John Hurliman 2b39ff0a39 Merged master into prioritization 15 ani în urmă
..
Agent fdb2a75ad3 Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizing updates 15 ani în urmă
Avatar 8dd15fd5a5 Patch by mcortez: Remove lock from scene presence updating in groups module 15 ani în urmă
ContentManagementSystem 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 15 ani în urmă
Python 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 ani în urmă
Resources 3195af39a7 cleaning up RegionReadyModule: 15 ani în urmă
Scripting d44b50ee46 * Removed some of the redundant broadcast functions in Scene and SceneGraph so it is clear who/what the broadcast is going to each time 15 ani în urmă
ServiceConnectorsIn eba23048ca Replace the Replaceable modules name 15 ani în urmă
SvnSerialiser ee205e7e81 Formatting cleanup. 15 ani în urmă
World fdb2a75ad3 Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizing updates 15 ani în urmă
README 0867302e09 reformatting README (just noticed that that line was a bit on the long 16 ani în urmă

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

(a) what should be core or optional
(b) that we have reached a stable API
(c) how to maintain optional modules

we will keep these modules in-tree.