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- /**
- * @file lldrawpoolwater.h
- * @brief LLDrawPoolWater class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLDRAWPOOLWATER_H
- #define LL_LLDRAWPOOLWATER_H
- #include "lldrawpool.h"
- class LLFace;
- class LLGLSLShader;
- class LLHeavenBody;
- class LLWaterSurface;
- class LLDrawPoolWater final : public LLFacePool
- {
- public:
- enum
- {
- VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX |
- LLVertexBuffer::MAP_NORMAL |
- LLVertexBuffer::MAP_TEXCOORD0
- };
- LL_INLINE U32 getVertexDataMask() override
- {
- return VERTEX_DATA_MASK;
- }
- LLDrawPoolWater();
- void prerender() override;
- S32 getNumPasses() override; // Returns 0 in PBR mode
- // The three following methods are only for use by the EE renderer.
- void render(S32 pass = 0) override;
- S32 getNumDeferredPasses() override;
- void renderDeferred(S32 pass = 0) override;
- // The two following methods are only for use by the PBR renderer.
- S32 getNumPostDeferredPasses() override;
- void renderPostDeferred(S32) override;
- void setOpaqueTexture(const LLUUID& tex_id);
- void setTransparentTextures(const LLUUID& tex1_id,
- const LLUUID& tex2_id = LLUUID::null);
- void setNormalMaps(const LLUUID& tex1_id,
- const LLUUID& tex2_id = LLUUID::null);
- LL_INLINE static void restoreGL()
- {
- sNeedsReflectionUpdate = sNeedsTexturesReload = true;
- }
- private:
- S32 getWaterPasses();
- // Methods for use by the EE renderer only
- void renderReflection(LLFace* facep);
- void renderWater();
- void renderOpaqueLegacyWater();
- void shadeWater(LLGLSLShader* shaderp, bool edge);
- // Only for use by the PBR renderer
- void shadeWaterPBR(LLGLSLShader* shaderp, bool edge);
- private:
- LLPointer<LLViewerTexture> mWaterImagep[2];
- LLPointer<LLViewerTexture> mWaterNormp[2];
- LLPointer<LLViewerTexture> mOpaqueWaterImagep;
- LLVector3 mLightDir;
- LLColor4 mLightColor;
- LLColor3 mLightDiffuse;
- public:
- static LLColor4 sWaterFogColor;
- static bool sNeedsReflectionUpdate;
- static bool sNeedsTexturesReload;
- };
- #endif // LL_LLDRAWPOOLWATER_H
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