Histórico de Commits

Autor SHA1 Mensagem Data
  Justin Clarke Casey 6812de9af2 * Minor: For no particularly good reason, make all console prompts conform to the same prompt scheme há 16 anos atrás
  Jeff Ames 65c5efe43b Formatting cleanup. há 16 anos atrás
  Justin Clarke Casey 0f50162961 * Refactor additional stats collection common code into base opensim server há 16 anos atrás
  Justin Clarke Casey 250fb6f5db * Move shutdown processing to base OpenSimServer, overriding the method where appropriate há 16 anos atrás
  Adam Frisby 20a9bf08f5 * Rolled back a few changes. há 16 anos atrás
  Adam Frisby fc6c4dc399 * Cleaning code still. há 16 anos atrás
  Sean Dague 3f95804911 add a database_connect field for the asset server config há 16 anos atrás
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). há 16 anos atrás
  MW 0e789a9a01 Set default terrain to complete flat terrain (at 26 height). Even flat terrain as default seems better than the messed up terrain I was getting. há 16 anos atrás
  lbsa71 7f11079f57 * Refactored out common http handler operations há 16 anos atrás
  Jeff Ames 47180080f0 Formatting cleanup. há 16 anos atrás
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. há 16 anos atrás
  Justin Clarke Casey baefa05b57 * Rebase all current servers on common abstract BaseOpenSimServer class há 16 anos atrás
  Justin Clarke Casey a1c9349d47 Refactor only: serve stats objects directly through StatsManager singleton há 16 anos atrás
  Justin Clarke Casey a4bf98f4ba * Add asset/texture cache statistics to region server console há 16 anos atrás
  Justin Clarke Casey fa5fe6b7f6 * Move AssetStatsReporter to Framework.Statistics há 16 anos atrás
  Justin Clarke Casey 90c853685c * Add very basic initial login stats to the user server há 16 anos atrás
  Justin Clarke Casey 257f2b5583 * Add very very very basic initial statistical information collection to asset server há 16 anos atrás
  lbsa71 20653830fb * Refactored out function to load specified AssetSet Xml há 16 anos atrás
  Justin Clarke Casey 592c39a7b0 Remove now dead code há 16 anos atrás
  Justin Clarke Casey 4ae10034bd Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main há 16 anos atrás
  lbsa71 efd90b56b7 * Optimized usings há 16 anos atrás
  Jeff Ames be2ad79e52 Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. Works with LibSL rev>1532 há 16 anos atrás
  Jeff Ames af6eb67999 saved OpenSim source code from the giant rampaging unterminated copyright notice of doom há 17 anos atrás
  Jeff Ames 4bde56457f removed some duplicate hard-coded port numbers. changed ports to uint. há 17 anos atrás
  lbsa71 67e12b95ea * Optimized usings há 17 anos atrás
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. há 17 anos atrás
  lbsa71 070047ce1b * Added prototypical AvatarFactory module interface to load avatar parameters há 17 anos atrás
  Tleiades Hax 5e7dba7268 Very early first implementation of grid based assets. há 17 anos atrás
  Sean Dague 32869aec47 apply http://bug.opensecondlife.org/view.php?id=512 from chillken há 17 anos atrás