OpenSim.RegionServer.csproj 8.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238
  1. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  2. <PropertyGroup>
  3. <ProjectType>Local</ProjectType>
  4. <ProductVersion>8.0.50727</ProductVersion>
  5. <SchemaVersion>2.0</SchemaVersion>
  6. <ProjectGuid>{632E1BFD-0000-0000-0000-000000000000}</ProjectGuid>
  7. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  8. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  9. <ApplicationIcon>
  10. </ApplicationIcon>
  11. <AssemblyKeyContainerName>
  12. </AssemblyKeyContainerName>
  13. <AssemblyName>OpenSim.RegionServer</AssemblyName>
  14. <DefaultClientScript>JScript</DefaultClientScript>
  15. <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
  16. <DefaultTargetSchema>IE50</DefaultTargetSchema>
  17. <DelaySign>false</DelaySign>
  18. <OutputType>Library</OutputType>
  19. <AppDesignerFolder>
  20. </AppDesignerFolder>
  21. <RootNamespace>OpenSim.RegionServer</RootNamespace>
  22. <StartupObject>
  23. </StartupObject>
  24. <FileUpgradeFlags>
  25. </FileUpgradeFlags>
  26. </PropertyGroup>
  27. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  28. <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
  29. <BaseAddress>285212672</BaseAddress>
  30. <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
  31. <ConfigurationOverrideFile>
  32. </ConfigurationOverrideFile>
  33. <DefineConstants>TRACE;DEBUG</DefineConstants>
  34. <DocumentationFile>
  35. </DocumentationFile>
  36. <DebugSymbols>True</DebugSymbols>
  37. <FileAlignment>4096</FileAlignment>
  38. <Optimize>False</Optimize>
  39. <OutputPath>..\bin\</OutputPath>
  40. <RegisterForComInterop>False</RegisterForComInterop>
  41. <RemoveIntegerChecks>False</RemoveIntegerChecks>
  42. <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
  43. <WarningLevel>4</WarningLevel>
  44. <NoWarn>
  45. </NoWarn>
  46. </PropertyGroup>
  47. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  48. <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
  49. <BaseAddress>285212672</BaseAddress>
  50. <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
  51. <ConfigurationOverrideFile>
  52. </ConfigurationOverrideFile>
  53. <DefineConstants>TRACE</DefineConstants>
  54. <DocumentationFile>
  55. </DocumentationFile>
  56. <DebugSymbols>False</DebugSymbols>
  57. <FileAlignment>4096</FileAlignment>
  58. <Optimize>True</Optimize>
  59. <OutputPath>..\bin\</OutputPath>
  60. <RegisterForComInterop>False</RegisterForComInterop>
  61. <RemoveIntegerChecks>False</RemoveIntegerChecks>
  62. <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
  63. <WarningLevel>4</WarningLevel>
  64. <NoWarn>
  65. </NoWarn>
  66. </PropertyGroup>
  67. <ItemGroup>
  68. <Reference Include="System">
  69. <HintPath>System.dll</HintPath>
  70. <Private>False</Private>
  71. </Reference>
  72. <Reference Include="System.Data" />
  73. <Reference Include="System.Xml">
  74. <HintPath>System.Xml.dll</HintPath>
  75. <Private>False</Private>
  76. </Reference>
  77. <Reference Include="libsecondlife.dll">
  78. <HintPath>..\bin\libsecondlife.dll</HintPath>
  79. <Private>False</Private>
  80. </Reference>
  81. <Reference Include="Axiom.MathLib.dll">
  82. <HintPath>..\bin\Axiom.MathLib.dll</HintPath>
  83. <Private>False</Private>
  84. </Reference>
  85. <Reference Include="Db4objects.Db4o.dll">
  86. <HintPath>..\bin\Db4objects.Db4o.dll</HintPath>
  87. <Private>False</Private>
  88. </Reference>
  89. </ItemGroup>
  90. <ItemGroup>
  91. <ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj">
  92. <Name>OpenSim.Framework</Name>
  93. <Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
  94. <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
  95. <Private>False</Private>
  96. </ProjectReference>
  97. <ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
  98. <Name>OpenSim.Framework.Console</Name>
  99. <Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
  100. <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
  101. <Private>False</Private>
  102. </ProjectReference>
  103. <ProjectReference Include="..\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj">
  104. <Name>OpenSim.GenericConfig.Xml</Name>
  105. <Project>{E88EF749-0000-0000-0000-000000000000}</Project>
  106. <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
  107. <Private>False</Private>
  108. </ProjectReference>
