.. |
AssetLoader
|
35d3889e5d
simplify some log messages
|
2 年 前 |
Client
|
73222e4dd4
fix IClientIPEndpoint broken by justin long ago.. but stop using it
|
7 年 前 |
Console
|
fbbcc1edd7
== string.Empty is .Lenght == 0
|
2 年 前 |
Monitoring
|
da928d6099
!= UUID.Zero is slow
|
2 年 前 |
Serialization
|
fbbcc1edd7
== string.Empty is .Lenght == 0
|
2 年 前 |
Servers
|
fbbcc1edd7
== string.Empty is .Lenght == 0
|
2 年 前 |
ServiceAuth
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年 前 |
Tests
|
8d2b502393
missing file
|
4 年 前 |
AgentCircuitData.cs
|
21da22b6ec
lludp remove obsolete pending queue
|
3 年 前 |
AgentCircuitManager.cs
|
17c32e6058
possible null ref
|
3 年 前 |
AgentUpdateArgs.cs
|
9278a9a9dd
http reusecontext is obsolete
|
6 年 前 |
Animation.cs
|
fe72b54652
cosmetics
|
4 年 前 |
AnimationSet.cs
|
357f20eb14
== UUID.Zero is slow
|
2 年 前 |
AssemblyInfo.cs
|
ab12a14279
Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore.
|
8 年 前 |
AssetBase.cs
|
b69d84cd4c
assetbase: comment out log messages
|
3 年 前 |
AssetLandmark.cs
|
e33cedfd42
HG Landmarks now working.
|
13 年 前 |
AssetPermissions.cs
|
f931c0a868
Minor: may avoid crashes of sims that still don't have this configuration section.
|
12 年 前 |
AssetRequestToClient.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年 前 |
AuthenticateResponse.cs
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 年 前 |
AvatarAppearance.cs
|
da928d6099
!= UUID.Zero is slow
|
2 年 前 |
AvatarAttachment.cs
|
944a785a32
now i can login on win .net4.8, but just a little drop on a large (broken) OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc
|
5 年 前 |
AvatarPickerAvatar.cs
|
0a85d1d767
minor:comments
|
15 年 前 |
AvatarPickerReplyAgentDataArgs.cs
|
0a85d1d767
minor:comments
|
15 年 前 |
AvatarPickerReplyDataArgs.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年 前 |
AvatarWearable.cs
|
da928d6099
!= UUID.Zero is slow
|
2 年 前 |
AvatarWearingArgs.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年 前 |
BasicDOSProtector.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年 前 |
Cache.cs
|
22c7450363
fix cache.cs (used on parcels info)
|
7 年 前 |
CachedTextureEventArg.cs
|
33aaa40bee
Adds an event and a method so that handling of the CachedTexture
|
11 年 前 |
CapsUtil.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年 前 |
ChatTypeEnum.cs
|
877a78ce91
change chattype on llRegionSayTo when sending to avatar viewer only.
|
6 年 前 |
ChildAgentDataUpdate.cs
|
441ab99087
typos, ofc
|
3 年 前 |
CircularBuffer.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年 前 |
ClientInfo.cs
|
d9a300fa8e
some cleanup.. remove some stats that only some do look at once on a lifetime
|
7 年 前 |
ClientManager.cs
|
a78eceec61
cosmetics
|
4 年 前 |
ColliderData.cs
|
a6b27a7aa4
Add a link number field to ColliderArgs
|
10 年 前 |
ConfigSettings.cs
|
39de7614ec
Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section.
|
11 年 前 |
ConfigurationMember.cs
|
357f20eb14
== UUID.Zero is slow
|
2 年 前 |
ConfigurationOption.cs
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 年 前 |
Constants.cs
|
a0d0bbacb2
move servicesGodAgentID to Constants.cs
|
3 年 前 |
Crc32.cs
|
1e3cb82756
move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it
|
7 年 前 |
Culture.cs
|
eb5fe57a17
more use of simpler xml encoder on inventory fetch, plus other cosmetics
|
6 年 前 |
CustomTypes.cs
|
80f3e8edbc
Fix stupid stuff.
|
10 年 前 |
DAMap.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年 前 |
DOMap.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年 前 |
DoubleDictionaryThreadAbortSafe.cs
|
fb54ca39d1
cosmetics ( i hope)
|
4 年 前 |
EntityTransferContext.cs
|
944a785a32
now i can login on win .net4.8, but just a little drop on a large (broken) OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc
|
5 年 前 |
EstateBan.cs
|
6b868f8682
i do not not store banTime as DateTime, fix the EstateBan decoder
|
5 年 前 |
EstateSettings.cs
|
357f20eb14
== UUID.Zero is slow
|
2 年 前 |
EventData.cs
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 年 前 |
ExpiringCacheOS.cs
|
20695be8cd
several changes to simulatorfeatures, special url ones. Centralize those on scene gridinfo. Do host and dns checks, etc. Grid can override local settings, but currently same old mess. Grid login and info fecth should happen before loading anything in scene, specially modules
|
4 年 前 |
ExpiringKey.cs
|
2fbd14722d
change usermanagement user homeurl verification and local grid detection, using new GridInfo and OSHHTPHost
|
4 年 前 |
ExtraPhysicsData.cs
|
e5beb480ea
Partial port of Avination's support for the new physics parameters.
