llpreviewanim.h 2.1 KB

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  1. /**
  2. * @file llpreviewanim.h
  3. * @brief LLPreviewAnim class definition
  4. *
  5. * $LicenseInfo:firstyear=2004&license=viewergpl$
  6. *
  7. * Copyright (c) 2004-2009, Linden Research, Inc.
  8. *
  9. * Second Life Viewer Source Code
  10. * The source code in this file ("Source Code") is provided by Linden Lab
  11. * to you under the terms of the GNU General Public License, version 2.0
  12. * ("GPL"), unless you have obtained a separate licensing agreement
  13. * ("Other License"), formally executed by you and Linden Lab. Terms of
  14. * the GPL can be found in doc/GPL-license.txt in this distribution, or
  15. * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
  16. *
  17. * There are special exceptions to the terms and conditions of the GPL as
  18. * it is applied to this Source Code. View the full text of the exception
  19. * in the file doc/FLOSS-exception.txt in this software distribution, or
  20. * online at
  21. * http://secondlifegrid.net/programs/open_source/licensing/flossexception
  22. *
  23. * By copying, modifying or distributing this software, you acknowledge
  24. * that you have read and understood your obligations described above,
  25. * and agree to abide by those obligations.
  26. *
  27. * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
  28. * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
  29. * COMPLETENESS OR PERFORMANCE.
  30. * $/LicenseInfo$
  31. */
  32. #ifndef LL_LLPREVIEWANIM_H
  33. #define LL_LLPREVIEWANIM_H
  34. #include "llpreview.h"
  35. #include "llcharacter.h"
  36. class LLPreviewAnim final : public LLPreview
  37. {
  38. public:
  39. LLPreviewAnim(const std::string& name, const LLRect& rect,
  40. const std::string& title, const LLUUID& item_uuid,
  41. S32 activate, const LLUUID& object_uuid = LLUUID::null);
  42. void refreshFromItem() override;
  43. static void playAnim(void* userdata);
  44. static void auditionAnim(void* userdata);
  45. static void endAnimCallback(void* userdata);
  46. protected:
  47. void onClose(bool app_quitting) override;
  48. LL_INLINE const char* getTitleName() const override { return "Animation"; }
  49. protected:
  50. LLButton* mPlayBtn;
  51. LLButton* mAuditionBtn;
  52. std::string mTitle;
  53. LLAnimPauseRequest mPauseRequest;
  54. LLUUID mItemID;
  55. LLUUID mObjectID;
  56. };
  57. #endif // LL_LLPREVIEWSOUND_H