Commit History

Author SHA1 Message Date
  Tedd Hansen 8fbac08fb5 Added a mutex lock on loadAllLandObjectsFromStorage so maybe just MAYBE we can get rid of that annoying startup crash... 16 years ago
  Teravus Ovares b7ab6d705a * Physics update to perhaps help people who have capsules that have capsized 16 years ago
  Justin Clarke Casey 8df4774830 On reflection, HasGroupChanged is more appropriate 16 years ago
  Justin Clarke Casey be50fa76ee Change SOP.HasChanged to HasPrimChanged in preparation for further changes 16 years ago
  lbsa71 dfda3dd4d7 * Fixed bug where 'taskOwnerId' would always be null in PermissionManager, hence always retuning false on GenericObjectPermission. 16 years ago
  Teravus Ovares dc5ab8b6c3 * Friction reduction update. 16 years ago
  Teravus Ovares ecd6c1110a * ODE Physics update. fixed weird rotation of the avatar surrogate. 16 years ago
  Sean Dague 333826903c parametrize like clauses for avatar picker 16 years ago
  Tedd Hansen 82d43db1cc Added data structure to be passed through event execution queue so that events can use llDetect*-commands to find information about event. 16 years ago
  Teravus Ovares 18c959df12 * Added llApplyImpulse in the global frame. The object must be physical before this'll do anything. Be careful with this function as it's easy to loose prim. 16 years ago
  lbsa71 344b4d92f5 * added ForEachPart helper 16 years ago
  Teravus Ovares c2863df49d * Added and implemented the LSL changed event. 16 years ago
  Teravus Ovares feba36aaf3 * Fixed standing up so that you're at the new position of the prim if you move the prim and then stand up! 16 years ago
  Justin Clarke Casey e13feaa375 * More prim inventory synchronization 16 years ago
  Tedd Hansen 7fa6646d6f Added (experimental) terrain elevate command to allow whole terrain to be elevated with positive or negative values 16 years ago
  Justin Clarke Casey b33da2538e * Fix mantis 345 - it is now possible to duplicate prims directly in the region again without breakage 16 years ago
  Teravus Ovares c3061717d0 * Fixed a packet counting issue that I introduced 16 years ago
  Justin Clarke Casey 57519b6dba * Store task inventory when an object is taken into agent inventory 16 years ago
  MW 795a339af5 First part of changing prim's permission flags to use the correct enum (libsl PermissionMask) 16 years ago
  Teravus Ovares 771ed747e5 * Slowed down the sim stats update to once every 5 seconds because the network accounting required it... with it being the lowest updated stat. 16 years ago
  lbsa71 2c69b006a7 * added missing using clause 16 years ago
  lbsa71 b12f56d1d0 * fixed a race condition where several UDP-generated threads would collide on accessing AckList 16 years ago
  lbsa71 f2ca9c1d05 * Reverted bugfx that really should go into separate commit 16 years ago
  lbsa71 5e757d2ad1 * More work on getting the database framework to actually work 16 years ago
  Teravus Ovares 29c869fd33 * Fix for: http://opensimulator.org/mantis/view.php?id=358 16 years ago
  Teravus Ovares 5dd741267e * Added Agent Time, Pending Downloads, and made Agent Updates/Sec actually accurate. 16 years ago
  Teravus Ovares 5958192398 * Added Packets In/s, Packets Out/s and Current un_acked Packets to the SimStatsReporter 16 years ago
  Teravus Ovares 314c554ed4 * Refactored the SimStatsReporter to reuse the same packet and packet blocks over and over again instead of creating 1 a second. 16 years ago
  Justin Clarke Casey c15eec2cb0 * Restore non dash asset UUID persistence which was made dashed in r3069 16 years ago
  Jeff Ames 258a4dc282 Set svn:eol-style. 16 years ago