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- using System;
- using System.Collections.Generic;
- using System.Text;
- using System.Net;
- using System.Net.Sockets;
- using libsecondlife;
- namespace OpenSim
- {
- public interface OpenSimNetworkHandler
- {
- void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode);// EndPoint packetSender);
- void RemoveClientCircuit(uint circuitcode);
- void RegisterPacketServer(PacketServer server);
- }
- }
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