Diva Canto
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20530ee667
Moved permissions config vars out of [Startup] into [Permissions]. Backwards compatible ([Startup] still being looked up), but please update your configs sometime soon.
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%!s(int64=11) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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e3b8d42bbc
refactor: improve PrimLimitsModule to call ILandObject.GetSimulatorMaxPrimCount() rather than use copy/pasted code
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%!s(int64=13) %!d(string=hai) anos |
Melanie
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fd66903f74
Convert the prim count module into a permissionsmodule
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%!s(int64=13) %!d(string=hai) anos |
E. Allen Soard
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527b4e7c7e
Incremental - Just did some cleanup of comments and class name change to clean up from using BareBonesNonShared as a template.
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%!s(int64=13) %!d(string=hai) anos |
E. Allen Soard
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279ed08de1
Incremental patch to add config options to enable/disable the prim limits module to OpenSim.ini. EnforcePrimLimits is set to false by default to emulate the current behavior.
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%!s(int64=13) %!d(string=hai) anos |
E. Allen Soard
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65d595597d
Adds an optional module to enforce prim limits on a given parcel Takes into account acculmitive prim allowance when multiple parcels are owned by the same avatar on the same region. Does not handle prims that are moved by a script or account for temporary objects at the time of creation. other wise handles all tested cases including: Creating a new object from the build menu Moving an object from another parcel duplicating an object via shift move rezing an object from a script
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%!s(int64=13) %!d(string=hai) anos |