Robust.ini.example 23 KB

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  1. ; * Run
  2. ; * $ Robust.exe -inifile Robust.ini
  3. ; *
  4. ; **
  5. ; *
  6. ; * The Const section allows us to define some basic information that we
  7. ; * will use throughout our configuration. We will provide examples for
  8. ; * setting the base url of the Robust server and the public and private ports
  9. ; * it uses. Changing the values of the constants will set the operating
  10. ; * parameters thoughout the configuration. Other constants that may prove
  11. ; * to be useful may be added to the followin section. They may be
  12. ; * referenced anywhere in the configuration by using ${Const|Name}. One
  13. ; * such use is providing a base path for setting locations that Robust
  14. ; * uses to write data.
  15. ; *
  16. [Const]
  17. ; The URL of the Robust server
  18. BaseURL = "http://127.0.0.1"
  19. ; The public port of the Robust server
  20. PublicPort = "8002"
  21. ; The private port of the Robust server
  22. PrivatePort = "8003"
  23. ; * The startup section lists all the connectors to start up in this server
  24. ; * instance. This may be only one, or it may be the entire server suite.
  25. ; * Multiple connectors should be separated by commas.
  26. ; *
  27. ; * These are the IN connectors the server uses, the in connectors
  28. ; * read this config file and load the needed service and database connectors
  29. ; *
  30. ; * The full syntax of a connector string is:
  31. ; * [[<ConfigName>@]<port>/]<dll name>[:<class name>]
  32. ; *
  33. [Startup]
  34. ; Place to create a PID file
  35. ; If no path if specified then a PID file is not created.
  36. ; PIDFile = "/tmp/Robust.exe.pid"
  37. ; Plugin Registry Location
  38. ; Set path to directory for plugin registry. Information
  39. ; about the registered repositories and installed plugins
  40. ; will be stored here
  41. ; The Robust.exe process must have R/W access to the location
  42. RegistryLocation = "."
  43. ; Modular configurations
  44. ; Set path to directory for modular ini files...
  45. ; The Robust.exe process must have R/W access to the location
  46. ConfigDirectory = "."
  47. ; Console commands can be saved to a file, so the command history persists after a restart. (default is true)
  48. ConsoleHistoryFileEnabled = true
  49. ; The history file can be just a filename (relative to OpenSim's bin/ directory
  50. ; or it can be a full path to somewhere else. (default is OpenSimConsoleHistory.txt in bin/)
  51. ConsoleHistoryFile = "RobustConsoleHistory.txt"
  52. ; How many lines of command history should we keep? (default is 100)
  53. ConsoleHistoryFileLines = 100
  54. [ServiceList]
  55. AssetServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AssetServiceConnector"
  56. InventoryInConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XInventoryInConnector"
  57. ;; Uncomment if you have set up Freeswitch (see [FreeswitchService] below)
  58. ;VoiceConnector = "8004/OpenSim.Server.Handlers.dll:FreeswitchServerConnector"
  59. GridServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridServiceConnector"
  60. GridInfoServerInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:GridInfoServerInConnector"
  61. AuthenticationServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector"
  62. OpenIdServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:OpenIdServerConnector"
  63. AvatarServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AvatarServiceConnector"
  64. LLLoginServiceInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector"
  65. PresenceServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:PresenceServiceConnector"
  66. UserAccountServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:UserAccountServiceConnector"
  67. GridUserServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridUserServiceConnector"
  68. FriendsServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:FriendsServiceConnector"
  69. MapAddServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:MapAddServiceConnector"
  70. MapGetServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:MapGetServiceConnector"
  71. ;; Uncomment this if you want offline IM to work
  72. ;OfflineIMServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.OfflineIM.dll:OfflineIMServiceRobustConnector"
  73. ;; Uncomment this if you want Groups V2 to work
  74. ;GroupsServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.Groups.dll:GroupsServiceRobustConnector"
  75. ;; Uncomment to provide bakes caching
  76. ;BakedTextureService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XBakesConnector"
  77. ;; Uncomment for UserProfiles see [UserProfilesService] to configure...
