UbitUmarov
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ec0a16c559
work around some 'tests' errors: suspend sit on sittarget until im not 2 sleepy to fix the math
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%!s(int64=9) %!d(string=hai) anos |
Kevin Cozens
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b412db72be
Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more.
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%!s(int64=9) %!d(string=hai) anos |
Robert Adams
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e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
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%!s(int64=9) %!d(string=hai) anos |
Diva Canto
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d00f73c3a4
Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework.
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%!s(int64=9) %!d(string=hai) anos |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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%!s(int64=9) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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fc878a33ed
refactor: consistently put all test classes in the OpenSim.Tests.Common package rather than some in OpenSim.Tests.Common.Mock
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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7a5699224e
Fix regression test break on previous commit 328bc3b
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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aec723b955
Fix sp.AbsolutePosition when agent is sitting on a child prim, which in turns fixes llDetectedPos(), llGetLinkPrimitiveParams() and similar functions.
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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6ac9c9c972
refactor: Use m_sittingAvatars to maintain the list of sitting avatars instead of two independent structures that do exactly the same thing
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%!s(int64=10) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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bcb8c4068e
Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and NPC tests until positions are known to be stable.
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%!s(int64=11) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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d2d4ae541b
Fix build break in test from previous commit 54cc229 - hadn't realized ScenePresence inst var name was slightly different
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%!s(int64=11) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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54cc229768
Fix TestSitAndStandWithNoSitTarget NPC and SP tests.
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%!s(int64=11) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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22d4c52ffc
Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests
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%!s(int64=12) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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58869e5aa0
Fix recent SOP.GetSittingAvatars() to return null if there are no sitting avatars rather than throwing an exception.
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%!s(int64=12) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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951b45b80f
Add OSSL function osForceAttachToAvatarFromInventory()
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%!s(int64=12) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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07e62df558
Add regression test for teleporting an agent between separated regions on the same simulator.
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%!s(int64=12) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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6adaf1be74
extract common ScenePresence setup code into Init() method for ScenePresenceSitTests
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%!s(int64=13) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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84ad23234b
add SP.PhysicsActor checks to other sit/stand tests
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%!s(int64=13) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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acaf6937c5
add sit and stand on ground test
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%!s(int64=13) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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b1cb4f5b04
As per mailing list last week, remove facility that would automatically move the avatar if prim with no sit target was out of sitting range.
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%!s(int64=13) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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a658bddbcd
Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing list last week.
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%!s(int64=13) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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dc200d7bb5
Add new ScenePresenceSitTests with a single sit/stand test
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%!s(int64=13) %!d(string=hai) anos |