Justin Clarke Casey
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c2581c9577
* Cache knowledge in the region server that the asset service has reported an asset to be missing
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16 年之前 |
Jeff Ames
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65c5efe43b
Formatting cleanup.
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16 年之前 |
Adam Frisby
|
fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
|
16 年之前 |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 年之前 |
Justin Clarke Casey
|
42123770de
* Add comments and slight corrections to ClientView.AgentTextureCached
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16 年之前 |
Justin Clarke Casey
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fed46ba6a7
* Winnow the debug and info messages associated with stat fetching
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16 年之前 |
Tedd Hansen
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7102ac7769
"threads" command now works. I've added manual tracking of threads (only if compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging.
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16 年之前 |
Justin Clarke Casey
|
f3190810d3
* Properly guard removal of asset request lists on AssetCache.AssetNotFound (my own bug)
|
16 年之前 |
Justin Clarke Casey
|
53d5aeec24
* Remove unused texture dictionaries from AssetCache
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16 年之前 |
Justin Clarke Casey
|
877713999c
* Report 'asset not found' situations back to UserTextureDownloadService
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16 年之前 |
Tedd Hansen
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47c909ca0a
Playing "Name that thread". Adding names and isbackground=true to all threads so it will be easier to debug.
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16 年之前 |
Jeff Ames
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001ce95e4c
Clean up more unnecessary String.Format calls
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16 年之前 |
Jeff Ames
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e207284fef
Clean up logging calls using String.Format explicitly
|
16 年之前 |
Jeff Ames
|
6ed5283bc0
Converted logging to use log4net.
|
16 年之前 |
lbsa71
|
c0252073d0
* removed another superfluous debug message
|
17 年之前 |
lbsa71
|
4b4ee98070
* Trying to address TextureSender issues
|
17 年之前 |
lbsa71
|
20653830fb
* Refactored out function to load specified AssetSet Xml
|
17 年之前 |
Justin Clarke Casey
|
4ae10034bd
Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
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17 年之前 |
lbsa71
|
efd90b56b7
* Optimized usings
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17 年之前 |
lbsa71
|
87e2a694e2
* AssetServerBase: _ProcessRequest is now called GetAsset
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17 年之前 |
Jeff Ames
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be2ad79e52
Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. Works with LibSL rev>1532
|
17 年之前 |
Justin Clarke Casey
|
45567b71b8
Refactor asset request processing for consistent status information on whether an asset was actually found or not
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17 年之前 |
lbsa71
|
0a4a5bbcef
* ARequest changed name to AssetRequest and moved to own file.
|
17 年之前 |
Jeff Ames
|
712efda9b9
added copyright notices
|
17 年之前 |
Jeff Ames
|
946db5461c
catch exceptions when loading malformed xml files
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17 年之前 |
lbsa71
|
ee1fcc729c
* Added better logging to AssetCache
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17 年之前 |
Sean Dague
|
21e47f8ef0
debug tracing for asset server hangs
|
17 年之前 |
MW
|
7a66eff8af
renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitting name. As the call shouldn't actually return the data, but just add a request for the data to be sent back via the callback.
|
17 年之前 |
MW
|
88f04731ca
Test on the grid asset problem, don't update to this version unless you just want to test to see if this fixes anything (but it could just as well break grid assets even more).
|
17 年之前 |
lbsa71
|
67e12b95ea
* Optimized usings
|
17 年之前 |