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Robust.ini.example 25 KB

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  1. ; * Run
  2. ; * $ Robust.exe -inifile Robust.ini
  3. ; *
  4. ; **
  5. ; *
  6. ; * The Const section allows us to define some basic information that we
  7. ; * will use throughout our configuration. We will provide examples for
  8. ; * setting the base url of the Robust server and the public and private ports
  9. ; * it uses. Changing the values of the constants will set the operating
  10. ; * parameters thoughout the configuration. Other constants that may prove
  11. ; * to be useful may be added to the followin section. They may be
  12. ; * referenced anywhere in the configuration by using ${Const|Name}. One
  13. ; * such use is providing a base path for setting locations that Robust
  14. ; * uses to write data.
  15. ; *
  16. [Const]
  17. ; The URL of the Robust server
  18. BaseURL = "http://127.0.0.1"
  19. ; The public port of the Robust server
  20. PublicPort = "8002"
  21. ; The private port of the Robust server
  22. PrivatePort = "8003"
  23. ; * The startup section lists all the connectors to start up in this server
  24. ; * instance. This may be only one, or it may be the entire server suite.
  25. ; * Multiple connectors should be separated by commas.
  26. ; *
  27. ; * These are the IN connectors the server uses, the in connectors
  28. ; * read this config file and load the needed service and database connectors
  29. ; *
  30. ; * The full syntax of a connector string is:
  31. ; * [[<ConfigName>@]<port>/]<dll name>[:<class name>]
  32. ; *
  33. [Startup]
  34. ; Place to create a PID file
  35. ; If no path if specified then a PID file is not created.
  36. ; PIDFile = "/tmp/Robust.exe.pid"
  37. ; Plugin Registry Location
  38. ; Set path to directory for plugin registry. Information
  39. ; about the registered repositories and installed plugins
  40. ; will be stored here
  41. ; The Robust.exe process must have R/W access to the location
  42. RegistryLocation = "."
  43. ; Modular configurations
  44. ; Set path to directory for modular ini files...
  45. ; The Robust.exe process must have R/W access to the location
  46. ConfigDirectory = "robust-include"
  47. ; Console commands can be saved to a file, so the command history persists after a restart. (default is true)
  48. ConsoleHistoryFileEnabled = true
  49. ; The history file can be just a filename (relative to OpenSim's bin/ directory
  50. ; or it can be a full path to somewhere else. (default is OpenSimConsoleHistory.txt in bin/)
  51. ConsoleHistoryFile = "RobustConsoleHistory.txt"
  52. ; How many lines of command history should we keep? (default is 100)
  53. ConsoleHistoryFileLines = 100
  54. [ServiceList]
  55. AssetServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AssetServiceConnector"
  56. InventoryInConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XInventoryInConnector"
  57. ;; Uncomment if you have set up Freeswitch (see [FreeswitchService] below)
  58. ;VoiceConnector = "8004/OpenSim.Server.Handlers.dll:FreeswitchServerConnector"
  59. GridServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridServiceConnector"
  60. GridInfoServerInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:GridInfoServerInConnector"
  61. AuthenticationServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector"
  62. OpenIdServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:OpenIdServerConnector"
  63. AvatarServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AvatarServiceConnector"
  64. LLLoginServiceInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector"
  65. PresenceServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:PresenceServiceConnector"
  66. UserAccountServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:UserAccountServiceConnector"
  67. GridUserServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridUserServiceConnector"
  68. AgentPreferencesServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AgentPreferencesServiceConnector"
  69. FriendsServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:FriendsServiceConnector"
  70. MapAddServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:MapAddServiceConnector"
  71. MapGetServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:MapGetServiceConnector"
  72. ;; Uncomment this if you want offline IM to work
  73. ; OfflineIMServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.OfflineIM.dll:OfflineIMServiceRobustConnector"
  74. ;; Uncomment this if you want Groups V2 to work
  75. ; GroupsServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.Groups.dll:GroupsServiceRobustConnector"
  76. ;; Uncomment to provide bakes caching
  77. ; BakedTextureService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XBakesConnector"
  78. ;; Uncomment for UserProfiles see [UserProfilesService] to configure...
