lllandmarklist.h 2.9 KB

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  1. /**
  2. * @file lllandmarklist.h
  3. * @brief Landmark asset list class
  4. *
  5. * $LicenseInfo:firstyear=2002&license=viewergpl$
  6. *
  7. * Copyright (c) 2002-2009, Linden Research, Inc.
  8. *
  9. * Second Life Viewer Source Code
  10. * The source code in this file ("Source Code") is provided by Linden Lab
  11. * to you under the terms of the GNU General Public License, version 2.0
  12. * ("GPL"), unless you have obtained a separate licensing agreement
  13. * ("Other License"), formally executed by you and Linden Lab. Terms of
  14. * the GPL can be found in doc/GPL-license.txt in this distribution, or
  15. * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
  16. *
  17. * There are special exceptions to the terms and conditions of the GPL as
  18. * it is applied to this Source Code. View the full text of the exception
  19. * in the file doc/FLOSS-exception.txt in this software distribution, or
  20. * online at
  21. * http://secondlifegrid.net/programs/open_source/licensing/flossexception
  22. *
  23. * By copying, modifying or distributing this software, you acknowledge
  24. * that you have read and understood your obligations described above,
  25. * and agree to abide by those obligations.
  26. *
  27. * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
  28. * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
  29. * COMPLETENESS OR PERFORMANCE.
  30. * $/LicenseInfo$
  31. */
  32. #ifndef LL_LLLANDMARKLIST_H
  33. #define LL_LLLANDMARKLIST_H
  34. #include <map> // For multimap
  35. #include "boost/function.hpp"
  36. #include "llassetstorage.h"
  37. #include "hbfastmap.h"
  38. #include "llerror.h"
  39. #include "lllandmark.h"
  40. #include "lluuid.h"
  41. class LLLineEditor;
  42. class LLInventoryItem;
  43. class LLLandmarkList
  44. {
  45. protected:
  46. LOG_CLASS(LLLandmarkList);
  47. public:
  48. ~LLLandmarkList();
  49. bool assetExists(const LLUUID& asset_id);
  50. typedef boost::function<void(LLLandmark*)> loaded_callback_t;
  51. LLLandmark* getAsset(const LLUUID& asset_id,
  52. loaded_callback_t cb = NULL);
  53. static void processGetAssetReply(const LLUUID& asset_id,
  54. LLAssetType::EType type,
  55. void* user_data, S32 status,
  56. LLExtStat ext_status);
  57. // Returns true if loading the landmark with given asset_id has been
  58. // requested but is not complete yet.
  59. bool isAssetInLoadedCallbackMap(const LLUUID& asset_id);
  60. private:
  61. void onRegionHandle(const LLUUID& landmark_id);
  62. void makeCallbacks(const LLUUID& landmark_id);
  63. void eraseCallbacks(const LLUUID& asset_id);
  64. void markBadAsset(const LLUUID& asset_id);
  65. private:
  66. typedef fast_hmap<LLUUID, LLLandmark*> landmark_list_t;
  67. landmark_list_t mList;
  68. uuid_list_t mBadList;
  69. uuid_list_t mWaitList;
  70. typedef fast_hmap<LLUUID, F32> landmark_requested_list_t;
  71. landmark_requested_list_t mRequestedList;
  72. // *TODO: make the callback multimap a template class and make use of it
  73. // here and in LLLandmark.
  74. typedef std::multimap<LLUUID, loaded_callback_t> loaded_callback_map_t;
  75. loaded_callback_map_t mLoadedCallbackMap;
  76. };
  77. extern LLLandmarkList gLandmarkList;
  78. #endif // LL_LLLANDMARKLIST_H