UbitUmarov 1b870131d4 give/use the new group power 4 years ago
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Hypergrid a61b5d5d38 revert some changes to groups V2 that will break external modules, with no special gain 4 years ago
Local a61b5d5d38 revert some changes to groups V2 that will break external modules, with no special gain 4 years ago
Properties b16abc8166 Massive tab and trailing space cleanup 8 years ago
Remote a61b5d5d38 revert some changes to groups V2 that will break external modules, with no special gain 4 years ago
Service 1b870131d4 give/use the new group power 4 years ago
ForeignImporter.cs e2dd15625f Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others. 10 years ago
GroupsExtendedData.cs b16abc8166 Massive tab and trailing space cleanup 8 years ago
GroupsMessagingModule.cs f70f0b5ffd cosmetics 4 years ago
GroupsModule.cs a61b5d5d38 revert some changes to groups V2 that will break external modules, with no special gain 4 years ago
IGroupsServicesConnector.cs a61b5d5d38 revert some changes to groups V2 that will break external modules, with no special gain 4 years ago
RemoteConnectorCacheWrapper.cs 765fd02418 For built-in groups, if a delegate throws an exception (e.g. due to network failure), always remove its request from the m_ActiveRequests list. 10 years ago