Commit History

Author SHA1 Message Date
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. 16 years ago
  lbsa71 ffb6198380 * added missing project reference 16 years ago
  Teravus Ovares 3ff5ad1ed3 Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTriggerSound, llPlaySound, llPreloadSound. 16 years ago
  Adam Frisby ba16daff7c * Added JavaScript support to OpenSim scripting. Totally Untested. Enjoy. :) 16 years ago
  MW 755ad9e3e0 First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed. 16 years ago
  Tedd Hansen 667197f24d Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode. 17 years ago
  Tedd Hansen 694642a482 Moved iniFilePath to a static and put it in OpenSim.Application.iniFilePath. 17 years ago
  Justin Clarke Casey a4bf98f4ba * Add asset/texture cache statistics to region server console 17 years ago
  Justin Clarke Casey beefbb46d2 * Add total logouts (and total logins) to server side user stats 17 years ago
  Justin Clarke Casey fa5fe6b7f6 * Move AssetStatsReporter to Framework.Statistics 17 years ago
  Jeff Ames b8820a75ef Ugly workaround for mono-1.2.6 compile failure in TribalMedia code. 17 years ago
  Justin Clarke Casey 552aacaec9 * Add statistics reference to the opensim app and the example app 17 years ago
  Justin Clarke Casey 90c853685c * Add very basic initial login stats to the user server 17 years ago
  Justin Clarke Casey f5340b6470 * Stubbed out beginnings of a user server stress test 17 years ago
  Sean Dague 2a27eb883d using embedded resources is a lot easier if you actually 17 years ago
  Justin Clarke Casey 196481efc7 * Fix accidental commenting out of OpenSim.Framework.Data 17 years ago
  Sean Dague 38991ba0e6 comment out use of the TribalMedia data mapper layer 17 years ago
  lbsa71 3af939d993 * vs croaked on strong name key 17 years ago
  lbsa71 6d751411b7 * Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper to support LLVector3, LLQuaternion and LLUUID 17 years ago
  lbsa71 6946050ada * Added ThirdParty node for external library sources that are shipped with the solution. 17 years ago
  Tedd Hansen 27859faf7a Welcome back LSO. 17 years ago
  Tedd Hansen bacbade369 Major reorganizing of DotNetEngine. Moved common script engine parts to ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common. 17 years ago
  Tedd Hansen 39880f2b45 Added references for last commit 17 years ago
  Tedd Hansen 1e9a66cbaa ScriptServer communication protocol (v1), primitive RPC-like TCP client/server 17 years ago
  Sean Dague 411d06c94e moving Region store for SQLite into the OpenSim.Framework.Data.SQLite 17 years ago
  Teravus Ovares f43e75762a * Adding More to the MessageServer classes. 17 years ago
  Tedd Hansen 966f639ad6 Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono. 17 years ago
  Teravus Ovares b86d119721 * Added shell Messaging Server. Don't run the MessagingServer yet or you might end up with problems later. 17 years ago
  Justin Clarke Casey e678056e13 Put warning codes explaining why some explicit bin/ScriptEngines paths were added to prebuild.xml 17 years ago
  Tedd Hansen 05cc9af2fb prebuild.xml back to 2901 because of bug in prebuild on nant 17 years ago