  109. <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj">
  110. <Name>OpenSim.Physics.Manager</Name>
  111. <Project>{8BE16150-0000-0000-0000-000000000000}</Project>
  112. <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
  113. <Private>False</Private>
  114. </ProjectReference>
  115. <ProjectReference Include="..\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj">
  116. <Project>{FFD5951C-4002-4ACA-9ADF-68852357B94A}</Project>
  117. <Name>OpenSim.Terrain.BasicTerrain</Name>
  118. </ProjectReference>
  119. <ProjectReference Include="..\Servers\OpenSim.Servers.csproj">
  120. <Name>OpenSim.Servers</Name>
  121. <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project>
  122. <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
  123. <Private>False</Private>
  124. </ProjectReference>
  125. </ItemGroup>
  126. <ItemGroup>
  127. <Compile Include="AgentAssetUpload.cs">
  128. <SubType>Code</SubType>
  129. </Compile>
  130. <Compile Include="ConsoleCmds.cs">
  131. <SubType>Code</SubType>
  132. </Compile>
  133. <Compile Include="Grid.cs">
  134. <SubType>Code</SubType>
  135. </Compile>
  136. <Compile Include="OpenSimMain.cs">
  137. <SubType>Code</SubType>
  138. </Compile>
  139. <Compile Include="OpenSimNetworkHandler.cs">
  140. <SubType>Code</SubType>
  141. </Compile>
  142. <Compile Include="PacketServer.cs">
  143. <SubType>Code</SubType>
  144. </Compile>
  145. <Compile Include="QueItem.cs">
  146. <SubType>Code</SubType>
  147. </Compile>
  148. <Compile Include="RegionInfo.cs">
  149. <SubType>Code</SubType>
  150. </Compile>
  151. <Compile Include="SimClient.cs">
  152. <SubType>Code</SubType>
  153. </Compile>
  154. <Compile Include="SimConsole.cs">
  155. <SubType>Code</SubType>
  156. </Compile>
  157. <Compile Include="VersionInfo.cs">
  158. <SubType>Code</SubType>
  159. </Compile>
  160. <Compile Include="Assets\AssetCache.cs">
  161. <SubType>Code</SubType>
  162. </Compile>
  163. <Compile Include="Assets\InventoryCache.cs">
  164. <SubType>Code</SubType>
  165. </Compile>
  166. <Compile Include="CAPS\AdminWebFront.cs">
  167. <SubType>Code</SubType>
  168. </Compile>
  169. <Compile Include="types\Mesh.cs">
  170. <SubType>Code</SubType>
  171. </Compile>
  172. <Compile Include="types\Triangle.cs">
  173. <SubType>Code</SubType>
  174. </Compile>
  175. <Compile Include="world\Avatar.cs">
  176. <SubType>Code</SubType>
  177. </Compile>
  178. <Compile Include="world\AvatarAnimations.cs">
  179. <SubType>Code</SubType>
  180. </Compile>
  181. <Compile Include="world\AvatarClient.cs">
  182. <SubType>Code</SubType>
  183. </Compile>
  184. <Compile Include="world\AvatarUpdate.cs">
  185. <SubType>Code</SubType>
  186. </Compile>
  187. <Compile Include="world\Entity.cs">
  188. <SubType>Code</SubType>
  189. </Compile>
  190. <Compile Include="world\Primitive.cs">
  191. <SubType>Code</SubType>
  192. </Compile>
  193. <Compile Include="world\Primitive2.cs">
  194. <SubType>Code</SubType>
  195. </Compile>
  196. <Compile Include="world\ScriptEngine.cs">
  197. <SubType>Code</SubType>
  198. </Compile>
  199. <Compile Include="world\SurfacePatch.cs">
  200. <SubType>Code</SubType>
  201. </Compile>
  202. <Compile Include="world\World.cs">
  203. <SubType>Code</SubType>
  204. </Compile>
  205. <Compile Include="world\WorldPacketHandlers.cs">
  206. <SubType>Code</SubType>
  207. </Compile>
  208. <Compile Include="world\scripting\IScript.cs">
  209. <SubType>Code</SubType>
  210. </Compile>
  211. <Compile Include="world\scripting\IScriptContext.cs">
  212. <SubType>Code</SubType>
  213. </Compile>
  214. <Compile Include="world\scripting\IScriptEntity.cs">
  215. <SubType>Code</SubType>
  216. </Compile>
  217. <Compile Include="world\scripting\IScriptHandler.cs">
  218. <SubType>Code</SubType>
  219. </Compile>
  220. <Compile Include="world\scripting\Script.cs">
  221. <SubType>Code</SubType>
  222. </Compile>
  223. <Compile Include="world\scripting\ScriptFactory.cs">
  224. <SubType>Code</SubType>
  225. </Compile>
  226. <Compile Include="world\scripting\Scripts\FollowRandomAvatar.cs">
  227. <SubType>Code</SubType>
  228. </Compile>
  229. <Compile Include="world\WorldScripting.cs" />
  230. </ItemGroup>
  231. <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
  232. <PropertyGroup>
  233. <PreBuildEvent>
  234. </PreBuildEvent>
  235. <PostBuildEvent>
  236. </PostBuildEvent>
  237. </PropertyGroup>
  238. </Project>