UbitUmarov
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186e9e2838
at login do try proper region name match before sending just somewhere that looks similar
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hace 5 años |
UbitUmarov
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32a03a49fc
lludp: direct encode terrain patchs packets
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hace 5 años |
UbitUmarov
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7b55d42b11
lludp fix max packet size on ack appends
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hace 5 años |
UbitUmarov
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343239c7c3
do not send animated attachments to viewers that do not support them.
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hace 5 años |
UbitUmarov
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6bc37f348e
ooops bad zeroencode flag
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hace 5 años |
UbitUmarov
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e9d7ced733
just direct encode avatar animation also
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hace 5 años |
UbitUmarov
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a32060180f
agent animation object ids are only for self avatar
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hace 5 años |
UbitUmarov
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155e499457
well let trees have special state and grass data block again.
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hace 5 años |
UbitUmarov
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95c4de6144
grass even more
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hace 5 años |
UbitUmarov
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4e7cddc6a8
vegetation is special
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hace 5 años |
UbitUmarov
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9ccc3ed756
make use of direct object update encoding
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hace 5 años |
UbitUmarov
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fbd741ece3
prims have at most 9 face textures
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hace 5 años |
UbitUmarov
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6ae1341c58
don't read from dbs wrong sound flags
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hace 5 años |
UbitUmarov
|
9487f5cdd3
don't send irrelevant data
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hace 5 años |
UbitUmarov
|
fdb1ce827b
fix packet type
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hace 5 años |
UbitUmarov
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0970dc04e2
llupd add direct encode, with inline zeroencode, of objects update ( code path currently not in use)
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hace 5 años |
UbitUmarov
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cf0f3954a8
lludp do inline zeroencode of some(most) agent full updates (runprebuild)
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hace 5 años |
Robert Adams
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87c81b5172
BulletSim: Add delay to stationary check after adding force to Avatar.
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hace 5 años |
UbitUmarov
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39f73b82d4
dont try to backup a object in the middle of possible multipack link
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hace 5 años |
UbitUmarov
|
0944a96517
llupd direct encode object updates for agents; let terse updates be zeroencoded. This is not as spec but does work
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hace 5 años |
UbitUmarov
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b5ad1b7dcc
remove lludp throttle texture rate cannibal option. That rate is used by http, and beeing http is still trafic
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hace 5 años |
UbitUmarov
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80056abbe7
OOOPPPSSS
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hace 5 años |
UbitUmarov
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ca1993c72d
direct encode lludp terse object update, let contain texture entry
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hace 5 años |
UbitUmarov
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9da1ca2b44
ll rez objects: silent ginore null object id; remove redundante llSetColor code
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hace 5 años |
UbitUmarov
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8a8ce8b10a
put back assetViewer cap code, to allow viewers testing. It is disabled at OpenSimDefaults, and should not be enabled until all major viewers do it right on opensim
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hace 5 años |
UbitUmarov
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87733b196b
reduce the chance of using a invalid avatar physics actor
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hace 5 años |
Robert Adams
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bd1b992aaf
Add Thread.ResetAbort() to various thread loops to clean up errors on
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hace 5 años |
UbitUmarov
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9e182c27fb
combat module: those parcel changes are now handled elsewhere
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hace 5 años |
UbitUmarov
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bcf05afd64
direct encode terseupdates
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hace 5 años |
UbitUmarov
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fe46f8cd1d
avoid packet split on terseupdates
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hace 5 años |