Diva Canto
|
b4f1b9acf6
Guard against unauthorized agent deletes.
|
il y a 11 ans |
Justin Clark-Casey (justincc)
|
f2a4d9b99c
Fix regression where multiple close agents could be sent to the wrong neighbour region on root agent close.
|
il y a 11 ans |
Justin Clark-Casey (justincc)
|
d214e2d0c4
On closing child agents, send separate asynchronous requests to each neighbour rather than sending all closes concurrently on a separate thread.
|
il y a 11 ans |
Dan Lake
|
0dd14ca0a3
Missing parameter in log error message was throwing exception
|
il y a 12 ans |
Justin Clark-Casey (justincc)
|
9ccb578721
Don't cache regions data on the other unused LocalGridServiceConnector that the module code still sets up even if we're using one directly instantiated from the RemoteGridServiceConnector.
|
il y a 12 ans |
Justin Clark-Casey (justincc)
|
b56673c920
Fix bug with "kick user" reducing agent counts by 2 instead of 1.
|
il y a 12 ans |
Diva Canto
|
0f277dfa17
Addresses mantis #5846
|
il y a 12 ans |
Justin Clark-Casey (justincc)
|
bafef292f4
Take watchdog alarm calling back outside the m_threads lock.
|
il y a 12 ans |
Diva Canto
|
99b9c1a9d5
More improvements on agent position updates: if the target sims fail, blacklist them for 2 min, so that we don't keep doing remote calls that fail.
|
il y a 12 ans |
Diva Canto
|
20c65ac438
A few more tweaks on position updates and create child agents. Mono hates concurrent uses of the same TCP connection, and even of the connections to the same server. So let's stop doing it. This patch makes movement much smoother when there are lots of neighbours.
|
il y a 12 ans |
Diva Canto
|
964ec57ffe
Changed the async approach on close child agents. This may improve crossings a little bit.
|
il y a 13 ans |
Justin Clark-Casey (justincc)
|
10a23a823e
Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff2e-4fc1-9995-613c6256cc98>: Invalid character 'O' in input string messages
|
il y a 13 ans |
Justin Clark-Casey (justincc)
|
a3c5f76942
Removed unused and mostly commented out SceneCommunicationService methods
|
il y a 13 ans |
Justin Clark-Casey (justincc)
|
20f26eeb17
Remove unused RegionCommsListener/IRegionCommsListener.
|
il y a 13 ans |
Justin Clark-Casey (justincc)
|
64784bc0cf
remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is not being used any more - it's now IEntityTransferModule and SimulationService instead
|
il y a 13 ans |
Melanie
|
c7dd7b13a2
Convert SendKillObject to take a list of uint rather than sending one
|
il y a 13 ans |
Dan Lake
|
4748c19bdb
Refactored "known child region" in ScenePresence. There were 4 different
|
il y a 13 ans |
Mic Bowman
|
cf24069227
Change UpdateAgent (for changes in agent position) to be sent
|
il y a 13 ans |
Diva Canto
|
c18bcf3d8d
A bit more frugal on the caller side of closing agents, now that the receiving end is async. No need for so much concurrency.
|
il y a 14 ans |
Melanie
|
e1664b8d38
Fix child agent scoping
|
il y a 14 ans |
Justin Clark-Casey (justincc)
|
df702417dc
Remove mono compiler warnings
|
il y a 14 ans |
Diva Canto
|
19558f380a
Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours.
|
il y a 14 ans |
Justin Clark-Casey (justincc)
|
c4ba2e5dfb
minor: remove some compiler warnings
|
il y a 14 ans |
John Hurliman
|
d506449f67
* Removed the unused GridRegion.getInternalEndPointPort() (just use InternalEndPoint.Port). This class is complex enough as it is
|
il y a 14 ans |
Melanie
|
10f8c2ea9b
Merge branch 'master' into presence-refactor
|
il y a 15 ans |
Diva Canto
|
f1c30784ac
* General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic.
|
il y a 15 ans |
Diva Canto
|
4de82891a9
Bug in Teleport fixed -- Appearance was missing from AgentCircuitData.
|
il y a 15 ans |
Diva Canto
|
7356860b48
Several more buglets removed.
|
il y a 15 ans |
Diva Canto
|
011a1b3798
More appearance woes fixed, this time for child agents. Tested on a grid with 2 simulators. Everything seems to be working, including border crosses. TPs (prim crossing) need love now.
|
il y a 15 ans |
Diva Canto
|
77e43f4801
Fixed a couple of bugs with Appearance. Appearance is all good now.
|
il y a 15 ans |