSim32.exe 7 years ago
  UbitUmarov d0afd4335c fix a error message 7 years ago
  UbitUmarov 5e83c2e422 forget about stupid mono 32bit 7 years ago