UbitUmarov
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d10f11d310
terrain replace double by float
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5 anos atrás |
Jak Daniels
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7cac0ccbe3
Changes to TerrainChannel/ITerrainChannel to support importing OARs with different Region sizes to the destination region.
|
9 anos atrás |
Robert Adams
|
9c97fb8e12
Implement terrain merging in TerrainChannel.
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10 anos atrás |
Robert Adams
|
109136c074
varregion: add ITerrainChannel.GetHeightAtXYZ() for eventual mesh terrain.
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11 anos atrás |
Robert Adams
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7416809077
varregion: plug in TerrainData class and modify TerrainModule and LLClientView to use same. This passes a terrain info class around rather than passing a one dimensional array thus allowing variable regions. Update the database storage for variable region sizes. This should be downward compatible (same format for 256x256 regions).
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11 anos atrás |
Robert Adams
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8c1d80fdfd
varregion: serious rework of TerrainChannel:
|
11 anos atrás |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 anos atrás |
Dr Scofield
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9b66108081
This changeset is the step 1 of 2 in refactoring
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15 anos atrás |