UbitUmarov
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029d6e40f6
remove those xml things no longer needed on .net >4.5.2
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6 years ago |
UbitUmarov
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e908c0ecad
give up on a property that old monos do compile, but then smore ok exec
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6 years ago |
UbitUmarov
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eec3921800
fall back to a obsolete property since several monos in use (include our own) do not suporte the proper .net4.0 one
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6 years ago |
UbitUmarov
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89a690c11f
a few more xml things
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6 years ago |
Justin Clark-Casey (justincc)
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916e3bf886
Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.
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12 years ago |
John Hurliman
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df76e95aa2
Changed asset CreatorID to a string
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14 years ago |
John Hurliman
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7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
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14 years ago |
John Hurliman
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afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
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15 years ago |
Diva Canto
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0d8284c7a1
Removed IAssetCache.
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15 years ago |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 years ago |
Mike Mazur
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f28886e26d
Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization
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15 years ago |
Mike Mazur
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7b2977d625
Move ArchiveConstants to OpenSim.Framework.Archive
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15 years ago |
Mike Mazur
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76c0935ec7
- remove the Metadata property from AssetBase and return all previous
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15 years ago |
Sean Dague
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5959e42683
large scale fix for svn props after "the great refactor"
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15 years ago |
lbsa71
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801da4346a
* optimized usings.
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15 years ago |
Dr Scofield
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180be7de07
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
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15 years ago |