  78. ; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
  79. ;; Uncomment if you want to have centralized estate data
  80. ; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
  81. ; * This is common for all services, it's the network setup for the entire
  82. ; * server instance, if none is specified above
  83. ; *
  84. [Network]
  85. port = ${Const|PrivatePort}
  86. ; HTTPS for "Out of band" management applications such as the remote admin
  87. ; module. May specify https_main = True to make the main http server
  88. ; use https or "False" to make the main server HTTP
  89. ; https_main = False
  90. ;
  91. ; Create https_listener = "True" will create a listener on the port
  92. ; specified. Provide the path to your server certificate along with it's
  93. ; password
  94. ; https_listener = False
  95. ;
  96. ; Set our listener to this port
  97. ; https_port = 0
  98. ;
  99. ; Path to X509 certificate
  100. ; cert_path = "path/to/cert.p12"
  101. ;
  102. ; Password for cert
  103. ; cert_pass = "password"
  104. ;; The follow 3 variables are for HTTP Basic Authentication for the Robust services.
  105. ;; Use this if your central services in port ${Const|PrivatePort} need to be accessible on the Internet
  106. ;; but you want to protect them from unauthorized access.
  107. ; AuthType = "BasicHttpAuthentication"
  108. ; HttpAuthUsername = "some_username"
  109. ; HttpAuthPassword = "some_password"
  110. ;;
  111. ;; AuthType above can be overriden in any of the service sections below by
  112. ; AuthType = "None"
  113. ;; This is useful in cases where you want to protect most of the services,
  114. ;; but unprotect individual services. Username and Password can also be
  115. ;; overriden if you want to use different credentials for the different services.
  116. ; * The following are for the remote console
  117. ; * They have no effect for the local or basic console types
  118. ; * Leave commented to diable logins to the console
  119. ;ConsoleUser = Test
  120. ;ConsolePass = secret
  121. ;ConsolePort = 0
  122. [DatabaseService]
  123. ; PGSQL
  124. ; Uncomment these lines if you want to use PGSQL storage
  125. ; Change the connection string to your db details
  126. ;StorageProvider = "OpenSim.Data.PGSQL.dll"
  127. ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;"
  128. ; MySQL
  129. ; Uncomment these lines if you want to use MySQL storage
  130. ; Change the connection string to your db details
  131. StorageProvider = "OpenSim.Data.MySQL.dll"
  132. ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
  133. ; * As an example, the below configuration precisely mimicks the legacy
  134. ; * asset server. It is read by the asset IN connector (defined above)
  135. ; * and it then loads the OUT connector (a local database module). That,
  136. ; * in turn, reads the asset loader and database connection information
  137. ; *
  138. [AssetService]
  139. LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
  140. DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
  141. AssetLoaderArgs = "./assets/AssetSets.xml"
  142. ; Allow maptile assets to remotely deleted by remote calls to the asset service.
  143. ; There is no harm in having this as false - it just means that historical maptile assets are not deleted.
  144. ; This only applies to maptiles served via the version 1 viewer mechanisms
  145. ; Default is false
  146. AllowRemoteDelete = false
  147. ; Allow all assets to be remotely deleted.
  148. ; Only set this to true if you are operating a grid where you control all calls to the asset service
  149. ; (where a necessary condition is that you control all simulators) and you need this for admin purposes.
  150. ; If set to true, AllowRemoteDelete = true is required as well.
  151. ; Default is false.
  152. AllowRemoteDeleteAllTypes = false
  153. ; * This configuration loads the inventory server modules. It duplicates
  154. ; * the function of the legacy inventory server
  155. ; *
  156. [InventoryService]
  157. LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
  158. ; Will calls to purge folders (empty trash) and immediately delete/update items or folders (not move to trash first) succeed?
  159. ; If this is set to false then some other arrangement must be made to perform these operations if necessary.
  160. AllowDelete = true
  161. ; * This is the new style grid service.
  162. ; * "Realm" is the table that is used for user lookup.
