Justin Clark-Casey (justincc) 1e8e98a07f Move code that allows llGiveInvetory() to move item into appropriate system folder up from connectors into Scene.Inventory.cs 14 years ago
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Application b8c58e5f9f reinsert functionality to debug log more levels of incoming and outgoing client protocol packets 14 years ago
ClientStack ed72396d9b Show when appearance is sent to an avatar to help track down failure 14 years ago
CoreModules 1e8e98a07f Move code that allows llGiveInvetory() to move item into appropriate system folder up from connectors into Scene.Inventory.cs 14 years ago
DataSnapshot 436fdc2ea8 More on mantis #4985 14 years ago
Examples a8b80ef800 Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files affected. 14 years ago
Framework 1e8e98a07f Move code that allows llGiveInvetory() to move item into appropriate system folder up from connectors into Scene.Inventory.cs 14 years ago
OptionalModules 1c0b4457cd Improve liveness by operating on list copies of SOG.Children where appropriate 14 years ago
Physics 4a5979c311 minor: remove some mono compiler warnings 14 years ago
RegionCombinerModule f84dbafb0c remove gods event subscription to gods module from scene 14 years ago
ReplaceableModules ec1a5d8933 Some module reshuffling, no user functionality yet 15 years ago
ScriptEngine 8daea4d7c0 llRot2Euler Tests 14 years ago
UserStatistics 859bc717a4 Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). 14 years ago