  79. ; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
  80. ;; Uncomment if you want to have centralized estate data
  81. ; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
  82. ; * This is common for all services, it's the network setup for the entire
  83. ; * server instance, if none is specified above
  84. ; *
  85. [Network]
  86. port = ${Const|PrivatePort}
  87. ; HTTPS for "Out of band" management applications such as the remote admin
  88. ; module. May specify https_main = True to make the main http server
  89. ; use https or "False" to make the main server HTTP
  90. ; https_main = False
  91. ;
  92. ; Create https_listener = "True" will create a listener on the port
  93. ; specified. Provide the path to your server certificate along with it's
  94. ; password
  95. ; https_listener = False
  96. ;
  97. ; Set our listener to this port
  98. ; https_port = 0
  99. ;
  100. ; Path to X509 certificate
  101. ; cert_path = "path/to/cert.p12"
  102. ;
  103. ; Password for cert
  104. ; cert_pass = "password"
  105. ;; The follow 3 variables are for HTTP Basic Authentication for the Robust services.
  106. ;; Use this if your central services in port ${Const|PrivatePort} need to be accessible on the Internet
  107. ;; but you want to protect them from unauthorized access.
  108. ; AuthType = "BasicHttpAuthentication"
  109. ; HttpAuthUsername = "some_username"
  110. ; HttpAuthPassword = "some_password"
  111. ;;
  112. ;; AuthType above can be overriden in any of the service sections below by
  113. ; AuthType = "None"
  114. ;; This is useful in cases where you want to protect most of the services,
  115. ;; but unprotect individual services. Username and Password can also be
  116. ;; overriden if you want to use different credentials for the different services.
  117. ;; By default, scripts are not allowed to call private services via llHttpRequest()
  118. ;; Such calls are detected by the X-SecondLife-Shared HTTP header
  119. ;; If you allow such calls you must be sure that they are restricted to very trusted scripters
  120. ;; (remember scripts can also be in visiting avatar attachments).
  121. ;; This can be overriden in individual private service sections if necessary
  122. AllowllHTTPRequestIn = false
  123. ; * The following are for the remote console
  124. ; * They have no effect for the local or basic console types
  125. ; * Leave commented to diable logins to the console
  126. ;ConsoleUser = Test
  127. ;ConsolePass = secret
  128. ;ConsolePort = 0
  129. [AccessControl]
  130. ;# {AllowedClients} {} {Bar (|) separated list of allowed clients} {}
  131. ;; Bar (|) separated list of viewers which may gain access to the regions.
  132. ;; One can use a substring of the viewer name to enable only certain
  133. ;; versions
  134. ;; Example: Agent uses the viewer "Imprudence 1.3.2.0"
  135. ;; - "Imprudence" has access
  136. ;; - "Imprudence 1.3" has access
  137. ;; - "Imprudence 1.3.1" has no access
  138. ; AllowedClients = ""
  139. ;# {DeniedClients} {} {Bar (|) separated list of denied clients} {}
  140. ;; Bar (|) separated list of viewers which may not gain access to the regions.
  141. ;; One can use a Substring of the viewer name to disable only certain
  142. ;; versions
  143. ;; Example: Agent uses the viewer "Imprudence 1.3.2.0"
  144. ;; - "Imprudence" has no access
  145. ;; - "Imprudence 1.3" has no access
  146. ;; - "Imprudence 1.3.1" has access
  147. ; DeniedClients = ""
  148. [DatabaseService]
  149. ; PGSQL
  150. ; Uncomment these lines if you want to use PGSQL storage
  151. ; Change the connection string to your db details
  152. ;StorageProvider = "OpenSim.Data.PGSQL.dll"
  153. ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;"
  154. ; MySQL
  155. ; Uncomment these lines if you want to use MySQL storage
  156. ; Change the connection string to your db details
  157. StorageProvider = "OpenSim.Data.MySQL.dll"
  158. ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
  159. ; * As an example, the below configuration precisely mimicks the legacy
  160. ; * asset server. It is read by the asset IN connector (defined above)
  161. ; * and it then loads the OUT connector (a local database module). That,
  162. ; * in turn, reads the asset loader and database connection information
  163. ; *
  164. [AssetService]
  165. ;; Choose an asset service (Only one option should be enabled)
  166. LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
  167. ;LocalServiceModule = "OpenSim.Services.FSAssetService.dll:FSAssetConnector"
  168. ;; FSAsset Directories. Base directory, where final asset files are stored and Spool directory for temp files
  169. ;; These directories must be on the same physical filesystem
  170. ;BaseDirectory = "./fsassets/data"
  171. ;SpoolDirectory = "./fsassets/tmp"
  172. ;; Original service can be checked if FSAssets can not find an asset
  173. ;FallbackService = "OpenSim.Services.AssetService.dll:AssetService";
  174. ;; How many days since last updating the access time before its updated again by FSAssets when accessing an asset
  175. ;; Reduces DB calls if asset is requested often. Default value 0 will always update access time
  176. ;DaysBetweenAccessTimeUpdates = 30
  177. ;; Should FSAssets print read/write stats to the robust console, default is true
  178. ;ShowConsoleStats = true
  179. ;; FSAssets Custom Database Config (Leave blank to use grids default database configuration)
  180. ;StorageProvider = ""
  181. ;ConnectionString = ""
  182. ;Realm = "fsassets"
  183. ;; The following are common to both the default asset service and FSAsset service
  184. ;; Common asset service options
  185. DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
  186. AssetLoaderArgs = "./assets/AssetSets.xml"
  187. ; Allow maptile assets to remotely deleted by remote calls to the asset service.
