UbitUmarov ee77f26db5 why not keep both... 3 years ago
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AnimationsAssetSet 2c9f299687 add replacement fs tpose animations 3 years ago
Avatar e1b7ace453 * Try new ruth avatar settings correction suggested by jenni in http://opensimulator.org/mantis/view.php?id=1769 16 years ago
BodyPartsAssetSet c38b25a1d2 Fix base_hair.dat to actually contain the base hair asset rather than base eyes by mistake. 13 years ago
ClothingAssetSet 1187cd0d3d * elminate now pointless inv type fields from OpenSim library xml 16 years ago
CollisionSoundsAssetSet 7554e62861 add a sound 6 years ago
GesturesAssetSet e2abd2bf55 From: Alan Webb ([email protected]) 16 years ago
LandmarksAssetSet 82af9b7a78 Set svn:eol-style. 17 years ago
MyAssetSet 7823ca5c8b * minor: Stop startup complaining about a missing MyAssetSet.xml all the time by creating a blank file 16 years ago
NotecardsAssetSet 1187cd0d3d * elminate now pointless inv type fields from OpenSim library xml 16 years ago
ObjectsAssetSet 82af9b7a78 Set svn:eol-style. 17 years ago
PhotosAssetSet 82af9b7a78 Set svn:eol-style. 17 years ago
ScriptsAssetSet 4e23806967 clean up opensim library scripts. This are suposed to be usefaul, or at least have some didactic use 4 years ago
SettingsAssetSet af6b618629 Added "Default Water" item to the OpenSim library 3 years ago
SoundsAssetSet 1187cd0d3d * elminate now pointless inv type fields from OpenSim library xml 16 years ago
TexturesAssetSet ee77f26db5 why not keep both... 3 years ago
AssetSets.xml e2be90caaf replace lightshare early work 4 years ago
README.txt 38dbc03288 mantis 8585 change assets README 5 years ago

README.txt

README

This folder contains a collection of asset sets that should be loaded to assets server at startup
Each set has own folder, that contains a xml file, that defines all its assets, and the data files needed.
File AssetSets.xml lists all the sets to include

You can add more assets or sets. Use the provided ones as example


To add items with your assets to OpenSim Inventory library, you need to define them in folder
bin/inventory. See that folder README file