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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using libsecondlife;
- using libsecondlife.Packets;
- using Nwc.XmlRpc;
- using System.Net;
- using System.Net.Sockets;
- using System.IO;
- using System.Threading;
- using System.Timers;
- using OpenSim.Framework.Interfaces;
- using OpenSim.Framework.Types;
- using OpenSim.Framework.Inventory;
- using OpenSim.Framework.Utilities;
- using OpenSim.Assets;
- namespace OpenSim
- {
- public partial class ClientView
- {
- protected override void ProcessInPacket(Packet Pack)
- {
- ack_pack(Pack);
- if (debug)
- {
- if (Pack.Type != PacketType.AgentUpdate)
- {
- Console.WriteLine(Pack.Type.ToString());
- }
- }
- if (this.ProcessPacketMethod(Pack))
- {
- //there is a handler registered that handled this packet type
- return;
- }
- else
- {
- System.Text.Encoding _enc = System.Text.Encoding.ASCII;
-
- switch (Pack.Type)
- {
- case PacketType.ViewerEffect:
- ViewerEffectPacket viewer = (ViewerEffectPacket)Pack;
- foreach (ClientView client in m_clientThreads.Values)
- {
- if (client.AgentID != this.AgentID)
- {
- viewer.AgentData.AgentID = client.AgentID;
- viewer.AgentData.SessionID = client.SessionID;
- client.OutPacket(viewer);
- }
- }
- break;
- #region New Event System - World/Avatar
- case PacketType.ChatFromViewer:
- ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack;
- if (Util.FieldToString(inchatpack.ChatData.Message) == "")
- {
- //empty message so don't bother with it
- break;
- }
- string fromName = ""; //ClientAvatar.firstname + " " + ClientAvatar.lastname;
- byte[] message = inchatpack.ChatData.Message;
- byte type = inchatpack.ChatData.Type;
- LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos;
- LLUUID fromAgentID = AgentID;
- if (OnChatFromViewer != null)
- {
- this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID);
- }
- break;
- case PacketType.RezObject:
- RezObjectPacket rezPacket = (RezObjectPacket)Pack;
- AgentInventory inven = this.m_inventoryCache.GetAgentsInventory(this.AgentID);
- if (inven != null)
- {
- if (inven.InventoryItems.ContainsKey(rezPacket.InventoryData.ItemID))
- {
- AssetBase asset = this.m_assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID);
- if (asset != null)
- {
- if (OnRezObject != null)
- {
- this.OnRezObject(asset, rezPacket.RezData.RayEnd);
- this.m_inventoryCache.DeleteInventoryItem(this, rezPacket.InventoryData.ItemID);
- }
- }
- }
- }
- break;
- case PacketType.DeRezObject:
- if (OnDeRezObject != null)
- {
- OnDeRezObject(Pack, this);
- }
- break;
- case PacketType.ModifyLand:
- ModifyLandPacket modify = (ModifyLandPacket)Pack;
- if (modify.ParcelData.Length > 0)
- {
- if (OnModifyTerrain != null)
- {
- OnModifyTerrain(modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West);
- }
- }
- break;
- case PacketType.RegionHandshakeReply:
- if (OnRegionHandShakeReply != null)
- {
- OnRegionHandShakeReply(this);
- }
- break;
- case PacketType.AgentWearablesRequest:
- if (OnRequestWearables != null)
- {
- OnRequestWearables(this);
- }
- if (OnRequestAvatarsData != null)
- {
- OnRequestAvatarsData(this);
- }
- break;
- case PacketType.AgentSetAppearance:
- AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack;
- if (OnSetAppearance != null)
- {
- OnSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam);
- }
- break;
- case PacketType.CompleteAgentMovement:
- if (this.m_child) this.UpgradeClient();
- if (OnCompleteMovementToRegion != null)
- {
- OnCompleteMovementToRegion();
- }
- this.EnableNeighbours();
- break;
- case PacketType.AgentUpdate:
- if (OnAgentUpdate != null)
- {
- OnAgentUpdate(Pack);
- }
- break;
- case PacketType.AgentAnimation:
- if (!m_child)
- {
- AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack;
- for (int i = 0; i < AgentAni.AnimationList.Length; i++)
- {
- if (AgentAni.AnimationList[i].StartAnim)
- {
- if (OnStartAnim != null)
- {
- OnStartAnim(AgentAni.AnimationList[i].AnimID, 1);
- }
- }
- }
- }
- break;
- #endregion
- #region New Event System - Objects/Prims
- case PacketType.ObjectLink:
- // OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString());
- ObjectLinkPacket link = (ObjectLinkPacket)Pack;
- uint parentprimid = 0;
- List<uint> childrenprims = new List<uint>();
- if (link.ObjectData.Length > 1)
- {
- parentprimid = link.ObjectData[0].ObjectLocalID;
- for (int i = 1; i < link.ObjectData.Length; i++)
