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Properties
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5450b1b024
Change assembly versions to 0.8.1
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IAssetService.cs
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3f76f72137
Better error-handling when storing assets: recognize that 'null' is an error value
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IAuthenticationService.cs
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4c9400e646
Add optional getauthinfo and setauthinfo authentication service calls.
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IAuthorizationService.cs
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504de8bc47
Pass the first name and last name from the agent circuit data to the authorization service rather than from the account.
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IAvatarService.cs
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d07943c262
Multiattach, part 2
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IBakedTextureService.cs
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f0f852b27f
Final code drop for appearance. Adding Avination's baked texture storage server.
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IBansService.cs
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222f530411
Added an interface to an external ban service. With this commit, the interface is used only in Hypergrided worlds (Gatekeeper), although in those, it applies to both local and foreign users. The Ban service itself is not in core; it is to be provided externally.
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IBasicProfileService.cs
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239a14265e
Stub out the Profile and Presence services
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IEstateDataService.cs
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0eede1467f
Moved these two estate-related interfaces to the projects where they belong.
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IFreeswitchService.cs
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2b0ef9ad1d
Implement a method to allow regions to query the gridwide Freeswitch
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IFriendsService.cs
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59157d9d63
Add simple login test with online friends. Add IFriendsModule.GrantRights() for granting rights via a module call.
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IGridService.cs
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beef41f24c
Stop simulators attempting to contact registered but offline regions (RegionFlags.Persistent but not RegioNFlags.RegionOnline) on startup and when an avatar completes a teleport.
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IGridUserService.cs
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0b9bf236dd
On more virtual method
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IHypergridServices.cs
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06e0528d0b
In teleports, pass the source region to the destination (similar to an HTTP referrer)
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IInventoryService.cs
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018832522c
Removed GetUserInventory(). It wasn't being used, and was creating warnings because it's Obsolete.
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ILandService.cs
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9971766256
Implement Scope ID lookup on GetLandData. Stacked regions were not handled
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ILibraryService.cs
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dbb16bf2db
* Forgotten ILibraryService from yesterday
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ILoginService.cs
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0772e19af2
Added viewer's channel, mac, and id0 to agent circuit data. Also moved client ip address to agent circuit data, so that it's always there.
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IMapImageService.cs
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a53272c5fb
Add delete maptile ability to MapImageService - yet untested
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INeighbourService.cs
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5d09c53a1a
Unpacking the mess with OtherRegionUp, so we can have a real cache of the neighbours in the grid service modules.
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IOfflineIMService.cs
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2d9d6fe922
Can delete the Offline Messages sent to/from a user.
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IPresenceService.cs
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ac037dfe21
Add method doc for IPresenceService
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ISimulationService.cs
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3c6becd524
On login and first HG entrance to a foreign grid, perform query access checks before proceeding.
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IUserAccountService.cs
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e00f1a0410
Allow invalidating the users cache
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IUserManagement.cs
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e2dd15625f
Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
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IUserProfilesService.cs
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1842388bb4
Add support for user preferences (im via email)
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OpenProfileClient.cs
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968b588bb9
minor: remove compiler warning from OpenProfileClient
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