Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 1f39a763a5 Don't allow users to attempt to sit on objects in a child region without going to that region first. 11 years ago
  teravus a6af561660 * Fix some threading issues in BulletXNA (the managed bullet library), this should better allow you to run it in multiple region scenarios (but why would you really want to do that?) Source in OpenSimLibs. 11 years ago
  Justin Clark-Casey (justincc) 4a81465b91 Fix build break from last commit a3e1b27 on mono 2.4.3 11 years ago
  Justin Clark-Casey (justincc) a3e1b278a1 Add pCampbot "show bot" console command to show more detailed information on a particular bot (e.g. what sims they are connected to) 11 years ago
  Justin Clark-Casey (justincc) 43940f6562 Add --regex options to "sit user name" and "stand user name" console commands to sit/stand many avatars at once. 11 years ago
  Justin Clark-Casey (justincc) e384ff604e Add experimental "sit user name" and "stand user name" console commands in SitStandCommandsModule. 11 years ago
  Justin Clark-Casey (justincc) 56d1d67a34 Add pCampbot console commands to sit all bots on ground and stand all bots 11 years ago
  Justin Clark-Casey (justincc) a3dd7db4a3 Add -connect (-c) switch to pCampbot command line options. 11 years ago
  Justin Clark-Casey (justincc) 589b1a2eaf Make it possible to reconnect pCampbots with the console command "connect [<n>]". 11 years ago
  Justin Clark-Casey (justincc) ea3f024b8a refactor: start bot connection thread within BotManager rather than externally 11 years ago
  Justin Clark-Casey (justincc) 079cd4e94f refactor: restructure pCampbot multi-bot connection code. 11 years ago
  Justin Clark-Casey (justincc) 2fa42f24fd Make it possible to disconnected a specified number of bots via the pCampbot console command "disconnect [<n>]" 11 years ago
  Justin Clark-Casey (justincc) 49b7cbda72 Create a separate pCampbot "disconnect" console command which disconnects connected bots. 11 years ago
  Justin Clark-Casey (justincc) ef63abe9b1 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 11 years ago
  Justin Clark-Casey (justincc) a90a5f52dd Show number of connections each bot has established in "show bots" command. 11 years ago
  Melanie 3585b0a139 Allow updating the wearable type of wearables that have a type of 0. 11 years ago
  Justin Clark-Casey (justincc) 85a9cb260a Remove mono compiler warnings from UserProfilesModule 11 years ago
  Justin Clark-Casey (justincc) d75f00cc2d minor: remove mono compiler warning from AttachmentsModule 11 years ago
  Justin Clark-Casey (justincc) b3052c425e Remove some mono compiler warnings from OpenSim/Server/Handlers 11 years ago
  Justin Clark-Casey (justincc) f5dbfe99b1 minor: remove mono compiler warnings from OpenSim/Services/Connectors/SimianGrid 11 years ago
  Justin Clark-Casey (justincc) d38d5ecbac minor: remove mono compiler warnings from ScenePresence 11 years ago
  Justin Clark-Casey (justincc) 77d418a36d remove mono compiler warnings from PollServiceRequestManager 11 years ago
  Justin Clark-Casey (justincc) 217c8deae5 minor: remove mono compiler warning in StatsManager 11 years ago
  Justin Clark-Casey (justincc) 1f1736a79f minor: Make log messages consistent in NeighbourServicesConnector 11 years ago
  Justin Clark-Casey (justincc) 14ae89dbe7 Fix issues with RemoteAdmin admin_save_heightmap and admin_load_heightmap not working. 11 years ago
  Justin Clark-Casey (justincc) f5d3145bea Add ScenePresenceTeleportTests.TestSameSimulatorIsolatedRegionsV2() regression test for v2 transfers. 11 years ago
  Justin Clark-Casey (justincc) fbab898f74 Add TestSameSimulatorNeighbouringRegionsV2() regression test for v2 entity transfer protocl 11 years ago
  Justin Clark-Casey (justincc) 1624522761 refactor: Make AttachmentModulesTests.TestSameSimulatorNeighbouringRegionsTeleportV2 use already available TestClient handle rather than retrieving it via the ScenePresence 11 years ago
  Justin Clark-Casey (justincc) 7d268912f1 Packet headers are not zero-encoded so don't try to zero-decode these in PacketPool.GetType() 11 years ago
  Justin Clark-Casey (justincc) 7c916ab91c Try to make "slow down" message that one could receive on rapid teleporting more informative to the user. 11 years ago