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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Reflection;
- using System.Net;
- using System.IO;
- using System.Timers;
- using System.Drawing;
- using System.Drawing.Imaging;
- using log4net;
- using Mono.Addins;
- using Nini.Config;
- using OpenSim.Framework;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Services.Interfaces;
- using OpenSim.Server.Base;
- using OpenMetaverse;
- using OpenMetaverse.StructuredData;
- namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage
- {
- /// <summary>
- /// </summary>
- /// <remarks>
- /// </remarks>
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MapImageServiceModule")]
- public class MapImageServiceModule : IMapImageUploadModule, ISharedRegionModule
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private static string LogHeader = "[MAP IMAGE SERVICE MODULE]";
- private bool m_enabled = false;
- private IMapImageService m_MapService;
- private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
- private int m_refreshtime = 0;
- private int m_lastrefresh = 0;
- private System.Timers.Timer m_refreshTimer;
-
- #region ISharedRegionModule
-
- public Type ReplaceableInterface { get { return null; } }
- public string Name { get { return "MapImageServiceModule"; } }
- public void RegionLoaded(Scene scene) { }
- public void Close() { }
- public void PostInitialise() { }
- ///<summary>
- ///
- ///</summary>
- public void Initialise(IConfigSource source)
- {
- IConfig moduleConfig = source.Configs["Modules"];
- if (moduleConfig != null)
- {
- string name = moduleConfig.GetString("MapImageService", "");
- if (name != Name)
- return;
- }
- IConfig config = source.Configs["MapImageService"];
- if (config == null)
- return;
- int refreshminutes = Convert.ToInt32(config.GetString("RefreshTime"));
-
- // if refresh is less than zero, disable the module
- if (refreshminutes < 0)
- {
- m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: Negative refresh time given in config. Module disabled.");
- return;
- }
- string service = config.GetString("LocalServiceModule", string.Empty);
- if (service == string.Empty)
- {
- m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: No service dll given in config. Unable to proceed.");
- return;
- }
- Object[] args = new Object[] { source };
- m_MapService = ServerUtils.LoadPlugin<IMapImageService>(service, args);
- if (m_MapService == null)
- {
- m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: Unable to load LocalServiceModule from {0}. MapService module disabled. Please fix the configuration.", service);
- return;
- }
-
- // we don't want the timer if the interval is zero, but we still want this module enables
- if(refreshminutes > 0)
- {
- m_refreshtime = refreshminutes * 60 * 1000; // convert from minutes to ms
-
- m_refreshTimer = new System.Timers.Timer();
- m_refreshTimer.Enabled = true;
- m_refreshTimer.AutoReset = true;
- m_refreshTimer.Interval = m_refreshtime;
- m_refreshTimer.Elapsed += new ElapsedEventHandler(HandleMaptileRefresh);
- m_log.InfoFormat("[MAP IMAGE SERVICE MODULE]: enabled with refresh time {0} min and service object {1}",
- refreshminutes, service);
- }
- else
- {
- m_log.InfoFormat("[MAP IMAGE SERVICE MODULE]: enabled with no refresh and service object {0}", service);
- }
- m_enabled = true;
- }
- ///<summary>
- ///
- ///</summary>
- public void AddRegion(Scene scene)
- {
- if (!m_enabled)
- return;
- // Every shared region module has to maintain an indepedent list of
- // currently running regions
- lock (m_scenes)
- m_scenes[scene.RegionInfo.RegionID] = scene;
- scene.EventManager.OnRegionReadyStatusChange += s => { if (s.Ready) UploadMapTile(s); };
- scene.RegisterModuleInterface<IMapImageUploadModule>(this);
- }
- ///<summary>
- ///
- ///</summary>
