OSVector3.cs 278 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Text;
  4. namespace OpenSim.Framework
  5. {
  6. public class OSVector3
  7. {
  8. public float X;
  9. public float Y;
  10. public float Z;
  11. public OSVector3()
  12. {
  13. }
  14. }
  15. }