Robert Adams
|
045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
|
11 anos atrás |
Robert Adams
|
e5582939fd
BulletSim: massive refactor of shape classes. Removed shape specific code from BSShapeCollection. Using BSShape* classes to hold references to shape. Simplified shape dependency callbacks. Remove 'PreferredShape' methods and have each class specify shape type. Disable compound shape linkset for a later commit that will simplify linkset implementation.
|
11 anos atrás |
Robert Adams
|
99f39836a1
BulletSim: moving comments around. No functional change.
|
11 anos atrás |
Robert Adams
|
a7a1b8b7e9
BulletSim: clean up actor code so routines use the same coding pattern.
|
11 anos atrás |
Robert Adams
|
fe16dc09da
BulletSim: complete movement of physical object action code out of the
|
11 anos atrás |