- public void RemoveRegion(Scene scene)
- {
- if (! m_enabled)
- return;
- lock (m_scenes)
- m_scenes.Remove(scene.RegionInfo.RegionID);
- }
- #endregion ISharedRegionModule
-
- ///<summary>
- ///
- ///</summary>
- private void HandleMaptileRefresh(object sender, EventArgs ea)
- {
- // this approach is a bit convoluted becase we want to wait for the
- // first upload to happen on startup but after all the objects are
- // loaded and initialized
- if (m_lastrefresh > 0 && Util.EnvironmentTickCountSubtract(m_lastrefresh) < m_refreshtime)
- return;
- m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: map refresh!");
- lock (m_scenes)
- {
- foreach (IScene scene in m_scenes.Values)
- {
- try
- {
- UploadMapTile(scene);
- }
- catch (Exception ex)
- {
- m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: something bad happened {0}", ex.Message);
- }
- }
- }
- m_lastrefresh = Util.EnvironmentTickCount();
- }
- public void UploadMapTile(IScene scene, Bitmap mapTile)
- {
- m_log.DebugFormat("{0} Upload maptile for {1}", LogHeader, scene.Name);
- // mapTile.Save( // DEBUG DEBUG
- // String.Format("maptiles/raw-{0}-{1}-{2}.jpg", regionName, scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY),
- // ImageFormat.Jpeg);
- // If the region/maptile is legacy sized, just upload the one tile like it has always been done
- if (mapTile.Width == Constants.RegionSize && mapTile.Height == Constants.RegionSize)
- {
- ConvertAndUploadMaptile(mapTile,
- scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY,
- scene.RegionInfo.RegionName);
- }
- else
- {
- // For larger regions (varregion) we must cut the region image into legacy sized
- // pieces since that is how the maptile system works.
- // Note the assumption that varregions are always a multiple of legacy size.
- for (uint xx = 0; xx < mapTile.Width; xx += Constants.RegionSize)
- {
- for (uint yy = 0; yy < mapTile.Height; yy += Constants.RegionSize)
- {
- // Images are addressed from the upper left corner so have to do funny
- // math to pick out the sub-tile since regions are numbered from
- // the lower left.
- Rectangle rect = new Rectangle(
- (int)xx,
- mapTile.Height - (int)yy - (int)Constants.RegionSize,
- (int)Constants.RegionSize, (int)Constants.RegionSize);
- using (Bitmap subMapTile = mapTile.Clone(rect, mapTile.PixelFormat))
- {
- ConvertAndUploadMaptile(subMapTile,
- scene.RegionInfo.RegionLocX + (xx / Constants.RegionSize),
- scene.RegionInfo.RegionLocY + (yy / Constants.RegionSize),
- scene.Name);
- }
- }
- }
- }
- }
- ///<summary>
- ///
- ///</summary>
- private void UploadMapTile(IScene scene)
- {
- // Create a JPG map tile and upload it to the AddMapTile API
- IMapImageGenerator tileGenerator = scene.RequestModuleInterface<IMapImageGenerator>();
- if (tileGenerator == null)
- {
- m_log.WarnFormat("{0} Cannot upload map tile without an ImageGenerator", LogHeader);
- return;
- }
- using (Bitmap mapTile = tileGenerator.CreateMapTile())
- {
- if (mapTile != null)
- {
- UploadMapTile(scene, mapTile);
- }
- else
- {
- m_log.WarnFormat("{0} Tile image generation failed", LogHeader);
- }
- }
- }
- private void ConvertAndUploadMaptile(Image tileImage, uint locX, uint locY, string regionName)
- {
- byte[] jpgData = Utils.EmptyBytes;
- using (MemoryStream stream = new MemoryStream())
- {
- tileImage.Save(stream, ImageFormat.Jpeg);
- jpgData = stream.ToArray();
- }
- if (jpgData != Utils.EmptyBytes)
- {
- string reason = string.Empty;
- if (!m_MapService.AddMapTile((int)locX, (int)locY, jpgData, out reason))
- {
- m_log.DebugFormat("{0} Unable to upload tile image for {1} at {2}-{3}: {4}", LogHeader,
- regionName, locX, locY, reason);
- }
- }
- else
- {
- m_log.WarnFormat("{0} Tile image generation failed for region {1}", LogHeader, regionName);
- }
- }
- }
- }
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