MySQLAssetData.cs 15 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Data;
  29. using System.Reflection;
  30. using System.Collections.Generic;
  31. using log4net;
  32. using MySql.Data.MySqlClient;
  33. using OpenMetaverse;
  34. using OpenSim.Framework;
  35. namespace OpenSim.Data.MySQL
  36. {
  37. /// <summary>
  38. /// A MySQL Interface for the Asset Server
  39. /// </summary>
  40. public class MySQLAssetData : AssetDataBase
  41. {
  42. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  43. private string m_connectionString;
  44. private object m_dbLock = new object();
  45. #region IPlugin Members
  46. public override string Version { get { return "1.0.0.0"; } }
  47. /// <summary>
  48. /// <para>Initialises Asset interface</para>
  49. /// <para>
  50. /// <list type="bullet">
  51. /// <item>Loads and initialises the MySQL storage plugin.</item>
  52. /// <item>Warns and uses the obsolete mysql_connection.ini if connect string is empty.</item>
  53. /// <item>Check for migration</item>
  54. /// </list>
  55. /// </para>
  56. /// </summary>
  57. /// <param name="connect">connect string</param>
  58. public override void Initialise(string connect)
  59. {
  60. m_connectionString = connect;
  61. // This actually does the roll forward assembly stuff
  62. Assembly assem = GetType().Assembly;
  63. using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
  64. {
  65. dbcon.Open();
  66. Migration m = new Migration(dbcon, assem, "AssetStore");
  67. m.Update();
  68. }
  69. }
  70. public override void Initialise()
  71. {
  72. throw new NotImplementedException();
  73. }
  74. public override void Dispose() { }
  75. /// <summary>
  76. /// The name of this DB provider
  77. /// </summary>
  78. override public string Name
  79. {
  80. get { return "MySQL Asset storage engine"; }
  81. }
  82. #endregion
  83. #region IAssetDataPlugin Members
  84. /// <summary>
  85. /// Fetch Asset <paramref name="assetID"/> from database
  86. /// </summary>
  87. /// <param name="assetID">Asset UUID to fetch</param>
  88. /// <returns>Return the asset</returns>
  89. /// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks>
  90. override public AssetBase GetAsset(UUID assetID)
  91. {
  92. AssetBase asset = null;
  93. lock (m_dbLock)
  94. {
  95. using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
  96. {
  97. dbcon.Open();
  98. using (MySqlCommand cmd = new MySqlCommand(
  99. "SELECT name, description, assetType, local, temporary, asset_flags, data FROM assets WHERE id=?id",
  100. dbcon))
  101. {
  102. cmd.Parameters.AddWithValue("?id", assetID.ToString());
  103. try
  104. {
  105. using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
  106. {
  107. if (dbReader.Read())
  108. {
  109. asset = new AssetBase(assetID, (string)dbReader["name"], (sbyte)dbReader["assetType"], UUID.Zero.ToString());
  110. asset.Data = (byte[])dbReader["data"];
  111. asset.Description = (string)dbReader["description"];
  112. string local = dbReader["local"].ToString();
  113. if (local.Equals("1") || local.Equals("true", StringComparison.InvariantCultureIgnoreCase))
  114. asset.Local = true;
  115. else
  116. asset.Local = false;
  117. asset.Temporary = Convert.ToBoolean(dbReader["temporary"]);
  118. asset.Flags = (AssetFlags)Convert.ToInt32(dbReader["asset_flags"]);
  119. }
  120. }
  121. }
  122. catch (Exception e)
  123. {
  124. m_log.Error("[ASSETS DB]: MySql failure fetching asset " + assetID + ": " + e.Message);
  125. }
  126. }
  127. }
  128. }
  129. return asset;
  130. }
  131. /// <summary>
  132. /// Create an asset in database, or update it if existing.
  133. /// </summary>
  134. /// <param name="asset">Asset UUID to create</param>
  135. /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks>
  136. override public void StoreAsset(AssetBase asset)
  137. {
  138. lock (m_dbLock)
  139. {
  140. using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
  141. {
  142. dbcon.Open();
  143. MySqlCommand cmd =
  144. new MySqlCommand(
  145. "replace INTO assets(id, name, description, assetType, local, temporary, create_time, access_time, asset_flags, data)" +
  146. "VALUES(?id, ?name, ?description, ?assetType, ?local, ?temporary, ?create_time, ?access_time, ?asset_flags, ?data)",
  147. dbcon);
  148. string assetName = asset.Name;
  149. if (asset.Name.Length > 64)
  150. {
  151. assetName = asset.Name.Substring(0, 64);
  152. m_log.Warn("[ASSET DB]: Name field truncated from " + asset.Name.Length + " to " + assetName.Length + " characters on add");
  153. }
  154. string assetDescription = asset.Description;
  155. if (asset.Description.Length > 64)
  156. {
  157. assetDescription = asset.Description.Substring(0, 64);
  158. m_log.Warn("[ASSET DB]: Description field truncated from " + asset.Description.Length + " to " + assetDescription.Length + " characters on add");
  159. }
  160. // need to ensure we dispose
  161. try
  162. {
  163. using (cmd)
  164. {
  165. // create unix epoch time
  166. int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow);
  167. cmd.Parameters.AddWithValue("?id", asset.ID);
  168. cmd.Parameters.AddWithValue("?name", assetName);
  169. cmd.Parameters.AddWithValue("?description", assetDescription);
