Teravus Ovares
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cb05b76b83
* This update restores *nix support
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16 years ago |
Teravus Ovares
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fc9b3ec5a8
* Experimental ODE Update to make ODE more stable
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16 years ago |
Teravus Ovares
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035d807847
* ODE Going to Time Step 0.020 = (1000\20) - ((1000\20) * .09) = ~45 pfps
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16 years ago |
Teravus Ovares
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5e36feada2
* Mostly ODE update. Things are a bit more behaved then the last experimental update.
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16 years ago |
Teravus Ovares
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205001ab8d
* Highly experimental ODE_STEPSIZE = 0.025f - 1000 / 25 = 40fps - 10 substeps with fallback to 5 substeps when things get slow
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16 years ago |
Teravus Ovares
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4f9c7288cd
* Announcing the alternative prim early adoption program.. Adding regular spheres to the physical prim mix.
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16 years ago |
Teravus Ovares
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dc5ab8b6c3
* Friction reduction update.
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16 years ago |
Teravus Ovares
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ecd6c1110a
* ODE Physics update. fixed weird rotation of the avatar surrogate.
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16 years ago |
Teravus Ovares
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30714c044e
* HeightField handling update in ODE. Should improve the terrain pits. So far, only windows lib updated. Need to do the Linux version.
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16 years ago |
Teravus Ovares
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4f39df42ae
* Removed a debug message that I left in there....
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16 years ago |
Teravus Ovares
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d9e4533202
* Fixed an overflow in the land manager
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16 years ago |
Teravus Ovares
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7e81841f0e
*ech one thing didn't save from the last commit
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16 years ago |
Teravus Ovares
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32438ab1b9
* This update rolls back the packetpool and LibSL changes. Please retest and then patch these changes back in. Currently it's not quite ready for 0.5. The down side to this action, is that we loose some performance to the garbage collector for now. Given that the target date for 0.5 is *Two days* from now, I'm taking the initiative to work towards a real stable version.
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16 years ago |
Teravus Ovares
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67bbed8202
* Added ability to create new prim on existing prim (rezzing prim from inventory on other prim coming soon). No more new prim buried in the ground by accident.
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16 years ago |
Teravus Ovares
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776e83941a
* Fixed Physical prim, various issues, viewer freezes, sim crashes, ODE errors, etc.
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16 years ago |
lbsa71
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efd90b56b7
* Optimized usings
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16 years ago |
Teravus Ovares
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f852b64555
* This update includes a wide range of changes to the ODEPlugin for avatar movement, including:
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16 years ago |
Teravus Ovares
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2259bc8ebf
* Added a -val heightfield value limiter so giant pits of death don't cause avatar to go into an endless plunge to the middle of the earth.
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16 years ago |
Teravus Ovares
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e008c3e4a9
* Added the ability to land automatically on prim by pressing the page down button when over them and colliding
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16 years ago |
Teravus Ovares
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de32006f9a
* Added smoother handling of interpenetrating physical objects.
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16 years ago |
Jeff Ames
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6702b03733
Misc. cleanup:
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16 years ago |
Teravus Ovares
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81828c9b14
* Added an Avatar control tweak that disables the PID controller in certain circumstances.
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17 years ago |
Teravus Ovares
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081f4403ea
* Added some simstats to fill the simulator pane of the Statistics monitor.
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17 years ago |
Jeff Ames
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af6eb67999
saved OpenSim source code from the giant rampaging unterminated copyright notice of doom
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17 years ago |
Jeff Ames
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f195725db4
keeping opensim safe for children -- made some namespace references less explicit
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17 years ago |
Teravus Ovares
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4f05347246
* Split out the ODEPlugin Nested classes.
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17 years ago |
Teravus Ovares
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5061808afc
* Now using interpolation to expand the 256x256 heightfield data to 512x512 before it's passed to ODE.
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17 years ago |
Teravus Ovares
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0ec208a200
* Resize terrain heightmap info going to ODE to double the resolution.
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17 years ago |
Teravus Ovares
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b7d596a6af
* Restaring the sim works fine in grid mode now. Sims announce themselves to their neighbors when they start up. Neighbors get this message and tell their agents that there's a new sim up.
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17 years ago |
Teravus Ovares
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7cb38712d5
* Did some initial work for prim crossing. Just glue so far.
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17 years ago |