- {
- childrenprims.Add(link.ObjectData[i].ObjectLocalID);
- }
- }
- if (OnLinkObjects != null)
- {
- OnLinkObjects(parentprimid, childrenprims);
- }
- break;
- case PacketType.ObjectAdd:
- // m_world.AddNewPrim((ObjectAddPacket)Pack, this);
- if (OnAddPrim != null)
- {
- OnAddPrim(Pack, this);
- }
- break;
- case PacketType.ObjectShape:
- ObjectShapePacket shape = (ObjectShapePacket)Pack;
- for (int i = 0; i < shape.ObjectData.Length; i++)
- {
- if (OnUpdatePrimShape != null)
- {
- OnUpdatePrimShape(shape.ObjectData[i].ObjectLocalID, shape.ObjectData[i]);
- }
- }
- break;
- case PacketType.ObjectSelect:
- ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack;
- for (int i = 0; i < incomingselect.ObjectData.Length; i++)
- {
- if (OnObjectSelect != null)
- {
- OnObjectSelect(incomingselect.ObjectData[i].ObjectLocalID, this);
- }
- }
- break;
- case PacketType.ObjectFlagUpdate:
- ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack;
- if (OnUpdatePrimFlags != null)
- {
- OnUpdatePrimFlags(flags.AgentData.ObjectLocalID, Pack, this);
- }
- break;
- case PacketType.ObjectImage:
- ObjectImagePacket imagePack = (ObjectImagePacket)Pack;
- for (int i = 0; i < imagePack.ObjectData.Length; i++)
- {
- if (OnUpdatePrimTexture != null)
- {
- OnUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID, imagePack.ObjectData[i].TextureEntry, this);
- }
- }
- break;
- #endregion
-
- #region Inventory/Asset/Other related packets
- case PacketType.RequestImage:
- RequestImagePacket imageRequest = (RequestImagePacket)Pack;
- for (int i = 0; i < imageRequest.RequestImage.Length; i++)
- {
- m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image);
- }
- break;
- case PacketType.TransferRequest:
- //Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request");
- TransferRequestPacket transfer = (TransferRequestPacket)Pack;
- m_assetCache.AddAssetRequest(this, transfer);
- break;
- case PacketType.AssetUploadRequest:
- AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
- this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID));
- break;
- case PacketType.RequestXfer:
- //Console.WriteLine(Pack.ToString());
- break;
- case PacketType.SendXferPacket:
- this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack);
- break;
- case PacketType.CreateInventoryFolder:
- CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
- m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID);
- //Console.WriteLine(Pack.ToString());
- break;
- case PacketType.CreateInventoryItem:
- //Console.WriteLine(Pack.ToString());
- CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack;
- if (createItem.InventoryBlock.TransactionID != LLUUID.Zero)
- {
- this.UploadAssets.CreateInventoryItem(createItem);
- }
- else
- {
- // Console.Write(Pack.ToString());
- this.CreateInventoryItem(createItem);
- }
- break;
- case PacketType.FetchInventory:
- //Console.WriteLine("fetch item packet");
- FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack;
- m_inventoryCache.FetchInventory(this, FetchInventory);
- break;
- case PacketType.FetchInventoryDescendents:
- FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack;
- m_inventoryCache.FetchInventoryDescendents(this, Fetch);
- break;
- case PacketType.UpdateInventoryItem:
- UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack;
- //Console.WriteLine(Pack.ToString());
- for (int i = 0; i < update.InventoryData.Length; i++)
- {
- if (update.InventoryData[i].TransactionID != LLUUID.Zero)
- {
- AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID));
- if (asset != null)
- {
- // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache");
- m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset);
- }
- else
- {
- asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID);
- if (asset != null)
- {
- //Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToStringHyphenated() + " to cache");
- m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset);
- }
- else
- {
- //Console.WriteLine("trying to update inventory item, but asset is null");
- }
- }
- }
- else
- {
- m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ;
- }
- }
- break;
- case PacketType.RequestTaskInventory:
- // Console.WriteLine(Pack.ToString());
- RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack;
- ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket();
- bool foundent = false;
