Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 3ddb7438d7 Move DoNotCloseAfterTeleport flag reset before UpdateAgent in V2 to avoid a low probability where the destination re-establishing the child connection before the flag was reset 11 years ago
  Justin Clark-Casey (justincc) 3f8d79024b Rely on the Scene.IncomingCloseAgent() check as to whether the connection should be kept open after teleport-end rather than doing this in the ET Module 11 years ago
  Justin Clark-Casey (justincc) 2231fcf5b4 Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections. 11 years ago
  Justin Clark-Casey (justincc) 5011c657b5 Actually implement the bot request object textures switch started in 225cf0d. 11 years ago
  Justin Clark-Casey (justincc) 104626d732 minor: Comment out AvatarPicketSearch caps log message for now, which is occuring on every login and entity transfer 11 years ago
  Justin Clark-Casey (justincc) 73e3ca670d Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 11 years ago
  Justin Clark-Casey (justincc) 60cc9e9a3c minor: remove unused entity transfer config in teleport v2 attachments test 11 years ago
  Robert Adams e8b1e91a1d BulletSim: include check for volume detect in check for zeroing avatar motion. 11 years ago
  Robert Adams 7c3b71d294 BulletSim: add physical object initialized flag so updates and collisions 11 years ago
  Justin Clark-Casey (justincc) 93dffe1777 Add stat clientstack.<scene>.IncomingPacketsOrphanedCount to record well-formed packets that were not initial connection packets and could not be associated with a connected viewer. 11 years ago
  Justin Clark-Casey (justincc) 0d5680e971 Count any incoming packet that could not be recognized as an LLUDP packet as a malformed packet. Record this as stat clientstack.<scene>.IncomingPacketsMalformedCount 11 years ago
  Justin Clark-Casey (justincc) 2c67aa0f41 If pCampbot has been asked to shutdown, don't carry on logging in queued bots 11 years ago
  Justin Clark-Casey (justincc) 225cf0d010 Add pCampbot RequestObjectTextures ini setting to control whether textures are requested for received objects. 11 years ago
  Justin Clark-Casey (justincc) fd519748e9 Add method doc to Scene.RemoveClient() to ask any callers to use Scene.IncomingCloseAgent() instead. 11 years ago
  Justin Clark-Casey (justincc) 97c514daa5 Shutdown a bot's actions by making it check for disconnecting state rather than aborting the thread. 11 years ago
  Justin Clark-Casey (justincc) 3a62f39044 Add a -form switch to pCampbot to allow one to login a sequence of bots starting from numbers other than 0 11 years ago
  Justin Clark-Casey (justincc) 2146b20169 Add the ability to explicitly specify a login start location to pCampbot via the -start parameter 11 years ago
  Robert Adams 0feb5da31e BulletSim: move the creation of the avatar movement actor creating to 11 years ago
  Justin Clark-Casey (justincc) 5933f9448d Add a SendAgentUpdates setting to a new pCampbot.ini.example file which can control whether bots send agent updates 11 years ago
  Justin Clark-Casey (justincc) e311f902ff minor: Eliminate one of the duplicate 'have's in the HG message telling the user if no GroupsServerURI has been given in user data by the home grid 11 years ago
  Robert Adams a90351cd2c Remove exception when printing error for failure removing script state. 11 years ago
  Justin Clark-Casey (justincc) 4f8c691f8c Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 11 years ago
  Justin Clark-Casey (justincc) c49ea491a3 Make show bots pCampbot console command print connected, connecting, etc. bot totals at end. 11 years ago
  Robert Adams 2c31fe4614 BulletSim: add check in avatar stair step code to verify the collision 11 years ago
  Justin Clark-Casey (justincc) 377fe63c60 Don't try and send group updates to NPCs via event queue, since NPCs have no event queue. 11 years ago
  Justin Clark-Casey (justincc) f3edc0d8b7 minor: Extend warning message when adding trying to add an event for a client without a queue to include the event message name. 11 years ago
  Justin Clark-Casey (justincc) de6ad380f6 Get rid of issue where removing NPCs would through an exception by routing close through Scene.IncomingCloseAgent() and NPCAvatar.Close() rather than directly to Scene.RemoveClient(). 11 years ago
  Justin Clark-Casey (justincc) e5b1688913 Add none behaviour to pCampbot when one wants bots to just stand around 11 years ago
  Justin Clark-Casey (justincc) b64d3ecaed Create TestSameSimulatorNeighbouringRegionsTeleportV2() regression test for V2 transfer protocol. 11 years ago
  Robert Adams 216f5afe54 Stats treaking. Update ToOSDMap for Stat and PercentageStat to return 11 years ago