|
11 年 前 |
FriendListItem.cs
|
5908b8ed7c
Change a member of the friendslist module to better reflect the client side
|
15 年 前 |
GridInfo.cs
|
fbbcc1edd7
== string.Empty is .Lenght == 0
|
2 年 前 |
GridInstantMessage.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年 前 |
GroupData.cs
|
87fe96ae2c
replace recent IModule.GetGroup() with better GetGroupRecord(string name)
|
14 年 前 |
IAssetCache.cs
|
a01046c24f
a few changes to get assets
|
3 年 前 |
IAssetLoader.cs
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 年 前 |
IClientAPI.cs
|
a3ab4db5fc
several changes to llTeleport so it does HG lms
|
3 年 前 |
ICommandConsole.cs
|
69e12f537f
test: try handle cntr-c another way
|
4 年 前 |
IConsole.cs
|
7939974d92
try to fix console AGAIN
|
5 年 前 |
IGenericConfig.cs
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 年 前 |
ILandChannel.cs
|
c8cb8a376b
ok it is GetLandObjectClippedXY
|
4 年 前 |
ILandObject.cs
|
0ee1e3b2d9
several changes to land handling. Landchannel.cs is just a wrrapper for landmanagementmodule, so let module be it and ignore all code on landchannel.cs, to remove one day; make parcel fakeID more a thing (it is our actual parcel ID. proper globalID cannot be sent to viewers, because HG, etc.
|
4 年 前 |
IMoneyModule.cs
|
0bbe7bab7b
add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible
|
7 年 前 |
IPeople.cs
|
4b91a93389
missing file
|
4 年 前 |
IPlugin.cs
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 年 前 |
IPrimCounts.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年 前 |
IRegionCreator.cs
|
808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
|
15 年 前 |
IRegistryCore.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年 前 |
IScene.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年 前 |
ISceneAgent.cs
|
b32b104996
some more changes on objects sending
|
5 年 前 |
ISceneEntity.cs
|
f9137c923b
Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
|
13 年 前 |
ISceneObject.cs
|
2b9f0647de
Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest.
|
10 年 前 |
InventoryCollection.cs
|
eb5fe57a17
more use of simpler xml encoder on inventory fetch, plus other cosmetics
|
6 年 前 |
InventoryFolderBase.cs
|
959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
|
9 年 前 |
InventoryFolderImpl.cs
|
fbbcc1edd7
== string.Empty is .Lenght == 0
|
2 年 前 |
InventoryItemBase.cs
|
6595e3ae26
cosmetics
|
2 年 前 |
InventoryNodeBase.cs
|
f4db2f4b93
clean up; CODE SEEMS USABLE AGAIN
|
4 年 前 |
LLSDxmlEncode.cs
|
357f20eb14
== UUID.Zero is slow
|
2 年 前 |
LandData.cs
|
7d225d307b
add a missing fakeid copy
|
4 年 前 |
LandStatReportItem.cs
|
2f0d2db19d
Top Scripts
|
4 年 前 |
LandUpdateArgs.cs
|
0c2537bb24
Try to plumb the other half
|
10 年 前 |
Lazy.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年 前 |
Location.cs
|
7b9a50721d
* Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code.
|
11 年 前 |
LocklessQueue.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年 前 |
LogWriter.cs
|
134d4300f0
All physics plugins are now region modules. Compiles but doesn't run.
|
9 年 前 |
Login.cs
|
15b6d8c147
send agent view range to new child agents
|
5 年 前 |
MainConsole.cs
|
8a0a78cbcc
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
|
13 年 前 |
MapAndArray.cs
|
8bb644159e
a few more changes to texturesentry handling on libomv and os
|
5 年 前 |
MapBlockData.cs
|
49af6b53e7
varregion: enable teleporting to a varregion by clicking on the map and
|
10 年 前 |
MapItemReplyStruct.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年 前 |
MetricsCollector.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年 前 |
MultipartForm.cs
|
e0dd38f672
Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream().
