Justin Clark-Casey (justincc) 265fe349e0 Somewhat improve avatar region crossings by properly preserving velocity when avatar enters the new region. před 10 roky
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AssemblyInfo.cs 5450b1b024 Change assembly versions to 0.8.1 před 10 roky
POSCharacter.cs 7a2c77e7ea If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target. před 10 roky
POSPlugin.cs eacc2561d1 BulletSim: add osGetPhysicsEngineType() LSL function and update před 12 roky
POSPrim.cs 7a2c77e7ea If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target. před 10 roky
POSScene.cs 265fe349e0 Somewhat improve avatar region crossings by properly preserving velocity when avatar enters the new region. před 10 roky