- /* foreach (Entity ent in m_world.Entities.Values)
- {
- if (ent.localid == requesttask.InventoryData.LocalID)
- {
- replytask.InventoryData.TaskID = ent.uuid;
- replytask.InventoryData.Serial = 0;
- replytask.InventoryData.Filename = new byte[0];
- foundent = true;
- }
- }
- if (foundent)
- {
- this.OutPacket(replytask);
- }*/
- break;
- case PacketType.UpdateTaskInventory:
- // Console.WriteLine(Pack.ToString());
- UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack;
- AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID);
- /*if (myinventory != null)
- {
- if (updatetask.UpdateData.Key == 0)
- {
- if (myinventory.InventoryItems[updatetask.InventoryData.ItemID] != null)
- {
- if (myinventory.InventoryItems[updatetask.InventoryData.ItemID].Type == 7)
- {
- LLUUID noteaid = myinventory.InventoryItems[updatetask.InventoryData.ItemID].AssetID;
- AssetBase assBase = this.m_assetCache.GetAsset(noteaid);
- if (assBase != null)
- {
- foreach (Entity ent in m_world.Entities.Values)
- {
- if (ent.localid == updatetask.UpdateData.LocalID)
- {
- if (ent is OpenSim.world.Primitive)
- {
- this.m_world.AddScript(ent, Util.FieldToString(assBase.Data));
- }
- }
- }
- }
- }
- }
- }
- }*/
- break;
- case PacketType.MapLayerRequest:
- this.RequestMapLayer();
- break;
- case PacketType.MapBlockRequest:
- MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack;
- this.RequestMapBlocks(MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY);
- break;
- case PacketType.TeleportLandmarkRequest:
- TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack;
- TeleportStartPacket tpStart = new TeleportStartPacket();
- tpStart.Info.TeleportFlags = 8; // tp via lm
- this.OutPacket(tpStart);
- TeleportProgressPacket tpProgress = new TeleportProgressPacket();
- tpProgress.Info.Message = (new System.Text.ASCIIEncoding()).GetBytes("sending_landmark");
- tpProgress.Info.TeleportFlags = 8;
- tpProgress.AgentData.AgentID = tpReq.Info.AgentID;
- this.OutPacket(tpProgress);
- // Fetch landmark
- LLUUID lmid = tpReq.Info.LandmarkID;
- AssetBase lma = this.m_assetCache.GetAsset(lmid);
- if (lma != null)
- {
- AssetLandmark lm = new AssetLandmark(lma);
- if (lm.RegionID == m_regionData.SimUUID)
- {
- TeleportLocalPacket tpLocal = new TeleportLocalPacket();
- tpLocal.Info.AgentID = tpReq.Info.AgentID;
- tpLocal.Info.TeleportFlags = 8; // Teleport via landmark
- tpLocal.Info.LocationID = 2;
- tpLocal.Info.Position = lm.Position;
- OutPacket(tpLocal);
- }
- else
- {
- TeleportCancelPacket tpCancel = new TeleportCancelPacket();
- tpCancel.Info.AgentID = tpReq.Info.AgentID;
- tpCancel.Info.SessionID = tpReq.Info.SessionID;
- OutPacket(tpCancel);
- }
- }
- else
- {
- Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented");
- TeleportCancelPacket tpCancel = new TeleportCancelPacket();
- tpCancel.Info.AgentID = tpReq.Info.AgentID;
- tpCancel.Info.SessionID = tpReq.Info.SessionID;
- OutPacket(tpCancel);
- }
- break;
- case PacketType.TeleportLocationRequest:
- TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack;
- Console.WriteLine(tpLocReq.ToString());
- tpStart = new TeleportStartPacket();
- tpStart.Info.TeleportFlags = 16; // Teleport via location
- Console.WriteLine(tpStart.ToString());
- OutPacket(tpStart);
- if (m_regionData.RegionHandle != tpLocReq.Info.RegionHandle)
- {
- /* m_gridServer.getRegion(tpLocReq.Info.RegionHandle); */
- Console.WriteLine("Inter-sim teleport not yet implemented");
- TeleportCancelPacket tpCancel = new TeleportCancelPacket();
- tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID;
- tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID;
- OutPacket(tpCancel);
- }
- else
- {
- Console.WriteLine("Local teleport");
- TeleportLocalPacket tpLocal = new TeleportLocalPacket();
- tpLocal.Info.AgentID = tpLocReq.AgentData.AgentID;
- tpLocal.Info.TeleportFlags = tpStart.Info.TeleportFlags;
- tpLocal.Info.LocationID = 2;
- tpLocal.Info.LookAt = tpLocReq.Info.LookAt;
- tpLocal.Info.Position = tpLocReq.Info.Position;
- OutPacket(tpLocal);
- }
- break;
- #endregion
- #region unimplemented handlers
- case PacketType.AgentIsNowWearing:
- // AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack;
- //Console.WriteLine(Pack.ToString());
- break;
- case PacketType.ObjectScale:
- //OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString());
- break;
- #endregion
- }
- }
- }
- }
- }
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