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@@ -446,9 +446,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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LSShoutError("LightShare functions are not enabled.");
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return 0;
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}
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-
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- ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
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- if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && (sp == null || sp.GodLevel < 200))
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+ if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
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{
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LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
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return 0;
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@@ -476,9 +474,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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LSShoutError("LightShare functions are not enabled.");
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return;
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}
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-
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- ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
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- if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && (sp == null || sp.GodLevel < 200))
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+ if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
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{
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LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
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return;
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@@ -501,9 +497,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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LSShoutError("LightShare functions are not enabled.");
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return 0;
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}
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-
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- ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
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- if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && (sp == null || sp.GodLevel < 200))
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+ if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
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{
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LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners.");
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return 0;
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