PhysicsManager.csproj 1.5 KB

1234567891011121314151617181920212223242526272829303132333435
  1. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  2. <PropertyGroup>
  3. <OutputType>Library</OutputType>
  4. <RootNamespace>PhysicsManager</RootNamespace>
  5. <AssemblyName>PhysicsManager</AssemblyName>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  8. <ProjectGuid>{3C86A846-7977-4EE7-A8DC-DD487FA5DC2B}</ProjectGuid>
  9. </PropertyGroup>
  10. <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
  11. <OutputPath>bin\Debug\</OutputPath>
  12. <Optimize>False</Optimize>
  13. <DefineConstants>DEBUG;TRACE</DefineConstants>
  14. <DebugSymbols>True</DebugSymbols>
  15. <DebugType>Full</DebugType>
  16. <CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
  17. </PropertyGroup>
  18. <PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
  19. <OutputPath>bin\Release\</OutputPath>
  20. <Optimize>True</Optimize>
  21. <DefineConstants>TRACE</DefineConstants>
  22. <DebugSymbols>False</DebugSymbols>
  23. <DebugType>None</DebugType>
  24. <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
  25. </PropertyGroup>
  26. <ItemGroup>
  27. <Reference Include="System" />
  28. <Reference Include="System.Xml" />
  29. </ItemGroup>
  30. <ItemGroup>
  31. <Compile Include="PhysicsManager.cs" />
  32. <Compile Include="AssemblyInfo.cs" />
  33. </ItemGroup>
  34. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
  35. </Project>