  163. ; * It defaults to "regions", which uses the legacy tables
  164. ; *
  165. [GridService]
  166. LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
  167. ; Realm = "regions"
  168. ; AllowDuplicateNames = "True"
  169. ;; Next, we can specify properties of regions, including default and fallback regions
  170. ;; The syntax is: Region_<RegionName> = "<flags>"
  171. ;; or: Region_<RegionID> = "<flags>"
  172. ;; where <flags> can be DefaultRegion, DefaultHGRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut, Reservation, NoMove, Authenticate
  173. ;;
  174. ;; DefaultRegion If a local login cannot be placed in the required region (e.g. home region does not exist, avatar is not allowed entry, etc.)
  175. ;; then this region becomes the destination. Only the first online default region will be used. If no DefaultHGRegion
  176. ;; is specified then this will also be used as the region for hypergrid connections that require it (commonly because they have not specified
  177. ;; an explicit region.
  178. ;;
  179. ;; DefaultHGRegion If an avatar connecting via the hypergrid does not specify a region, then they are placed here. Only the first online
  180. ;; region will be used.
  181. ;;
  182. ;; FallbackRegion If the DefaultRegion is not available for a local login, then any FallbackRegions are tried instead. These are tried in the
  183. ;; order specified. This only applies to local logins at this time, not Hypergrid connections.
  184. ;;
  185. ;; NoDirectLogin A hypergrid user cannot directly connect to this region. This does not apply to local logins.
  186. ;;
  187. ;; Persistent When the simulator is shutdown, the region is signalled as offline but left registered on the grid.
  188. ;;
  189. ;; Example specification:
  190. ; Region_Welcome_Area = "DefaultRegion, FallbackRegion"
  191. ; (replace spaces with underscore)
  192. ;; Allow supporting viewers to export content
  193. ;; Set to false to prevent export
  194. ExportSupported = true
  195. ; * This is the configuration for the freeswitch server in grid mode
  196. [FreeswitchService]
  197. LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
  198. ;; The IP address of your FreeSWITCH server.
  199. ;; This address must be reachable by viewers.
  200. ; ServerAddress = 127.0.0.1
  201. ;; The following configuration parameters are optional
  202. ;; By default, this is the same as the ServerAddress
  203. ; Realm = 127.0.0.1
  204. ;; By default, this is the same as the ServerAddress on port 5060
  205. ; SIPProxy = 127.0.0.1:5060
  206. ;; Default is 5000ms
  207. ; DefaultTimeout = 5000
  208. ;; The dial plan context. Default is "default"
  209. ; Context = default
  210. ;; Currently unused
  211. ; UserName = freeswitch
  212. ;; Currently unused
  213. ; Password = password
  214. ;; The following parameters are for STUN = Simple Traversal of UDP through NATs
  215. ;; See http://wiki.freeswitch.org/wiki/NAT_Traversal
  216. ;; stun.freeswitch.org is not guaranteed to be running so use it in
  217. ;; production at your own risk
  218. ; EchoServer = 127.0.0.1
  219. ; EchoPort = 50505
  220. ; AttemptSTUN = false
  221. ; * This is the new style authentication service. Currently, only MySQL
  222. ; * is implemented.
  223. ; *
  224. [AuthenticationService]
  225. ; for the server connector
  226. LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  227. ;; Allow the service to process HTTP getauthinfo calls.
  228. ;; Default is false.
  229. ; AllowGetAuthInfo = false
  230. ;; Allow the service to process HTTP setauthinfo calls.
  231. ;; Default is false.
  232. ; AllowSetAuthInfo = false
  233. ;; Allow the service to process HTTP setpassword calls.
  234. ;; Default is false.
  235. ; AllowSetPassword = false
  236. [OpenIdService]
  237. ; for the server connector
  238. AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  239. UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  240. ; * This is the new style authentication service. Currently, only MySQL
  241. ; * is implemented. "Realm" is the table that is used for user lookup.
  242. ; * It defaults to "useraccounts", which uses the new style.