  170. cmd.Parameters.AddWithValue("?assetType", asset.Type);
  171. cmd.Parameters.AddWithValue("?local", asset.Local);
  172. cmd.Parameters.AddWithValue("?temporary", asset.Temporary);
  173. cmd.Parameters.AddWithValue("?create_time", now);
  174. cmd.Parameters.AddWithValue("?access_time", now);
  175. cmd.Parameters.AddWithValue("?asset_flags", (int)asset.Flags);
  176. cmd.Parameters.AddWithValue("?data", asset.Data);
  177. cmd.ExecuteNonQuery();
  178. cmd.Dispose();
  179. }
  180. }
  181. catch (Exception e)
  182. {
  183. m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset {0} with name \"{1}\". Error: {2}",
  184. asset.FullID, asset.Name, e.Message);
  185. }
  186. }
  187. }
  188. }
  189. private void UpdateAccessTime(AssetBase asset)
  190. {
  191. // Writing to the database every time Get() is called on an asset is killing us. Seriously. -jph
  192. return;
  193. lock (m_dbLock)
  194. {
  195. using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
  196. {
  197. dbcon.Open();
  198. MySqlCommand cmd =
  199. new MySqlCommand("update assets set access_time=?access_time where id=?id",
  200. dbcon);
  201. // need to ensure we dispose
  202. try
  203. {
  204. using (cmd)
  205. {
  206. // create unix epoch time
  207. int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow);
  208. cmd.Parameters.AddWithValue("?id", asset.ID);
  209. cmd.Parameters.AddWithValue("?access_time", now);
  210. cmd.ExecuteNonQuery();
  211. cmd.Dispose();
  212. }
  213. }
  214. catch (Exception e)
  215. {
  216. m_log.ErrorFormat(
  217. "[ASSETS DB]: " +
  218. "MySql failure updating access_time for asset {0} with name {1}" + Environment.NewLine + e.ToString()
  219. + Environment.NewLine + "Attempting reconnection", asset.FullID, asset.Name);
  220. }
  221. }
  222. }
  223. }
  224. /// <summary>
  225. /// check if the asset UUID exist in database
  226. /// </summary>
  227. /// <param name="uuid">The asset UUID</param>
  228. /// <returns>true if exist.</returns>
  229. override public bool ExistsAsset(UUID uuid)
  230. {
  231. bool assetExists = false;
  232. lock (m_dbLock)
  233. {
  234. using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
  235. {
  236. dbcon.Open();
  237. using (MySqlCommand cmd = new MySqlCommand("SELECT id FROM assets WHERE id=?id", dbcon))
  238. {
  239. cmd.Parameters.AddWithValue("?id", uuid.ToString());
  240. try
  241. {
  242. using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
  243. {
  244. if (dbReader.Read())
  245. assetExists = true;
  246. }
  247. }
  248. catch (Exception e)
  249. {
  250. m_log.ErrorFormat(
  251. "[ASSETS DB]: MySql failure fetching asset {0}" + Environment.NewLine + e.ToString(), uuid);
  252. }
  253. }
  254. }
  255. }
  256. return assetExists;
  257. }
  258. /// <summary>
  259. /// Returns a list of AssetMetadata objects. The list is a subset of
  260. /// the entire data set offset by <paramref name="start" /> containing
  261. /// <paramref name="count" /> elements.
  262. /// </summary>
  263. /// <param name="start">The number of results to discard from the total data set.</param>
  264. /// <param name="count">The number of rows the returned list should contain.</param>
  265. /// <returns>A list of AssetMetadata objects.</returns>
  266. public override List<AssetMetadata> FetchAssetMetadataSet(int start, int count)
  267. {
  268. List<AssetMetadata> retList = new List<AssetMetadata>(count);
  269. lock (m_dbLock)
  270. {
  271. using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
  272. {
  273. dbcon.Open();
  274. MySqlCommand cmd = new MySqlCommand("SELECT name,description,assetType,temporary,id,asset_flags FROM assets LIMIT ?start, ?count", dbcon);
  275. cmd.Parameters.AddWithValue("?start", start);
  276. cmd.Parameters.AddWithValue("?count", count);
  277. try
  278. {
  279. using (MySqlDataReader dbReader = cmd.ExecuteReader())
  280. {
  281. while (dbReader.Read())
  282. {
  283. AssetMetadata metadata = new AssetMetadata();
  284. metadata.Name = (string)dbReader["name"];
  285. metadata.Description = (string)dbReader["description"];
  286. metadata.Type = (sbyte)dbReader["assetType"];
  287. metadata.Temporary = Convert.ToBoolean(dbReader["temporary"]); // Not sure if this is correct.
  288. metadata.Flags = (AssetFlags)Convert.ToInt32(dbReader["asset_flags"]);
  289. metadata.FullID = new UUID((string)dbReader["id"]);
  290. // Current SHA1s are not stored/computed.
  291. metadata.SHA1 = new byte[] { };
  292. retList.Add(metadata);
  293. }
  294. }
  295. }
  296. catch (Exception e)
  297. {
  298. m_log.Error("[ASSETS DB]: MySql failure fetching asset set" + Environment.NewLine + e.ToString());
  299. }
  300. }
  301. }
  302. return retList;
  303. }
  304. public override bool Delete(string id)
  305. {
  306. lock (m_dbLock)
  307. {
  308. using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
  309. {
  310. dbcon.Open();
  311. MySqlCommand cmd = new MySqlCommand("delete from assets where id=?id", dbcon);
  312. cmd.Parameters.AddWithValue("?id", id);
  313. cmd.ExecuteNonQuery();
  314. cmd.Dispose();
  315. }
  316. }
  317. return true;
  318. }
  319. #endregion
  320. }
  321. }