Justin Clark-Casey (justincc) beef41f24c Stop simulators attempting to contact registered but offline regions (RegionFlags.Persistent but not RegioNFlags.RegionOnline) on startup and when an avatar completes a teleport. %!s(int64=10) %!d(string=hai) anos
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Properties 5450b1b024 Change assembly versions to 0.8.1 %!s(int64=10) %!d(string=hai) anos
IAssetService.cs 3f76f72137 Better error-handling when storing assets: recognize that 'null' is an error value %!s(int64=10) %!d(string=hai) anos
IAuthenticationService.cs 4c9400e646 Add optional getauthinfo and setauthinfo authentication service calls. %!s(int64=13) %!d(string=hai) anos
IAuthorizationService.cs 504de8bc47 Pass the first name and last name from the agent circuit data to the authorization service rather than from the account. %!s(int64=13) %!d(string=hai) anos
IAvatarService.cs d07943c262 Multiattach, part 2 %!s(int64=11) %!d(string=hai) anos
IBakedTextureService.cs f0f852b27f Final code drop for appearance. Adding Avination's baked texture storage server. %!s(int64=10) %!d(string=hai) anos
IBansService.cs 222f530411 Added an interface to an external ban service. With this commit, the interface is used only in Hypergrided worlds (Gatekeeper), although in those, it applies to both local and foreign users. The Ban service itself is not in core; it is to be provided externally. %!s(int64=11) %!d(string=hai) anos
IBasicProfileService.cs 239a14265e Stub out the Profile and Presence services %!s(int64=15) %!d(string=hai) anos
IEstateDataService.cs 0eede1467f Moved these two estate-related interfaces to the projects where they belong. %!s(int64=10) %!d(string=hai) anos
IFreeswitchService.cs 2b0ef9ad1d Implement a method to allow regions to query the gridwide Freeswitch %!s(int64=14) %!d(string=hai) anos
IFriendsService.cs 59157d9d63 Add simple login test with online friends. Add IFriendsModule.GrantRights() for granting rights via a module call. %!s(int64=12) %!d(string=hai) anos
IGridService.cs beef41f24c Stop simulators attempting to contact registered but offline regions (RegionFlags.Persistent but not RegioNFlags.RegionOnline) on startup and when an avatar completes a teleport. %!s(int64=10) %!d(string=hai) anos
IGridUserService.cs 0b9bf236dd On more virtual method %!s(int64=12) %!d(string=hai) anos
IHypergridServices.cs 06e0528d0b In teleports, pass the source region to the destination (similar to an HTTP referrer) %!s(int64=10) %!d(string=hai) anos
IInventoryService.cs 018832522c Removed GetUserInventory(). It wasn't being used, and was creating warnings because it's Obsolete. %!s(int64=10) %!d(string=hai) anos
ILandService.cs 9971766256 Implement Scope ID lookup on GetLandData. Stacked regions were not handled %!s(int64=14) %!d(string=hai) anos
ILibraryService.cs dbb16bf2db * Forgotten ILibraryService from yesterday %!s(int64=15) %!d(string=hai) anos
ILoginService.cs 0772e19af2 Added viewer's channel, mac, and id0 to agent circuit data. Also moved client ip address to agent circuit data, so that it's always there. %!s(int64=14) %!d(string=hai) anos
IMapImageService.cs a53272c5fb Add delete maptile ability to MapImageService - yet untested %!s(int64=10) %!d(string=hai) anos
INeighbourService.cs 5d09c53a1a Unpacking the mess with OtherRegionUp, so we can have a real cache of the neighbours in the grid service modules. %!s(int64=15) %!d(string=hai) anos
IOfflineIMService.cs 2d9d6fe922 Can delete the Offline Messages sent to/from a user. %!s(int64=11) %!d(string=hai) anos
IPresenceService.cs ac037dfe21 Add method doc for IPresenceService %!s(int64=12) %!d(string=hai) anos
ISimulationService.cs 3c6becd524 On login and first HG entrance to a foreign grid, perform query access checks before proceeding. %!s(int64=10) %!d(string=hai) anos
IUserAccountService.cs e00f1a0410 Allow invalidating the users cache %!s(int64=10) %!d(string=hai) anos
IUserManagement.cs e2dd15625f Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others. %!s(int64=10) %!d(string=hai) anos
IUserProfilesService.cs 1842388bb4 Add support for user preferences (im via email) %!s(int64=11) %!d(string=hai) anos
OpenProfileClient.cs 968b588bb9 minor: remove compiler warning from OpenProfileClient %!s(int64=10) %!d(string=hai) anos