  243. ; * Realm = "users" will use the legacy tables as an authentication source
  244. ; *
  245. [UserAccountService]
  246. ; for the server connector
  247. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  248. ; Realm = "useraccounts"
  249. ; These are for creating new accounts by the service
  250. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  251. PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  252. GridService = "OpenSim.Services.GridService.dll:GridService"
  253. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  254. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  255. GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  256. ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2
  257. ;; to show a default "Ruth" avatar rather than a cloud for a newly created user.
  258. ;; Default is false
  259. CreateDefaultAvatarEntries = true
  260. ;; Allow the service to process HTTP createuser calls.
  261. ;; Default is false.
  262. ; AllowCreateUser = false
  263. ;; Allow the service to process HTTP setaccount calls.
  264. ;; Default is false.
  265. ; AllowSetAccount = false
  266. [GridUserService]
  267. ; for the server connector
  268. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
  269. [PresenceService]
  270. ; for the server connector
  271. LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
  272. ; Set this to true to allow the use of advanced web services and multiple
  273. ; bots using one account
  274. AllowDuplicatePresences = false;
  275. [AvatarService]
  276. ; for the server connector
  277. LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
  278. [FriendsService]
  279. ; for the server connector
  280. LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"
  281. [EstateService]
  282. LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService"
  283. [LibraryService]
  284. LibraryName = "OpenSim Library"
  285. DefaultLibrary = "./inventory/Libraries.xml"
  286. [LoginService]
  287. ; for the server connector
  288. LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
  289. ; for the service
  290. UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  291. GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  292. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  293. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  294. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  295. PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  296. GridService = "OpenSim.Services.GridService.dll:GridService"
  297. SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
  298. LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService"
  299. FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
  300. ; The minimum user level required for a user to be able to login. 0 by default
  301. ; If you disable a particular user's account then you can set their login level below this number.
  302. ; You can also change this level from the console though these changes will not be persisted.
  303. ; MinLoginLevel = 0
  304. ; Ask co-operative viewers to use a different currency name
  305. ;Currency = ""
  306. ;; Set minimum fee to publish classified
  307. ; ClassifiedFee = 0
  308. WelcomeMessage = "Welcome, Avatar!"
  309. AllowRemoteSetLoginLevel = "false"
  310. ; For V2 map
  311. MapTileURL = "${Const|BaseURL}:${Const|PublicPort}/";
  312. ; Url to search service
  313. ; SearchURL = "${Const|BaseURL}:${Const|PublicPort}/";
  314. ; For V3 destination guide
  315. ; DestinationGuide = "${Const|BaseURL}/guide"
  316. ; For V3 avatar picker (( work in progress ))
  317. ; AvatarPicker = "${Const|BaseURL}/avatars"
  318. ; If you run this login server behind a proxy, set this to true
  319. ; HasProxy = false
  320. ;; Regular expressions for controlling which client versions are accepted/denied.
  321. ;; An empty string means nothing is checked.
  322. ;;
  323. ;; Example 1: allow only these 3 types of clients (any version of them)
  324. ;; AllowedClients = "Imprudence|Hippo|Second Life"
  325. ;;
  326. ;; Example 2: allow all clients except these
  327. ;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
  328. ;;
  329. ;; Note that these are regular expressions, so every character counts.
  330. ;; Also note that this is very weak security and should not be trusted as a reliable means
  331. ;; for keeping bad clients out; modified clients can fake their identifiers.