  188. ; There is no harm in having this as false - it just means that historical maptile assets are not deleted.
  189. ; This only applies to maptiles served via the version 1 viewer mechanisms
  190. ; Default is false
  191. AllowRemoteDelete = false
  192. ; Allow all assets to be remotely deleted.
  193. ; Only set this to true if you are operating a grid where you control all calls to the asset service
  194. ; (where a necessary condition is that you control all simulators) and you need this for admin purposes.
  195. ; If set to true, AllowRemoteDelete = true is required as well.
  196. ; Default is false.
  197. AllowRemoteDeleteAllTypes = false
  198. ; * This configuration loads the inventory server modules. It duplicates
  199. ; * the function of the legacy inventory server
  200. ; *
  201. [InventoryService]
  202. LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
  203. ; Will calls to purge folders (empty trash) and immediately delete/update items or folders (not move to trash first) succeed?
  204. ; If this is set to false then some other arrangement must be made to perform these operations if necessary.
  205. AllowDelete = true
  206. ; * This is the new style grid service.
  207. ; * "Realm" is the table that is used for user lookup.
  208. ; * It defaults to "regions", which uses the legacy tables
  209. ; *
  210. [GridService]
  211. LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
  212. ; Realm = "regions"
  213. ; AllowDuplicateNames = "True"
  214. ;; Next, we can specify properties of regions, including default and fallback regions
  215. ;; The syntax is: Region_<RegionName> = "<flags>"
  216. ;; or: Region_<RegionID> = "<flags>"
  217. ;; where <flags> can be DefaultRegion, DefaultHGRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut, Reservation, NoMove, Authenticate
  218. ;;
  219. ;; DefaultRegion If a local login cannot be placed in the required region (e.g. home region does not exist, avatar is not allowed entry, etc.)
  220. ;; then this region becomes the destination. Only the first online default region will be used. If no DefaultHGRegion
  221. ;; is specified then this will also be used as the region for hypergrid connections that require it (commonly because they have not specified
  222. ;; an explicit region.
  223. ;;
  224. ;; DefaultHGRegion If an avatar connecting via the hypergrid does not specify a region, then they are placed here. Only the first online
  225. ;; region will be used.
  226. ;;
  227. ;; FallbackRegion If the DefaultRegion is not available for a local login, then any FallbackRegions are tried instead. These are tried in the
  228. ;; order specified. This only applies to local logins at this time, not Hypergrid connections.
  229. ;;
  230. ;; NoDirectLogin A hypergrid user cannot directly connect to this region. This does not apply to local logins.
  231. ;;
  232. ;; Persistent When the simulator is shutdown, the region is signalled as offline but left registered on the grid.
  233. ;;
  234. ;; Example specification:
  235. ; Region_Welcome_Area = "DefaultRegion, FallbackRegion"
  236. ; (replace spaces with underscore)
  237. ;; Allow supporting viewers to export content
  238. ;; Set to false to prevent export
  239. ExportSupported = true
  240. ; * This is the configuration for the freeswitch server in grid mode
  241. [FreeswitchService]
  242. LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
  243. ;; The IP address of your FreeSWITCH server.
  244. ;; This address must be reachable by viewers.
