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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Net;
- using System.Reflection;
- using log4net;
- using OpenMetaverse;
- using Nini.Config;
- using OpenSim.Framework;
- using OpenSim.Services.Interfaces;
- using OpenSim.Server.Base;
- using System.Net.Http;
- namespace OpenSim.Services.Connectors
- {
- public class EstateDataRemoteConnector : BaseServiceConnector, IEstateDataService
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private string m_ServerURI = String.Empty;
- private ExpiringCache<string, List<EstateSettings>> m_EstateCache = new ExpiringCache<string, List<EstateSettings>>();
- private const int EXPIRATION = 5 * 60; // 5 minutes in secs
- public EstateDataRemoteConnector(IConfigSource source)
- {
- Initialise(source);
- }
- public virtual void Initialise(IConfigSource source)
- {
- IConfig gridConfig = source.Configs["EstateService"];
- if (gridConfig is null)
- {
- m_log.Error("[ESTATE CONNECTOR]: EstateService missing from OpenSim.ini");
- throw new Exception("Estate connector init error");
- }
- string serviceURI = gridConfig.GetString("EstateServerURI", string.Empty);
- if (serviceURI.Length == 0)
- {
- m_log.Error("[ESTATE CONNECTOR]: No Server URI named in section EstateService");
- throw new Exception("Estate connector init error");
- }
- m_ServerURI = serviceURI;
- base.Initialise(source, "EstateService");
- }
- #region IEstateDataService
- public List<EstateSettings> LoadEstateSettingsAll()
- {
- string uri = m_ServerURI + "/estates";
- string reply = MakeRequest("GET", uri, string.Empty);
- if (String.IsNullOrEmpty(reply))
- return [];
- Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
- if (replyData != null && replyData.Count > 0)
- {
- m_log.Debug($"[ESTATE CONNECTOR]: LoadEstateSettingsAll returned {replyData.Count} elements");
- Dictionary<string, object>.ValueCollection estateData = replyData.Values;
- List<EstateSettings> estates = [];
- foreach (object r in estateData)
- {
- if (r is Dictionary<string, object> dr )
- {
- EstateSettings es = new EstateSettings(dr);
- estates.Add(es);
- }
- }
- m_EstateCache.AddOrUpdate("estates", estates, EXPIRATION);
- return estates;
- }
- else
- m_log.Debug($"[ESTATE CONNECTOR]: LoadEstateSettingsAll from {uri} received empty response");
- return [];
- }
- public List<int> GetEstatesAll()
- {
- // If we don't have them, load them from the server
- if (!m_EstateCache.TryGetValue("estates", out List<EstateSettings> estates))
- estates = LoadEstateSettingsAll();
- List<int> eids = [];
- foreach (EstateSettings es in estates)
- eids.Add((int)es.EstateID);
- return eids;
- }
- public List<int> GetEstates(string search)
- {
- // If we don't have them, load them from the server
- if (!m_EstateCache.TryGetValue("estates", out List<EstateSettings> estates))
- estates = LoadEstateSettingsAll();
- List<int> eids = [];
- foreach (EstateSettings es in estates)
- if (es.EstateName == search)
- eids.Add((int)es.EstateID);
- return eids;
- }
- public List<int> GetEstatesByOwner(UUID ownerID)
- {
- // If we don't have them, load them from the server
- if (!m_EstateCache.TryGetValue("estates", out List<EstateSettings> estates))
- estates = LoadEstateSettingsAll();
- List<int> eids = [];
- foreach (EstateSettings es in estates)
- if (es.EstateOwner.Equals(ownerID))
- eids.Add((int)es.EstateID);
- return eids;
- }
- public List<UUID> GetRegions(int estateID)
- {
- // /estates/regions/?eid=int
- string uri = m_ServerURI + "/estates/regions/?eid=" + estateID.ToString();
- string reply = MakeRequest("GET", uri, string.Empty);
- if (String.IsNullOrEmpty(reply))
- return [];
- Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
- if (replyData != null && replyData.Count > 0)
- {
- m_log.Debug($"[ESTATE CONNECTOR]: GetRegions for estate {estateID} returned {replyData.Count} elements");
- List<UUID> regions = [];
- Dictionary<string, object>.ValueCollection data = replyData.Values;
- foreach (object r in data)
- {
- if (UUID.TryParse(r.ToString(), out UUID uuid))
- regions.Add(uuid);
