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- using System;
- using OpenSim.Framework;
- using OpenMetaverse;
- namespace OpenSim.Services.Interfaces
- {
- public interface ISimulationService
- {
- #region Agents
- bool CreateAgent(ulong regionHandle, AgentCircuitData aCircuit, out string reason);
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- bool UpdateAgent(ulong regionHandle, AgentData data);
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- bool UpdateAgent(ulong regionHandle, AgentPosition data);
- bool RetrieveAgent(ulong regionHandle, UUID id, out IAgentData agent);
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- bool ReleaseAgent(ulong regionHandle, UUID id, string uri);
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- bool CloseAgent(ulong regionHandle, UUID id);
- #endregion Agents
- #region Objects
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- bool CreateObject(ulong regionHandle, ISceneObject sog, bool isLocalCall);
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- bool CreateObject(ulong regionHandle, UUID userID, UUID itemID);
- #endregion Objects
- #region Regions
- bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion);
- #endregion Regions
- }
- }
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