Justin Clarke Casey
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6812de9af2
* Minor: For no particularly good reason, make all console prompts conform to the same prompt scheme
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16 yıl önce |
Justin Clarke Casey
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250fb6f5db
* Move shutdown processing to base OpenSimServer, overriding the method where appropriate
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16 yıl önce |
Adam Frisby
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20a9bf08f5
* Rolled back a few changes.
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16 yıl önce |
Adam Frisby
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fc6c4dc399
* Cleaning code still.
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16 yıl önce |
Adam Frisby
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01f31fd933
* Breaking all the code, breaking all the code..!
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16 yıl önce |
Adam Frisby
|
fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 yıl önce |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 yıl önce |
Adam Frisby
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415fc22e5e
* Removed a bunch of compiler warnings.
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16 yıl önce |
Jeff Ames
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a8cfbbe963
Minor cleanup.
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16 yıl önce |
Jeff Ames
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6ed5283bc0
Converted logging to use log4net.
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17 yıl önce |
Justin Clarke Casey
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baefa05b57
* Rebase all current servers on common abstract BaseOpenSimServer class
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17 yıl önce |
Tedd Hansen
|
667197f24d
Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode.
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17 yıl önce |
Tedd Hansen
|
bacbade369
Major reorganizing of DotNetEngine. Moved common script engine parts to ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common.
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17 yıl önce |
Tedd Hansen
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a993d0d335
ScriptServer communication is ok. Script is creatd on onrez. But since it can not access Scene it sort of crashes right away ;)
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17 yıl önce |
Tedd Hansen
|
e7dbaad04f
New ScriptServer protocol successfully implemented.
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17 yıl önce |
Tedd Hansen
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1e9a66cbaa
ScriptServer communication protocol (v1), primitive RPC-like TCP client/server
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17 yıl önce |
Tedd Hansen
|
260145a7e6
Dynamic loading of ScriptEngine in ScriptServer
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17 yıl önce |
Tedd Hansen
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198dea28ad
Full .dll-name in config option for ScriptEngine. Loading only scriptengine specified in config.
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17 yıl önce |
Tedd Hansen
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5b8620d82f
Comments + fix = in theory stand alone script server + "RemoteSevrver" ScriptEngine (as opposed to "DotNetEngine") should work for a single region. It will however not work because it doesn't have two-way communication.
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17 yıl önce |
lbsa71
|
67e12b95ea
* Optimized usings
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17 yıl önce |
MW
|
3d8219f6c7
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
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17 yıl önce |
Sean Dague
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32869aec47
apply http://bug.opensecondlife.org/view.php?id=512 from chillken
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17 yıl önce |
lbsa71
|
849eaffbe5
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
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17 yıl önce |
Sean Dague
|
c3d8f1f425
getting all our line endings consistant again
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17 yıl önce |
Tedd Hansen
|
8231ac72ec
More reorganizing of new SE. Added debug print of application exception.
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17 yıl önce |
Tedd Hansen
|
0eac34b7ab
More structural changes to new SE
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17 yıl önce |
Tedd Hansen
|
323234f82a
Reorganized some files
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17 yıl önce |