Tedd Hansen
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8d79a5d93c
Minor changes. Changed Prebuild.xml to avoid first-time-compile error because of dependencies. Made some changes to new LSLString.
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17 years ago |
Justin Clarke Casey
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508048f3c4
Fix up prebuild.xml so it compiles on Linux. Needs to be retested on Windows.
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17 years ago |
Teravus Ovares
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57a1132585
* Fixed References in Prebuild so the project compiles
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17 years ago |
Tedd Hansen
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c084c54fb5
Added ScriptEngine.RemoteServer module
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17 years ago |
Justin Clarke Casey
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04f284e175
Add System.Xml back into AssetServer and into AssetLoader for the first time. Prebuild generation ran fine on my Linux box without these, so I presume this is a Windows
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17 years ago |
Justin Clarke Casey
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4ae10034bd
Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
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17 years ago |
Adam Frisby
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8b6dd623bd
* Added osTerrainSetHeight(int x, int y, double val) to LSL commands
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17 years ago |
Sean Dague
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7d53c736f6
start to pull in config for OpenSim export
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17 years ago |
Sean Dague
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65a002fc3a
stubbing in OpenSimExport program. This does nothing
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17 years ago |
Teravus Ovares
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71fd737a66
* Applied MSSQL Patch from akokko, Thanks! akokko
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17 years ago |
Adam Frisby
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981c97502a
* Moved XMLRPC Controller to a Application Plugin. Requires testing.
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17 years ago |
Sean Dague
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719257b9a9
remove the .dll from System.Data, this breaks monodevelop builds
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17 years ago |
Jeff Ames
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e3998230cc
added dummy POS physics plugin
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17 years ago |
lbsa71
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57ff76850d
* Added MySQLDataStore (adapted from MonoSqlite
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17 years ago |
Teravus Ovares
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cb07ba0d68
* Moves the Meshmerizer to a separate plugin
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17 years ago |
dan miller
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c7628fc77e
added ODE back to prebuild
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17 years ago |
lbsa71
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44f3e4fc50
* Reverted local xsd copy
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17 years ago |
lbsa71
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ce33db72cb
* prebuild now creates .exe references in NAntTarget
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17 years ago |
Sean Dague
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53235e1e05
disable ODE as it is breaking the build
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17 years ago |
MW
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1467720f60
Added forgotten ApplicationPlugins directory and moved the load region code out to a plugin.
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17 years ago |
MW
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878f9d8b02
forgot change in prebuild.xml
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17 years ago |
MW
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6df3a56805
trying to fix the problem of Mono not liking to work with Mono.Addins, but MS .net is fine with it.
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17 years ago |
MW
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039f2c46c0
Added support for OpenSim application plugins (as requested by Adam), which use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management.
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17 years ago |
mingchen
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e46451c1d1
*Fixed prebuild.xml...again
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17 years ago |
mingchen
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9c0ba3578d
*Fixing the prebuild.xml
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17 years ago |
mingchen
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51488ee7f4
*Moved region loading into its own interface IRegionLoader
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17 years ago |
Tedd Hansen
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dcf41cb683
ScriptServer fixes: Added more debug logging, mutex lock (to be extra-super-sure) on script load/unload, removed experimental Grid-scriptengine from compile because of dynamic module loader, and added random string to script filename to bypass module loader file lock.
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17 years ago |
lbsa71
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064404ab40
* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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17 years ago |
Tleiades Hax
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6a8d8f54e8
Step one on the long march towards grid based inventory. Introduction of an InevntoryServer
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17 years ago |
Tleiades Hax
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5e7dba7268
Very early first implementation of grid based assets.
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17 years ago |