  245. ; ServerAddress = 127.0.0.1
  246. ;; The following configuration parameters are optional
  247. ;; By default, this is the same as the ServerAddress
  248. ; Realm = 127.0.0.1
  249. ;; By default, this is the same as the ServerAddress on port 5060
  250. ; SIPProxy = 127.0.0.1:5060
  251. ;; Default is 5000ms
  252. ; DefaultTimeout = 5000
  253. ;; The dial plan context. Default is "default"
  254. ; Context = default
  255. ;; Currently unused
  256. ; UserName = freeswitch
  257. ;; Currently unused
  258. ; Password = password
  259. ;; The following parameters are for STUN = Simple Traversal of UDP through NATs
  260. ;; See http://wiki.freeswitch.org/wiki/NAT_Traversal
  261. ;; stun.freeswitch.org is not guaranteed to be running so use it in
  262. ;; production at your own risk
  263. ; EchoServer = 127.0.0.1
  264. ; EchoPort = 50505
  265. ; AttemptSTUN = false
  266. ; * This is the new style authentication service. Currently, only MySQL
  267. ; * is implemented.
  268. ; *
  269. [AuthenticationService]
  270. ; for the server connector
  271. LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  272. ; Realm = "useraccounts"
  273. ;; Allow the service to process HTTP getauthinfo calls.
  274. ;; Default is false.
  275. ; AllowGetAuthInfo = false
  276. ;; Allow the service to process HTTP setauthinfo calls.
  277. ;; Default is false.
  278. ; AllowSetAuthInfo = false
  279. ;; Allow the service to process HTTP setpassword calls.
  280. ;; Default is false.
  281. ; AllowSetPassword = false
  282. [OpenIdService]
  283. ; for the server connector
  284. AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  285. UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  286. ; * This is the new style user service.
  287. ; * "Realm" is the table that is used for user lookup.
  288. ; * It defaults to "useraccounts", which uses the new style.
  289. ; * Realm = "users" will use the legacy tables as an authentication source
  290. ; *
  291. [UserAccountService]
  292. ; for the server connector
  293. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  294. ; Realm = "useraccounts"
  295. ; These are for creating new accounts by the service
  296. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  297. PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  298. GridService = "OpenSim.Services.GridService.dll:GridService"
  299. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  300. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  301. GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  302. ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2
  303. ;; to show a default "Ruth" avatar rather than a cloud for a newly created user.
  304. ;; Default is false
  305. CreateDefaultAvatarEntries = true
  306. ;; Allow the service to process HTTP createuser calls.
  307. ;; Default is false.
  308. ; AllowCreateUser = false
  309. ;; Allow the service to process HTTP setaccount calls.
  310. ;; Default is false.
  311. ; AllowSetAccount = false
  312. [GridUserService]
  313. ; for the server connector
  314. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
  315. [AgentPreferencesService]
  316. ; for the server connector
  317. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:AgentPreferencesService"
  318. [PresenceService]
  319. ; for the server connector
  320. LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
  321. ; Set this to true to allow the use of advanced web services and multiple
  322. ; bots using one account
  323. AllowDuplicatePresences = false;
  324. [AvatarService]
  325. ; for the server connector
  326. LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
  327. [FriendsService]
  328. ; for the server connector
  329. LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"
  330. [EstateService]
  331. LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService"
  332. [LibraryService]
  333. LibraryName = "OpenSim Library"
  334. DefaultLibrary = "./inventory/Libraries.xml"
  335. [LoginService]
  336. ; for the server connector
  337. LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
  338. ; for the service
  339. UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  340. GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  341. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  342. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  343. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  344. PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  345. GridService = "OpenSim.Services.GridService.dll:GridService"
  346. SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
  347. LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService"
  348. FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
  349. ; The minimum user level required for a user to be able to login. 0 by default
  350. ; If you disable a particular user's account then you can set their login level below this number.
  351. ; You can also change this level from the console though these changes will not be persisted.
