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AuraMetaEntity.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
BeamMetaEntity.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
CMController.cs
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2519f071f2
Fixing a few compile errors in the previous commit
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%!s(int64=15) %!d(string=hai) anos |
CMEntityCollection.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
CMModel.cs
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ee205e7e81
Formatting cleanup.
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CMView.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
ContentManagementEntity.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
ContentManagementModule.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
FileSystemDatabase.cs
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a23d64dec1
Formatting cleanup.
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GitDatabase.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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IContentDatabase.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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MetaEntity.cs
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23a334b9f5
* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve performance by removing locks, and replace LLUDPClientCollection
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%!s(int64=15) %!d(string=hai) anos |
PointMetaEntity.cs
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f42d085ab1
SceneObjectGroup cleanup. Removes the default constructor and unnecessary null checks on m_rootPart
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README
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180be7de07
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
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SceneObjectGroupDiff.cs
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4b75353cbf
Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
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