|
12 年 前 |
MuteData.cs
|
1e3cb82756
move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it
|
7 年 前 |
NetworkServersInfo.cs
|
b51739e23e
recover regions main http server ssl suport. Using a PKCS12 cert file, and not certs store for now. Option http_listener_cn, cert CN need to the same as external IP. Self sign certs do seem to work, but the viewers option NoVerifySLLCert needs to be set true. CA check is not done but they do check the IP
|
8 年 前 |
NetworkUtil.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年 前 |
OSChatMessage.cs
|
c87f0ac226
Fix llRegionSayTo the right way
|
12 年 前 |
ObjectChangeData.cs
|
ebcd4910a2
Refactor, move OjectChangeData into it's own file and rename
|
12 年 前 |
ObjectJobEngine.cs
|
c71181ff51
possible multithreading issues
|
3 年 前 |
OutboundUrlFilter.cs
|
6463ab7d79
If a DNS resolution fails on an outbound request, simply allow it
|
7 年 前 |
ParcelMediaCommandEnum.cs
|
3d5d44279b
ANother stab at LSL compatibility
|
14 年 前 |
PermissionsUtil.cs
|
fbbcc1edd7
== string.Empty is .Lenght == 0
|
2 年 前 |
PhysicsInertia.cs
|
fbbcc1edd7
== string.Empty is .Lenght == 0
|
2 年 前 |
PluginLoader.cs
|
a11edceb00
seems to compile ( tests comented out)
|
9 年 前 |
PluginManager.cs
|
b98ad6c53c
remove some useless NULL arguments
|
5 年 前 |
Pool.cs
|
4578ff74fe
Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool.
|
12 年 前 |
PresenceType.cs
|
c1a34cd8da
Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
|
13 年 前 |
PrimeNumberHelper.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年 前 |
PrimitiveBaseShape.cs
|
a0e039e876
useless ms xml things
|
2 年 前 |
RegionFlags.cs
|
4cbadc3c49
Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins.
|
11 年 前 |
RegionHandshakeArgs.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年 前 |
RegionInfo.cs
|
fbbcc1edd7
== string.Empty is .Lenght == 0
|
2 年 前 |
RegionInfoForEstateMenuArgs.cs
|
d372309e3c
mantis 8558: send sane values for Agents and objects capability (max hard limit)
|
5 年 前 |
RegionSettings.cs
|
357f20eb14
== UUID.Zero is slow
|
2 年 前 |
RegionURI.cs
|
b514bac6c2
a few changes
|
3 年 前 |
RegistryCore.cs
|
808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
|
15 年 前 |
RequestAssetArgs.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年 前 |
RestClient.cs
|
8769abcd72
remove TAP also from rastclient
|
3 年 前 |
SLUtil.cs
|
9aa7f41bca
add cap AttachmentResources ( no urls, memory account is per yengine mem usage)
|
4 年 前 |
SimStats.cs
|
6d47ec571a
add another stat
|
3 年 前 |
SurfaceTouchEventArgs.cs
|
cf0a14bec9
* Added IClientIM to IClientCore interfaces
|
16 年 前 |
TaskInventoryDictionary.cs
|
51bc19f1ab
no need to clone something Idisposable when we just want to see values
|
4 年 前 |
TaskInventoryItem.cs
|
6595e3ae26
cosmetics
|
2 年 前 |
TerrainData.cs
|
a82618f6f6
oops forgot needed integer math
|
4 年 前 |
TextureRequestArgs.cs
|
515bf6d7dc
* Patch from RemedyTomm Mantis 3440
|
15 年 前 |
ThreadSafeRandom.cs
|
0c8f3dddd8
Use thread-safe version of .NET Random as the SDK class is not thread-safe.
|
10 年 前 |
ThrottleOutPacketType.cs
|
941b65b44a
removed outdated suport for simianGrid. Simian was a web/php alternative to Robust (https://code.google.com/archive/p/openmetaverse)
|
4 年 前 |
UpdateShapeArgs.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年 前 |
UserAgentData.cs
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 年 前 |
UserProfileData.cs
|
b16abc8166
Massive tab and trailing space cleanup
|
7 年 前 |
UserProfiles.cs
|
d0ba9f84df
add some async work to profiles module, take profile out of groups v2, not its job
|
4 年 前 |
Util.cs
|
a85f1792df
avid some spurius space on avatar uui
|
2 年 前 |
VersionInfo.cs
|
573a2432f7
move master to 0.9.2.1 Dev
|
3 年 前 |
ViewerDaycycle.cs
|
1f822c6077
allow the use of Sky or water from a asset, not just full daycycle. This may need more work
|
4 年 前 |
ViewerEffectEventHandlerArg.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年 前 |
ViewerEnvironment.cs
|
c7d61737fb
make use of some of those on inventory caps; fix some set of sp osutf8 fields
|
4 年 前 |
ViewerSky.cs
|
6e15cf41a4
fix new sky ambient color; Rainbow texture with retouch fro AI Austin (red side gradient)
|
4 年 前 |
ViewerWater.cs
|
82ccf57533
take some asset classes out of ViewerEnvironment.cs to own files
|
4 年 前 |
WearableCacheItem.cs
|
9d6c996570
extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version;
|
5 年 前 |
WebUtil.cs
|
a23bf4eb1b
mantis 8890: waste CPU checking if asset id == Zero on get; several changes on region Asset connector
|
3 年 前 |