- }
- return regions;
- }
- else
- m_log.Debug($"[ESTATE CONNECTOR]: GetRegions from {uri} received null or zero response");
- return [];
- }
- public EstateSettings LoadEstateSettings(UUID regionID, bool create)
- {
- // /estates/estate/?region=uuid&create=[t|f]
- string uri = m_ServerURI + $"/estates/estate/?region={regionID}&create={create}";
- string reply = MakeRequest("GET", uri, string.Empty);
- if (String.IsNullOrEmpty(reply))
- return null;
- Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
- if (replyData != null && replyData.Count > 0)
- {
- m_log.DebugFormat("[ESTATE CONNECTOR]: LoadEstateSettings({0}) returned {1} elements", regionID, replyData.Count);
- EstateSettings es = new EstateSettings(replyData);
- return es;
- }
- else
- m_log.DebugFormat("[ESTATE CONNECTOR]: LoadEstateSettings(regionID) from {0} received null or zero response", uri);
- return null;
- }
- public EstateSettings LoadEstateSettings(int estateID)
- {
- // /estates/estate/?eid=int
- string uri = m_ServerURI + $"/estates/estate/?eid={estateID}";
- string reply = MakeRequest("GET", uri, string.Empty);
- if (String.IsNullOrEmpty(reply))
- return null;
- Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
- if (replyData != null && replyData.Count > 0)
- {
- m_log.Debug($"[ESTATE CONNECTOR]: LoadEstateSettings({estateID}) returned {replyData.Count} elements");
- EstateSettings es = new EstateSettings(replyData);
- return es;
- }
- else
- m_log.DebugFormat("[ESTATE CONNECTOR]: LoadEstateSettings(estateID) from {0} received null or zero response", uri);
- return null;
- }
- /// <summary>
- /// Forbidden operation
- /// </summary>
- /// <returns></returns>
- public EstateSettings CreateNewEstate(int estateID)
- {
- // No can do
- return null;
- }
- public void StoreEstateSettings(EstateSettings es)
- {
- // /estates/estate/
- string uri = m_ServerURI + "/estates/estate";
- Dictionary<string, object> formdata = es.ToMap();
- formdata["OP"] = "STORE";
- PostRequest(uri, formdata);
- }
- public bool LinkRegion(UUID regionID, int estateID)
- {
- // /estates/estate/?eid=int®ion=uuid
- string uri = m_ServerURI + $"/estates/estate/?eid={estateID}®ion={regionID}";
- Dictionary<string, object> formdata = new()
- {
- ["OP"] = "LINK"
- };
- return PostRequest(uri, formdata);
- }
- private bool PostRequest(string uri, Dictionary<string, object> sendData)
- {
- string reqString = ServerUtils.BuildQueryString(sendData);
- string reply = MakeRequest("POST", uri, reqString);
- if (String.IsNullOrEmpty(reply))
- return false;
- Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
- if (replyData != null && replyData.Count > 0)
- {
- if (replyData.TryGetValue("Result", out object ortmp) && ortmp is string srtmp)
- {
- if (bool.TryParse(srtmp, out bool result))
- {
- m_log.Debug($"[ESTATE CONNECTOR]: PostRequest {uri} returned {result}");
- return result;
- }
- }
- }
- else
- m_log.Debug($"[ESTATE CONNECTOR]: PostRequest {uri} received empty response");
- return false;
- }
- /// <summary>
- /// Forbidden operation
- /// </summary>
- /// <returns></returns>
- public bool DeleteEstate(int estateID)
- {
- return false;
- }
- #endregion
- private string MakeRequest(string verb, string uri, string formdata)
- {
- string reply = string.Empty;
- try
- {
- reply = SynchronousRestFormsRequester.MakeRequest(verb, uri, formdata, 30, m_Auth);
- return reply;
- }
- catch (HttpRequestException e)
- {
- if (e.StatusCode is HttpStatusCode status)
- {
- if (status == HttpStatusCode.Unauthorized)
- {
- m_log.Error($"[ESTATE CONNECTOR]: Web request {uri} requires authentication ");
- }
- else if (status != HttpStatusCode.NotFound)
- {
- m_log.Error($"[ESTATE CONNECTOR]: Resource {uri} not found ");
- return reply;
- }
- }
- else
- m_log.Error($"[ESTATE CONNECTOR]: WebException for {verb} {uri} {formdata} {e.Message}");
- }
- catch (Exception e)
- {
- m_log.DebugFormat($"[ESTATE CONNECTOR]: Exception when contacting estate server at {uri}: {e.Message}");
- }
- return null;
- }
- }
- }
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