  352. ; MinLoginLevel = 0
  353. ; Ask co-operative viewers to use a different currency name
  354. ;Currency = ""
  355. ;; Set minimum fee to publish classified
  356. ; ClassifiedFee = 0
  357. WelcomeMessage = "Welcome, Avatar!"
  358. AllowRemoteSetLoginLevel = "false"
  359. ; For V2 map
  360. MapTileURL = "${Const|BaseURL}:${Const|PublicPort}/";
  361. ; Url to search service
  362. ; SearchURL = "${Const|BaseURL}:${Const|PublicPort}/";
  363. ; For V3 destination guide
  364. ; DestinationGuide = "${Const|BaseURL}/guide"
  365. ; For V3 avatar picker (( work in progress ))
  366. ; AvatarPicker = "${Const|BaseURL}/avatars"
  367. ; If you run this login server behind a proxy, set this to true
  368. ; HasProxy = false
  369. ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
  370. ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
  371. ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
  372. ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
  373. ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
  374. ;; Options are
  375. ;; "none" no DST
  376. ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
  377. ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
  378. ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
  379. DSTZone = "America/Los_Angeles;Pacific Standard Time"
  380. ;Basic Login Service Dos Protection Tweaks
  381. ;;
  382. ;; Some Grids/Users use a transparent proxy that makes use of the X-Forwarded-For HTTP Header, If you do, set this to true
  383. ;; If you set this to true and you don't have a transparent proxy, it may allow attackers to put random things in the X-Forwarded-For header to
  384. ;; get around this basic DOS protection.
  385. ;DOSAllowXForwardedForHeader = false
  386. ;;
  387. ;; The protector adds up requests during this rolling period of time, default 10 seconds
  388. ;DOSRequestTimeFrameMS = 10000
  389. ;;
  390. ;; The amount of requests in the above timeframe from the same endpoint that triggers protection
  391. ;DOSMaxRequestsInTimeFrame = 5
  392. ;;
  393. ;; The amount of time that a specific endpoint is blocked. Default 2 minutes.
  394. ;DOSForgiveClientAfterMS = 120000
  395. ;;
  396. ;; To turn off basic dos protection, set the DOSMaxRequestsInTimeFrame to 0.
  397. [MapImageService]
  398. LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
  399. ; Set this if you want to change the default
  400. ; TilesStoragePath = "maptiles"
  401. ;
  402. ; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}),
  403. ; you may want to set this. Otherwise, don't set it, because it's already protected.
  404. ; GridService = "OpenSim.Services.GridService.dll:GridService"
  405. ;
  406. ; Additionally, if you run this server behind a proxy, set this to true
  407. ; HasProxy = false
  408. [GridInfoService]
  409. ; These settings are used to return information on a get_grid_info call.
  410. ; Client launcher scripts and third-party clients make use of this to
  411. ; autoconfigure the client and to provide a nice user experience. If you
  412. ; want to facilitate that, you should configure the settings here according
  413. ; to your grid or standalone setup.
  414. ;
  415. ; See http://opensimulator.org/wiki/GridInfo
  416. ; login uri: for grid this is the login server URI
  417. login = ${Const|BaseURL}:${Const|PublicPort}/
  418. ; long grid name: the long name of your grid
  419. gridname = "the lost continent of hippo"
  420. ; short grid name: the short name of your grid
  421. gridnick = "hippogrid"
  422. ; login page: optional: if it exists it will be used to tell the client to use
  423. ; this as splash page
  424. ;welcome = ${Const|BaseURL}/welcome
  425. ; helper uri: optional: if it exists it will be used to tell the client to use
  426. ; this for all economy related things
  427. ;economy = ${Const|BaseURL}/economy
  428. ; web page of grid: optional: page providing further information about your grid
  429. ;about = ${Const|BaseURL}/about
  430. ; account creation: optional: page providing further information about obtaining
  431. ; a user account on your grid
  432. ;register = ${Const|BaseURL}/register
  433. ; help: optional: page providing further assistance for users of your grid
  434. ;help = ${Const|BaseURL}/help
  435. ; password help: optional: page providing password assistance for users of your grid
  436. ;password = ${Const|BaseURL}/password
  437. [Messaging]
  438. ; OfflineIM
  439. OfflineIMService = "OpenSim.Addons.OfflineIM.dll:OfflineIMService"
  440. [Groups]
  441. ;; Sets the maximum number of groups an agent may join
  442. ; MaxAgentGroups = 42
  443. [UserProfilesService]
  444. LocalServiceModule = "OpenSim.Services.UserProfilesService.dll:UserProfilesService"
  445. Enabled = false
  446. ;; Configure this for separate profiles database
  447. ;; ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
  448. ;; Realm = UserProfiles
  449. UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService
  450. AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  451. [BakedTextureService]
  452. LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes"
  453. ;; This directory must be writable by the user ROBUST runs as. It will be created automatically.
  454. BaseDirectory = "./bakes"