Commit History

Author SHA1 Message Date
  Teravus Ovares f0811e4800 * This update updates ODE to again use the AMotor to keep the avatar upright instead of the 'avatar wobble' This also uses a hack to detect debian and change the force applied by the AMotor to a different value for Debian. The intent of this all is to get the avatar to stand up in Debian with the AMotor. 16 years ago
  Teravus Ovares 09a616e1ea * Added ReadEtcIssue to Util 16 years ago
  Teravus Ovares adf05e682e * One more try at specifically identifying Debian from the code. 16 years ago
  Teravus Ovares 6874beff52 * When Scene loads, added a platform string print out for testing purposes. Anyone on Debian want to run this revision and send me back the two platform lines? It would be helpful. 16 years ago
  Sean Dague 781187e16f put the number in front of the migrations to make them easier to deal with 16 years ago
  Justin Clarke Casey 51146fc80d * Changing log messages to use 24 hour clock rather than 12 hour - hope nobody objects 16 years ago
  Justin Clarke Casey dfbfa856bb * Timer wants, ms, not secs! 16 years ago
  Justin Clarke Casey 257f2b5583 * Add very very very basic initial statistical information collection to asset server 16 years ago
  Justin Clarke Casey 0325e6ee6a * Library scripts can now be dragged into prims 16 years ago
  Justin Clarke Casey 2df8918aed * Persistent prim inventory script storage is now turned on by default 16 years ago
  Sean Dague 2a27eb883d using embedded resources is a lot easier if you actually 16 years ago
  lbsa71 bc88f90a6e * I just love doing these substantial contributions. 16 years ago
  lbsa71 8d0364e228 * changed nonsensical PermissionMask and ObjectFlags mixup; if this causes perms weirdness, let's all work together to find the real cause. 16 years ago
  Teravus Ovares af43349294 Giving Mantis 393 a shot (not enough info to really know for sure though). 16 years ago
  Tedd Hansen 50dcd33bab Giving Mantis #388 a shot 16 years ago
  Teravus Ovares 5cf96daaf2 * Enabled dead region tracking for ChildAgentDataUpdates 16 years ago
  Adam Frisby 7d61705c3c * Renamed a number of TerrainEngine functions to conform naming standards better. 16 years ago
  Teravus Ovares f22b8b6f04 * Added an army of exception handlers to the InterRegion logoff message 16 years ago
  Teravus Ovares 3fe6b2280d * Shutting down child agents properly in neighbor regions. 16 years ago
  Brian McBee 274d958893 Another attempt to squash the animation bug. Wish I could get this to fail at will. 16 years ago
  Justin Clarke Casey dfb84d0d37 Change misleading placeholder error messages for attempts to persist non-script items to prim inventory 16 years ago
  Brian McBee 288c4f4a44 Attempt to catch animation fubar on region crossing that causes client hang. Mantis 319. 16 years ago
  Justin Clarke Casey c3594ba7d1 * Following on from sdague's r3144, commenting out other parts of TribalMedia 16 years ago
  Justin Clarke Casey 196481efc7 * Fix accidental commenting out of OpenSim.Framework.Data 16 years ago
  Justin Clarke Casey 46fe6e2f97 * Scripts edited within a prim will now be persisted correctly 16 years ago
  Sean Dague 38991ba0e6 comment out use of the TribalMedia data mapper layer 16 years ago
  Justin Clarke Casey 331aef2bae Method rename 16 years ago
  Justin Clarke Casey 7ca8e28a9a Properly lock new separate database accesses 16 years ago
  Justin Clarke Casey 504ae63669 * Make object persistence more granular by separating prim and prim inventory persistence 16 years ago
  Tedd Hansen da8923450a Small bug in ResetScript 16 years ago