Tedd Hansen
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8fbac08fb5
Added a mutex lock on loadAllLandObjectsFromStorage so maybe just MAYBE we can get rid of that annoying startup crash...
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16 years ago |
Teravus Ovares
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b7ab6d705a
* Physics update to perhaps help people who have capsules that have capsized
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16 years ago |
Justin Clarke Casey
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8df4774830
On reflection, HasGroupChanged is more appropriate
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16 years ago |
Justin Clarke Casey
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be50fa76ee
Change SOP.HasChanged to HasPrimChanged in preparation for further changes
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16 years ago |
lbsa71
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dfda3dd4d7
* Fixed bug where 'taskOwnerId' would always be null in PermissionManager, hence always retuning false on GenericObjectPermission.
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16 years ago |
Teravus Ovares
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dc5ab8b6c3
* Friction reduction update.
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16 years ago |
Teravus Ovares
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ecd6c1110a
* ODE Physics update. fixed weird rotation of the avatar surrogate.
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16 years ago |
Sean Dague
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333826903c
parametrize like clauses for avatar picker
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16 years ago |
Tedd Hansen
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82d43db1cc
Added data structure to be passed through event execution queue so that events can use llDetect*-commands to find information about event.
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16 years ago |
Teravus Ovares
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18c959df12
* Added llApplyImpulse in the global frame. The object must be physical before this'll do anything. Be careful with this function as it's easy to loose prim.
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16 years ago |
lbsa71
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344b4d92f5
* added ForEachPart helper
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16 years ago |
Teravus Ovares
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c2863df49d
* Added and implemented the LSL changed event.
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16 years ago |
Teravus Ovares
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feba36aaf3
* Fixed standing up so that you're at the new position of the prim if you move the prim and then stand up!
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16 years ago |
Justin Clarke Casey
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e13feaa375
* More prim inventory synchronization
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16 years ago |
Tedd Hansen
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7fa6646d6f
Added (experimental) terrain elevate command to allow whole terrain to be elevated with positive or negative values
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16 years ago |
Justin Clarke Casey
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b33da2538e
* Fix mantis 345 - it is now possible to duplicate prims directly in the region again without breakage
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16 years ago |
Teravus Ovares
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c3061717d0
* Fixed a packet counting issue that I introduced
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16 years ago |
Justin Clarke Casey
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57519b6dba
* Store task inventory when an object is taken into agent inventory
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16 years ago |
MW
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795a339af5
First part of changing prim's permission flags to use the correct enum (libsl PermissionMask)
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16 years ago |
Teravus Ovares
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771ed747e5
* Slowed down the sim stats update to once every 5 seconds because the network accounting required it... with it being the lowest updated stat.
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16 years ago |
lbsa71
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2c69b006a7
* added missing using clause
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16 years ago |
lbsa71
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b12f56d1d0
* fixed a race condition where several UDP-generated threads would collide on accessing AckList
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16 years ago |
lbsa71
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f2ca9c1d05
* Reverted bugfx that really should go into separate commit
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16 years ago |
lbsa71
|
5e757d2ad1
* More work on getting the database framework to actually work
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16 years ago |
Teravus Ovares
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29c869fd33
* Fix for: http://opensimulator.org/mantis/view.php?id=358
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16 years ago |
Teravus Ovares
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5dd741267e
* Added Agent Time, Pending Downloads, and made Agent Updates/Sec actually accurate.
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16 years ago |
Teravus Ovares
|
5958192398
* Added Packets In/s, Packets Out/s and Current un_acked Packets to the SimStatsReporter
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16 years ago |
Teravus Ovares
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314c554ed4
* Refactored the SimStatsReporter to reuse the same packet and packet blocks over and over again instead of creating 1 a second.
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16 years ago |
Justin Clarke Casey
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c15eec2cb0
* Restore non dash asset UUID persistence which was made dashed in r3069
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16 years ago |
Jeff Ames
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258a4dc282
Set svn:eol-style.
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16 years ago |