  332. ;;
  333. ;;
  334. ;AllowedClients = ""
  335. ;DeniedClients = ""
  336. ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
  337. ;; Viewers do not listen to timezone sent by the server. They use Pacific Standard Time instead,
  338. ;; but rely on the server to calculate Daylight Saving Time. Sending another DST than US Pacific
  339. ;; would result in time inconsistencies between grids (during summer and around DST transition period)
  340. ;; default let OpenSim calculate US Pacific DST
  341. ;; "none" disable DST (equivallent to "local" with system set to GMT)
  342. ;; "local" force legacy behaviour (using local system time to calculate DST)
  343. ; DSTZone = "America/Los_Angeles;Pacific Standard Time"
  344. ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
  345. ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
  346. ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
  347. ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
  348. ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
  349. ;; Options are
  350. ;; "none" no DST
  351. ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
  352. ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
  353. ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
  354. DSTZone = "America/Los_Angeles;Pacific Standard Time"
  355. ;Basic Login Service Dos Protection Tweaks
  356. ;;
  357. ;; Some Grids/Users use a transparent proxy that makes use of the X-Forwarded-For HTTP Header, If you do, set this to true
  358. ;; If you set this to true and you don't have a transparent proxy, it may allow attackers to put random things in the X-Forwarded-For header to
  359. ;; get around this basic DOS protection.
  360. ;DOSAllowXForwardedForHeader = false
  361. ;;
  362. ;; The protector adds up requests during this rolling period of time, default 10 seconds
  363. ;DOSRequestTimeFrameMS = 10000
  364. ;;
  365. ;; The amount of requests in the above timeframe from the same endpoint that triggers protection
  366. ;DOSMaxRequestsInTimeFrame = 5
  367. ;;
  368. ;; The amount of time that a specific endpoint is blocked. Default 2 minutes.
  369. ;DOSForgiveClientAfterMS = 120000
  370. ;;
  371. ;; To turn off basic dos protection, set the DOSMaxRequestsInTimeFrame to 0.
  372. [MapImageService]
  373. LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
  374. ; Set this if you want to change the default
  375. ; TilesStoragePath = "maptiles"
  376. ;
  377. ; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}),
  378. ; you may want to set this. Otherwise, don't set it, because it's already protected.
  379. ; GridService = "OpenSim.Services.GridService.dll:GridService"
  380. ;
  381. ; Additionally, if you run this server behind a proxy, set this to true
  382. ; HasProxy = false
  383. [Messaging]
  384. ; OfflineIM
  385. OfflineIMService = "OpenSim.Addons.OfflineIM.dll:OfflineIMService"
  386. [GridInfoService]
  387. ; These settings are used to return information on a get_grid_info call.
  388. ; Client launcher scripts and third-party clients make use of this to
  389. ; autoconfigure the client and to provide a nice user experience. If you
  390. ; want to facilitate that, you should configure the settings here according
  391. ; to your grid or standalone setup.
  392. ;
  393. ; See http://opensimulator.org/wiki/GridInfo
  394. ; login uri: for grid this is the login server URI
  395. login = ${Const|BaseURL}:${Const|PublicPort}/
  396. ; long grid name: the long name of your grid
  397. gridname = "the lost continent of hippo"
  398. ; short grid name: the short name of your grid
  399. gridnick = "hippogrid"
  400. ; login page: optional: if it exists it will be used to tell the client to use
  401. ; this as splash page
  402. ;welcome = ${Const|BaseURL}/welcome
  403. ; helper uri: optional: if it exists if will be used to tell the client to use
  404. ; this for all economy related things
  405. ;economy = ${Const|BaseURL}:${Const|PublicPort}/
  406. ; web page of grid: optional: page providing further information about your grid
  407. ;about = ${Const|BaseURL}/about/
  408. ; account creation: optional: page providing further information about obtaining
  409. ; a user account on your grid
  410. ;register = ${Const|BaseURL}/register
  411. ; help: optional: page providing further assistance for users of your grid
  412. ;help = ${Const|BaseURL}/help
  413. ; password help: optional: page providing password assistance for users of your grid
  414. ;password = ${Const|BaseURL}/password
  415. [UserProfilesService]
  416. LocalServiceModule = "OpenSim.Services.UserProfilesService.dll:UserProfilesService"
  417. Enabled = false
  418. ;; Configure this for separate profiles database
  419. ;; ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
  420. ;; Realm = UserProfiles
  421. UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService
  422. AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  423. [BakedTextureService]
  424. LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes"
  425. ;; This directory must be writable by the user ROBUST runs as. It will be created automatically.
  426. BaseDirectory = "./bakes"