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- /**
- * @file llpreviewanim.h
- * @brief LLPreviewAnim class definition
- *
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLPREVIEWANIM_H
- #define LL_LLPREVIEWANIM_H
- #include "llpreview.h"
- #include "llcharacter.h"
- class LLPreviewAnim final : public LLPreview
- {
- public:
- LLPreviewAnim(const std::string& name, const LLRect& rect,
- const std::string& title, const LLUUID& item_uuid,
- S32 activate, const LLUUID& object_uuid = LLUUID::null);
- void refreshFromItem() override;
- static void playAnim(void* userdata);
- static void auditionAnim(void* userdata);
- static void endAnimCallback(void* userdata);
- protected:
- void onClose(bool app_quitting) override;
- LL_INLINE const char* getTitleName() const override { return "Animation"; }
- protected:
- LLButton* mPlayBtn;
- LLButton* mAuditionBtn;
- std::string mTitle;
- LLAnimPauseRequest mPauseRequest;
- LLUUID mItemID;
- LLUUID mObjectID;
- };
- #endif // LL_LLPREVIEWSOUND_H
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