Oren Hurvitz
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89945f8829
Refactored: ExternalRepresentationUtils should be the only place where the "CreatorData" field is calculated, to ensure uniformity
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11 年之前 |
Justin Clark-Casey (justincc)
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189c67db95
On object deserialization, go back to logging errors at DEBUG level rather than ERROR. Restore extra log message if shape processing fails.
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12 年之前 |
Justin Clark-Casey (justincc)
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312e1457dd
Change SceneObjectSerializer to use common ExternalRepresentationUtils.ExecuteReadProcessors() methods.
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12 年之前 |
Justin Clark-Casey (justincc)
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6234264211
Refactor common deserialization processor code to generic method ExternalRepresentationUtils.ExecuteReadProcessors()
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12 年之前 |
Diva Canto
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8bdd80abfa
HG: normalize all externalized user ULRs to be the Home URL, i.e. the location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI.
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13 年之前 |
Diva Canto
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7d24dbca3c
Added some comments. Better than listening to the boring speaker...
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14 年之前 |
Diva Canto
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f86c438653
Preservation of creator information now also working in IARs. Cleaned up usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function.
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14 年之前 |